* ethereals no longer revive after being changeling drained (#68184)
* ethereals no longer revive after being changeling drained
* Drain() on absorb proc is applied after mob death. This means the signal will run first and our code won't matter, so let's run it on crystallize instead!
* ethereals no longer revive after being changeling drained
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>