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Done using this command sed -Ei 's/(\s*\S+)\s*\t+/\1 /g' code/**/*.dm We have countless examples in the codebase with this style gone wrong, and defines and such being on hideously different levels of indentation. Fixing this to keep the alignment involves tainting the blames of code your PR doesn't need to be touching at all. And ultimately, it's hideous. There are some files that this sed makes uglier. I can fix these when they are pointed out, but I believe this is ultimately for the greater good of readability. I'm more concerned with if any strings relied on this. Hi codeowners! Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
38 lines
1.9 KiB
Plaintext
38 lines
1.9 KiB
Plaintext
/////////// cleric's den items.
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//Primary reward: the cleric's mace design disk.
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/obj/item/disk/design_disk/adv/cleric_mace
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name = "Enshrined Disc of Smiting"
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/obj/item/disk/design_disk/adv/cleric_mace/Initialize()
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. = ..()
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var/datum/design/cleric_mace/M = new
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blueprints[1] = M
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/obj/item/paper/fluff/ruins/clericsden/contact
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info = "Father Aurellion, the ritual is complete, and soon our brothers at the bastion will see the error of our ways. After all, a god of clockwork or blood? Preposterous. Only the TRUE GOD should have so much power. Signed, Father Odivallus."
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/obj/item/paper/fluff/ruins/clericsden/warning
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info = "FATHER ODIVALLUS DO NOT GO FORWARD WITH THE RITUAL. THE ASTEROID WE'RE ANCHORED TO IS UNSTABLE, YOU WILL DESTROY THE STATION. I HOPE THIS REACHES YOU IN TIME. FATHER AURELLION."
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/mob/living/simple_animal/hostile/construct/proteon
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name = "Proteon"
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real_name = "Proteon"
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desc = "A weaker construct meant to scour ruins for objects of Nar'Sie's affection. Those barbed claws are no joke."
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icon_state = "proteon"
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icon_living = "proteon"
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maxHealth = 35
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health = 35
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melee_damage_lower = 8
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melee_damage_upper = 10
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retreat_distance = 4 //AI proteons will rapidly move in and out of combat to avoid conflict, but will still target and follow you.
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attack_verb_continuous = "pinches"
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attack_verb_simple = "pinch"
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environment_smash = ENVIRONMENT_SMASH_WALLS
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attack_sound = 'sound/weapons/punch2.ogg'
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playstyle_string = "<b>You are a Proteon. Your abilities in combat are outmatched by most combat constructs, but you are still fast and nimble. Run metal and supplies, and cooperate with your fellow cultists.</b>"
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/mob/living/simple_animal/hostile/construct/proteon/hostile //Style of mob spawned by trapped cult runes in the cleric ruin.
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AIStatus = AI_ON
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environment_smash = ENVIRONMENT_SMASH_STRUCTURES //standard ai construct behavior, breaks things if it wants, but not walls.
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