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cyberpresidentvanellope
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Bubberstation
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ec2938c72c7d9fb6df8040fed9bf557512e2ea3f
Bubberstation
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code
/
game
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objects
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effects
/
effect_system
History
antropod
8cc5da733e
Fixes reagent multiplication exploit with 1u foam (
#59313
)
2021-05-28 13:58:29 -07:00
..
effect_shield.dm
…
effect_system.dm
…
effects_explosion.dm
Floors now properly select a destruction method to use when blown up (
#56560
)
2021-02-02 13:22:18 -08:00
effects_foam.dm
Fixes reagent multiplication exploit with 1u foam (
#59313
)
2021-05-28 13:58:29 -07:00
effects_other.dm
Makes the explosive compressor and blastcannon actually use the TTVs they're given + the explosion changes to support that. (
#58015
)
2021-04-26 17:31:25 -07:00
effects_smoke.dm
(code bounty) refactors all uses of Crossed() and Uncrossed() into signals sent to loc, tracked by connect_loc (
#58340
)
2021-05-07 03:54:03 -07:00
effects_sparks.dm
…
effects_water.dm
Fix blazing oil not being damaged by sprayed water (
#58992
)
2021-05-12 02:02:48 -07:00