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* * reworked consoles so you can: * use attackby to insert id * use alt-click to eject id * examine to see if alt-click is available * moved eject_id and insert_id procs to _computer.dm * added some sound effects * * prisoner management console new features: insert id with attackby and eject with altclick * * prisoner management console can't have multiple prisoner id's inserted * removed unnecessary src. and changed usr --> user * made gulag teleporter consistent with attackby, altclick and examine. simplified attackby on card.dm * equipment reclaimer station consistent with id attackby, altclick-eject and examine. point claim console consistent with id attackby, altclick-eject and examine. * ore redemption machine and mining equipment vendor made consistent with id attackby, altclick-eject and examine. * * reworked all eject/insert ID copypastacodes into procs in _machinery.dm * * 0's to FALSE * hopefully i didnt mess up any more things in the resolve * everything now uses id_insert-proc and doesn't work. * compiles but doesn't work * works