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Bubberstation/code/__DEFINES/access.dm
SkyratBot 033448a053 [MIRROR] Doc The World (Of Accesses) - The Main Bits [MDB IGNORE] (#15273)
* Doc The World (Of Accesses) - The Main Bits (#68831)

Hey there,

One day, I became fed up of how dogshit it was for accesses. You would say fifty different things and find out you were wrong every time. So, I sat down today and went through and docced every single _station_ access and what it discretely did. If something wasn't true, it's not in here anymore. If it doesn't say it does something in the comment, it probably does not do it (unless I missed something poring through the code). This should be the main gist of everything, and it's much better than what we already had. As an example, ACCESS_LAWYER != ACCESS_COURT, you need to give both to the Lawyer job, or plan out those accesses accordingly when you map. It also helps when you wanna add something that only one specific job might have, because the names range from "self-explanatory" to "what?".

* Doc The World (Of Accesses) - The Main Bits

Co-authored-by: san7890 <the@san7890.com>
2022-07-30 15:11:54 -07:00

27 KiB