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eecf8a080ec9e782aa6f1eb00742343cc26c4dc6
Bubberstation/code/game/objects/effects/decals
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SkyratBot f381f58c0e [MIRROR] reorganizes the human sprite folder and replaces the human_basic sprite with an updated one [MDB IGNORE] (#22887)
* reorganizes the human sprite folder and replaces the human_basic sprite with an updated one

* Update species_clothing_paths.dm

* Update moth_bodyparts.dm

* Update _eyes.dm

* Modular updates

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Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-08-05 11:45:27 -04:00
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cleanable
[MIRROR] reorganizes the human sprite folder and replaces the human_basic sprite with an updated one [MDB IGNORE] (#22887)
2023-08-05 11:45:27 -04:00
turfdecal
[MISSED MIRROR] Fixes silly siding sprites (#76586) (#22439)
2023-07-15 14:45:16 -07:00
cleanable.dm
[MIRROR] Optimization pass focused on foam code (saves about 30% of cpu usage I think) [MDB IGNORE] (#22530)
2023-07-18 16:49:51 -04:00
crayon.dm
[MIRROR] Makes decals only caught on mapload & removes turf_loc_check [MDB IGNORE] (#22051)
2023-06-24 16:06:58 -07:00
decal.dm
[MIRROR] NEW STATION TRAIT: Radioactive Nebula [MDB IGNORE] (#22614)
2023-07-24 02:07:40 -04:00
misc.dm
…
remains.dm
[MIRROR] Makes decals only caught on mapload & removes turf_loc_check [MDB IGNORE] (#22051)
2023-06-24 16:06:58 -07:00
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