Files
Bubberstation/code/game/objects/structures
Incoming f59c01e721 sets hardset_dna to clear exotic blood on race changes
sets every instance of race changes to use hardset_dna instead of directly replacing the datum (needs more testing to be sure I didn't break shit)
removes the invisible man race (aka the generic) and shadowlings from the new green slime mutation toxin while I'm in the area
2015-04-23 12:35:37 -04:00
..
2015-04-18 00:06:17 +01:00
2015-04-12 21:00:24 -05:00
2015-03-09 17:50:37 -04:00
2015-04-08 15:40:41 +10:00
2015-02-15 12:08:02 +00:00
2015-03-09 19:19:17 +01:00
2015-02-01 06:13:21 -08:00