Files
Bubberstation/_maps/birdshot.json
Zytolg ad302f209f Nanotrasen Budget Programme - Mothball Edition [BIRDSHOT STATION] (#73502)
## About The Pull Request
--- 

The Space Tram is currently spaced. This is a known issue with not the
map, but Trams in general. The Space Tram is a Space Tram to encourage a
fix. Until then, the Space Tram is a maint tram that's an actual hazard
but cannot directly kill anyone, including lizards. Enjoy the commodity
as you zip from secmaint to medmaint.
-------------------------------------------------------

I... really don't know if I should be proud of myself here. This whole
process has been akin to a fever dream and it has only been little over
a month since I first created the .dmm for this. What started as a
simple yet humble reimagining of Birdboat has turned into an entirely
new station, and blown past Metastation sized proportions. This has been
my most expansive project yet, and somehow it's also been my quickest.
So without further ado, I unveil Birdshot - Successor to Birdoat.

-------------------------------------------------------

**Due to recent cost expenditures on Icemoon projects, and a growing
need for orbital research stations, Nanotrasen has decided to pull
Birdboat Station out of mothball after nearly 5 years of abandonment.**

Since then, the station has seen a variety of changes at the hands of
the various vagabond lawless scum and villains that have decided to make
the abandoned station their home. Do not fret though, a Nanotrasen
Operation has secured the companies rightful property for corporate use
once again, though you'll need to be the stewards of the remaining
cleanup operation.

------------------------------------------------------

Now, as you might have guessed by now, Birdshot is heavily based on
Birdboat station. Many of the decisions here follow the original layout,
and what had to be modified or moved still tries its best to replicate
and imitate what bird being said. At least, that was the idea initially.
This has very much grown into its own beast and as such, while the main
inspiration has been Birdboat, there are a lot of new ideas thrown into
the mix that really give this station its own unique and deserving
identity. Maybe it's not perfect, but I've been inspired by @MMMiracles
own performance with Tramstation to keep working on Birdshot and
updating it with better and improved faculties. For now, though the
station is in a playable state, and that means I'm making a PR. If I had
to borrow the words of the good MMM, I would call this **Birdshot:
Season 0**


![BirdSHOTFULL2-26-S](https://user-images.githubusercontent.com/33048583/221432760-27af1889-d2d0-4861-9435-df4258525fae.png)



See the image in more detail here: https://imgur.com/iT5Vi8k



## Why It's Good For The Game

We've been with the same 5 maps for a while now. @san7890 jokingly said
that I could sacrifice Metastation back in November if I remade Birdboat
but modern. Obviously that wasn't going to happen, yet I was spurred on
by the idea. When I began this in earnest early this January, @EOBGames
said that a Birdboat sized map would replace Kilostation in the
rotation. Interestingly we're not a small map anymore so I honestly have
no clue where this goes. Maybe that ephemeral 6th map slot that's been
rumored.

What I can say, is that Birdshot is wholly unlike anything else that is
currently in rotation. It's got an engineering section that feels way
too small for a station of that size, almost evocative of Cere. Cargo is
blessed with a Boutique that makes use of @Fikou's new mannequin dolls.
Command is outfitted with a Corporate Guest Suite, and Officials sent
from Nanotrasen can embark from their ferry into the safety of their own
Corporate Dock. Elements of Cerestation are present, yet not in a way
that makes traversal annoying. Furthermore we have **2 Trams** (that I
have yet to get functional but we'll get there) on Birdshot, that's
right 2. One Security Prison Tram, and then other, a Space Tram. Both
Novel in their own ways. Departments on Birdshot twist and turn, and
there's an abundance of Maintenance Tunnels to cut through everything,
for the brave and the bold that is. And there's plenty left to discover,
but I'd rather let Birdshot speak for itself. I'm proud of this one.

If you want something new, this is something that is almost the complete
opposite of Chilled Station - Explicitly Designed to send you back to
the metal death trap that is: **Space Station 13.**


## Changelog
🆑
add: Birdshot station has been pulled out of Mothball.
add: New station areas and places to visit. A Mix of Kilo and Delta
maints with winding shortcutting paths.
add: A host of new shuttles to support this bold endeavor to reclaim
something that really shouldn't be reclaimed.
add: Two Trams, Two Trams.
add: For the last time Bob, the gaping hole is a **feature.** Use the
breach shutters or have the virologist make starlight.
add: A smiling salute to stations past...
add: Secrets.


/🆑

---------

Co-authored-by: Zytolg <theoriginaldash@gmail,com>
2023-04-29 21:45:50 +01:00

18 lines
388 B
JSON

{
"version": 1,
"map_name": "Birdshot Station",
"map_path": "map_files/Birdshot",
"map_file": "birdshot.dmm",
"shuttles": {
"cargo": "cargo_birdshot",
"ferry": "ferry_kilo",
"whiteship": "whiteship_birdshot",
"emergency": "emergency_birdshot"
},
"job_changes": {
"Cook": {
"additional_cqc_areas": ["/area/station/service/bar", "/area/station/commons/lounge"]
}
}
}