Files
Bubberstation/code/game/objects/effects
Nerd Lord 1414070115 Cult theme update;
Cult stuff uses cult span classes for the most part.
There are beams when using blood drain on a target and when reviving a target with the raise dead rune.
There's a nar-sie maw when you sac something, holy shit.
Sac invocation is now the old invocation, and it worked in testing I promise.
Updates construct descriptions to match what they tend to do.
There's like one or two bugfixes, you can examine talismans as a cultist without the paper menu popping up.
The supply talisman popup is like 50% smaller.
2015-11-27 21:53:56 -05:00
..
2015-10-21 23:48:23 +02:00
2015-10-09 00:25:20 -04:00
2015-10-21 23:28:29 +02:00
2015-09-10 20:57:30 +09:00
2015-09-10 20:57:30 +09:00
2015-10-21 23:28:29 +02:00
2015-11-27 21:53:56 -05:00
2015-10-21 23:28:29 +02:00