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cyberpresidentvanellope/Bubberstation
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e689130c0347433eed6af07c7998250afeab3fd4
Bubberstation/code/WorkInProgress
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TZK13 e689130c03 Makes Greenbay into Bluebay, take two.
2014-03-17 22:25:57 -05:00
..
carn
removed src arguments from new /obj/screen(src) as src was a datum anyway. This is to remove confusion.
2012-09-29 11:35:24 +00:00
mapload
Rewrote blackholes (gravitational anomalies) and wormholes to try and optimise them a little. If you have any concerns about how I've done so just give me a shout and I'll either rework them or revert my changes back. Wormholes especially seem a bit faster on my laptop. Smoke has temporarily been removed from the blackhole event until I get time to investigate why the hell effect_systems are using so much memory ( spark effects were using 40% of my processor a second ago D: ). To compensate this I made them a new sprite.
2012-04-12 21:54:51 +00:00
organs
- Deleted ERP.dmi
2012-06-04 21:49:28 +00:00
Sigyn
Makes Greenbay into Bluebay, take two.
2014-03-17 22:25:57 -05:00
virus2
second pass
2014-02-15 20:11:12 -08:00
buildmode.dm
Turfs who spawn with the spawn verb or with buildmode will now use the ChangeTurf() proc and stop making Linda runtime to hell.
2014-01-07 09:19:59 -03:00
explosion_particles.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
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