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Bubberstation/code/_globalvars/lists/objects.dm
T
ChungusGamer666 c0fc3950ae Alcoholic quirk (#76510)
## About The Pull Request

So you're telling me we have a smoker quirk and we DON'T have an
alcoholic quirk?
What a travesty! Time to fix that.

This quirk is essentially equivalent to smoker, but instead of a
favorite brand you get a favorite *brandy* (as in, favorite type of
booze).

![image](https://github.com/tgstation/tgstation/assets/82850673/f3883f76-414a-48a8-8f69-76f1bc01d020)

## Why It's Good For The Game

More quirk variety with decent roleplay value.
What will we do with a drunken sailor?

## Changelog

🆑
add: Added Alcoholic as a negative quirk.
/🆑

---------

Co-authored-by: san7890 <the@san7890.com>
2023-07-06 11:47:39 -06:00

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GLOBAL_LIST_EMPTY(cable_list) //Index for all cables, so that powernets don't have to look through the entire world all the time
GLOBAL_LIST_EMPTY(portals) //list of all /obj/effect/portal
GLOBAL_LIST_EMPTY(airlocks) //list of all airlocks
GLOBAL_LIST_EMPTY(curtains) //list of all curtains
GLOBAL_LIST_EMPTY(mechas_list) //list of all mechs. Used by hostile mobs target tracking.
GLOBAL_LIST_EMPTY(shuttle_caller_list) //list of all communication consoles and AIs, for automatic shuttle calls when there are none.
GLOBAL_LIST_EMPTY(machines) //NOTE: this is a list of ALL machines now. The processing machines list is SSmachine.processing !
GLOBAL_LIST_EMPTY(navigation_computers) //list of all /obj/machinery/computer/camera_advanced/shuttle_docker
GLOBAL_LIST_EMPTY(syndicate_shuttle_boards) //important to keep track of for managing nukeops war declarations.
GLOBAL_LIST_EMPTY(navbeacons) //list of all bot nagivation beacons, used for patrolling.
GLOBAL_LIST_EMPTY(teleportbeacons) //list of all tracking beacons used by teleporters
GLOBAL_LIST_EMPTY(deliverybeacons) //list of all MULEbot delivery beacons.
GLOBAL_LIST_EMPTY(deliverybeacontags) //list of all tags associated with delivery beacons.
GLOBAL_LIST_EMPTY(nuke_list)
GLOBAL_LIST_EMPTY(alarmdisplay) //list of all machines or programs that can display station alerts
GLOBAL_LIST_EMPTY_TYPED(singularities, /datum/component/singularity) //list of all singularities on the station
GLOBAL_LIST_EMPTY(mechpad_list) //list of all /obj/machinery/mechpad
GLOBAL_LIST(chemical_reactions_list) //list of all /datum/chemical_reaction datums indexed by their typepath. Use this for general lookup stuff
GLOBAL_LIST(chemical_reactions_list_reactant_index) //list of all /datum/chemical_reaction datums. Used during chemical reactions. Indexed by REACTANT types
GLOBAL_LIST(chemical_reactions_list_product_index) //list of all /datum/chemical_reaction datums. Used for the reaction lookup UI. Indexed by PRODUCT type
GLOBAL_LIST_INIT(chemical_reagents_list, init_chemical_reagent_list()) //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff
/// names of reagents used by plumbing UI.
GLOBAL_LIST_INIT(chemical_name_list, init_chemical_name_list())
GLOBAL_LIST(chemical_reactions_results_lookup_list) //List of all reactions with their associated product and result ids. Used for reaction lookups
GLOBAL_LIST(fake_reagent_blacklist) //List of all reagents that are parent types used to define a bunch of children - but aren't used themselves as anything.
GLOBAL_LIST_EMPTY(tech_list) //list of all /datum/tech datums indexed by id.
GLOBAL_LIST_INIT(surgeries_list, init_surgeries()) //list of all surgeries by name, associated with their path.
/// Global list of all non-cooking related crafting recipes.
GLOBAL_LIST_EMPTY(crafting_recipes)
/// This is a global list of typepaths, these typepaths are atoms or reagents that are associated with crafting recipes.
/// This includes stuff like recipe components and results.
GLOBAL_LIST_EMPTY(crafting_recipes_atoms)
/// Global list of all cooking related crafting recipes.
GLOBAL_LIST_EMPTY(cooking_recipes)
/// This is a global list of typepaths, these typepaths are atoms or reagents that are associated with cooking recipes.
/// This includes stuff like recipe components and results.
GLOBAL_LIST_EMPTY(cooking_recipes_atoms)
GLOBAL_LIST_EMPTY(rcd_list) //list of Rapid Construction Devices.
GLOBAL_LIST_EMPTY(intercoms_list) //list of wallmounted intercom radios.
GLOBAL_LIST_EMPTY(apcs_list) //list of all Area Power Controller machines, separate from machines for powernet speeeeeeed.
GLOBAL_LIST_EMPTY(tracked_implants) //list of all current implants that are tracked to work out what sort of trek everyone is on. Sadly not on lavaworld not implemented...
GLOBAL_LIST_EMPTY(tracked_chem_implants) //list of implants the prisoner console can track and send inject commands too
GLOBAL_LIST_EMPTY(pinpointer_list) //list of all pinpointers. Used to change stuff they are pointing to all at once.
GLOBAL_LIST_EMPTY(zombie_infection_list) // A list of all zombie_infection organs, for any mass "animation"
GLOBAL_LIST_EMPTY(meteor_list) // List of all meteors.
GLOBAL_LIST_EMPTY(active_jammers) // List of active radio jammers
GLOBAL_LIST_EMPTY(ladders)
GLOBAL_LIST_EMPTY(stairs)
GLOBAL_LIST_EMPTY(janitor_devices)
GLOBAL_LIST_EMPTY(trophy_cases)
GLOBAL_LIST_EMPTY(experiment_handlers)
///This is a global list of all signs you can change an existing sign or new sign backing to, when using a pen on them.
GLOBAL_LIST_INIT(editable_sign_types, populate_editable_sign_types())
GLOBAL_LIST_EMPTY(wire_color_directory)
GLOBAL_LIST_EMPTY(wire_name_directory)
GLOBAL_LIST_EMPTY(ai_status_displays)
GLOBAL_LIST_EMPTY(mob_spawners) // All mob_spawn objects
GLOBAL_LIST_EMPTY(alert_consoles) // Station alert consoles, /obj/machinery/computer/station_alert
GLOBAL_LIST_EMPTY(roundstart_station_borgcharger_areas) // List of area names of roundstart station cyborg rechargers, for the low charge/no charge cyborg screen alert tooltips.
GLOBAL_LIST_EMPTY(roundstart_station_mechcharger_areas) // List of area names of roundstart station mech rechargers, for the low charge/no charge mech screen alert tooltips.
/// Associative list of alcoholic container typepath to instances, currently used by the alcoholic quirk
GLOBAL_LIST_INIT(alcohol_containers, init_alcohol_containers())