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## About The Pull Request Fake handcuffs/zipties do not apply a click cooldown upon resisting. I'm not super happy with the solution to this (adding another item-level var) but I told myself I'd fix this, and wasn't about to give up after my handcuff-level solution didn't work. Which calls into question -- Why does the breakout proc use item typecasting over the restraint type? Is this necessary for anything to function? I was too afraid to change it and accidentally break something else. ## Why It's Good For The Game Closes #82711. Makes fake handcuffs a properly harmless joke item. ## Changelog 🆑 Rhials fix: Fake handcuffs/Zipties no longer block clicks for a few seconds after being resisted out of. /🆑