* Corrects feedback for mechanical sect healing (#76478)
## About The Pull Request
Mechanical sect healing is supposed to:
- Recharge cyborgs
- Feed ethereals
- Heal cybernetic limbs
- Make anyone affected by the above happy
Instead it would actually refuse to ever heal a cybernetic limb.
Additionally if you hit a non-ethereal with no cyberlimbs it would say
that it "healed and recharged" them despite doing neither, due to two
checks which were running the inverse of what they should.
Also even though it would fail to heal organic limbs (because of the
biotype specified) it would give them a mood buff as if they were
healed, unacceptable.
## Why It's Good For The Game
Fixes a bug.
## Changelog
🆑
fix: Horrid organics will no longer be made happy when mechanical
chaplains fail to heal them with a bible.
/🆑
* Corrects feedback for mechanical sect healing
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Co-authored-by: Jacquerel <hnevard@gmail.com>