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f695be9ce712dcdc5eb90e7dedbbdfd51db5dcaa
Bubberstation/code/game/objects/effects/effect_system
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LemonInTheDark cd576ab519 Del The World: Unit testing for hard deletes (#59612)
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2021-08-15 21:09:26 -07:00
..
effect_shield.dm
Del The World: Unit testing for hard deletes (#59612)
2021-08-15 21:09:26 -07:00
effect_system.dm
Another bunch of runtime fixes. (#48315)
2019-12-21 18:28:19 +01:00
effects_explosion.dm
Floors now properly select a destruction method to use when blown up (#56560)
2021-02-02 13:22:18 -08:00
effects_foam.dm
Refactors most spans into span procs (#59645)
2021-06-14 13:03:53 -07:00
effects_other.dm
Refactors most spans into span procs (#59645)
2021-06-14 13:03:53 -07:00
effects_smoke.dm
Reverts Entered() passing dir instead of old loc (#59910)
2021-07-01 17:06:42 -07:00
effects_sparks.dm
Audio falloff re-work, and increased audio range. (#54362)
2020-10-20 17:14:16 -07:00
effects_water.dm
Fix blazing oil not being damaged by sprayed water (#58992)
2021-05-12 02:02:48 -07:00
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