## About The Pull Request
Fake handcuffs/zipties do not apply a click cooldown upon resisting.
I'm not super happy with the solution to this (adding another item-level
var) but I told myself I'd fix this, and wasn't about to give up after
my handcuff-level solution didn't work.
Which calls into question -- Why does the breakout proc use item
typecasting over the restraint type? Is this necessary for anything to
function? I was too afraid to change it and accidentally break something
else.
## Why It's Good For The Game
Closes#82711.
Makes fake handcuffs a properly harmless joke item.
## Changelog
🆑 Rhials
fix: Fake handcuffs/Zipties no longer block clicks for a few seconds
after being resisted out of.
/🆑