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## About The Pull Request This is a dumb idea, and leads to fucked rendering on occasion ## Why It's Good For The Game Fixes another portion of #70258, a player will no longer have a hidden antag hud if they move down a z level after getting an antag. We were trying to offset the floating plane of their image, and it went to shit. Also fixes a bug with observers not having antag huds for the combo hud to see. We were only giving them one on mind.on_transfer, rather then on mind assignment. I hate mindcode
839 B
839 B