Files
Bubberstation/code/game/objects
Incoming f59c01e721 sets hardset_dna to clear exotic blood on race changes
sets every instance of race changes to use hardset_dna instead of directly replacing the datum (needs more testing to be sure I didn't break shit)
removes the invisible man race (aka the generic) and shadowlings from the new green slime mutation toxin while I'm in the area
2015-04-23 12:35:37 -04:00
..
2015-03-26 02:23:39 +01:00
2015-03-24 11:44:49 -07:00
2015-03-24 12:53:13 +01:00