Files
Bubberstation/code/datums/components/crafting/tailoring.dm
SkyratBot 34a15461b5 [MIRROR] Fixes some missing textures on the labcoat suit storage + makes the paper hat a craftable item [MDB IGNORE] (#21501)
* Fixes some missing textures on the labcoat suit storage + makes the paper hat a craftable item (#75681)

## About The Pull Request

Fixes epipens, pillbottles, and test tubes having a missing texture when
put into suit storage.
Makes pills and patches invisible on the player when put into suit
storage.
Turns the paper hat into a craftable item, and by extention fixing an
issue where a paper hat would appear on your head when you put paper
into suit storage.

fixes: #69504

## Why It's Good For The Game

Fixes some missing texture sprites, makes it so the paper hat does not
appear on your head when you put it in suit storage.
Pills and patches also appeared on your body when put into suit storage,
which I thought looked weird, since they would be in your pocket or
something.

## Changelog

🆑 Seven
fix: Fixes epipens, pillbottles, and test tubes missing texture when put
into suit storage
fix: A paper hat no longer appears on your head when putting paper into
suit storage
add: The paper hat is now a craftable item
image: Pills and patches are no longer visible on a person when put into
suit storage
/🆑

* Fixes some missing textures on the labcoat suit storage + makes the paper hat a craftable item

---------

Co-authored-by: Lufferly <40921881+Lufferly@users.noreply.github.com>
2023-05-29 18:30:09 +01:00

329 lines
9.7 KiB
Plaintext

/datum/crafting_recipe/durathread_vest
name = "Durathread Vest"
result = /obj/item/clothing/suit/armor/vest/durathread
reqs = list(/obj/item/stack/sheet/durathread = 5,
/obj/item/stack/sheet/leather = 4)
time = 5 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_helmet
name = "Durathread Helmet"
result = /obj/item/clothing/head/helmet/durathread
reqs = list(/obj/item/stack/sheet/durathread = 4,
/obj/item/stack/sheet/leather = 5)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/fannypack
name = "Fannypack"
result = /obj/item/storage/belt/fannypack
reqs = list(/obj/item/stack/sheet/cloth = 2,
/obj/item/stack/sheet/leather = 1)
time = 2 SECONDS
category = CAT_CONTAINERS
/datum/crafting_recipe/hudsunsec
name = "Security HUDsunglasses"
result = /obj/item/clothing/glasses/hud/security/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/security = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsunsecremoval
name = "Security HUD removal"
result = /obj/item/clothing/glasses/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/security/sunglasses = 1)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsunmed
name = "Medical HUDsunglasses"
result = /obj/item/clothing/glasses/hud/health/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/health = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsunmedremoval
name = "Medical HUD removal"
result = /obj/item/clothing/glasses/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/health/sunglasses = 1)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsundiag
name = "Diagnostic HUDsunglasses"
result = /obj/item/clothing/glasses/hud/diagnostic/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/diagnostic = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsundiagremoval
name = "Diagnostic HUD removal"
result = /obj/item/clothing/glasses/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/diagnostic/sunglasses = 1)
category = CAT_EQUIPMENT
/datum/crafting_recipe/scienceglasses
name = "Science Glasses"
result = /obj/item/clothing/glasses/sunglasses/chemical
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/science = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_EQUIPMENT
/datum/crafting_recipe/scienceglassesremoval
name = "Chemical Scanner removal"
result = /obj/item/clothing/glasses/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/sunglasses/chemical = 1)
category = CAT_EQUIPMENT
/datum/crafting_recipe/ghostsheet
name = "Ghost Sheet"
result = /obj/item/clothing/suit/costume/ghost_sheet
time = 0.5 SECONDS
tool_behaviors = list(TOOL_WIRECUTTER)
reqs = list(/obj/item/bedsheet = 1)
category = CAT_CLOTHING
/datum/crafting_recipe/lizardboots
name = "Lizard Skin Boots"
result = /obj/effect/spawner/random/clothing/lizardboots
reqs = list(/obj/item/stack/sheet/animalhide/lizard = 1, /obj/item/stack/sheet/leather = 1)
time = 6 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/prisonsuit
name = "Prisoner Uniform (Suit)"
result = /obj/item/clothing/under/rank/prisoner
reqs = list(/obj/item/stack/sheet/cloth = 3, /obj/item/stack/license_plates = 1)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/prisonskirt
name = "Prisoner Uniform (Skirt)"
result = /obj/item/clothing/under/rank/prisoner/skirt
reqs = list(/obj/item/stack/sheet/cloth = 3, /obj/item/stack/license_plates = 1)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/prisonshoes
name = "Orange Prison Shoes"
result = /obj/item/clothing/shoes/sneakers/orange
reqs = list(/obj/item/stack/sheet/cloth = 2, /obj/item/stack/license_plates = 1)
time = 1 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/tv_helmet
name = "Television Helmet"
result = /obj/item/clothing/head/costume/tv_head
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_CROWBAR)
reqs = list(/obj/item/wallframe/status_display = 1)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/lizardhat
name = "Lizard Cloche Hat"
result = /obj/item/clothing/head/costume/lizard
time = 1 SECONDS
reqs = list(/obj/item/organ/external/tail/lizard = 1)
category = CAT_CLOTHING
/datum/crafting_recipe/lizardhat_alternate
name = "Lizard Cloche Hat"
result = /obj/item/clothing/head/costume/lizard
time = 1 SECONDS
reqs = list(/obj/item/stack/sheet/animalhide/lizard = 1)
category = CAT_CLOTHING
/datum/crafting_recipe/kittyears
name = "Kitty Ears"
result = /obj/item/clothing/head/costume/kitty/genuine
time = 1 SECONDS
reqs = list(
/obj/item/organ/external/tail/cat = 1,
/obj/item/organ/internal/ears/cat = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/bonearmor
name = "Bone Armor"
result = /obj/item/clothing/suit/armor/bone
time = 3 SECONDS
reqs = list(/obj/item/stack/sheet/bone = 6)
category = CAT_CLOTHING
/datum/crafting_recipe/bonetalisman
name = "Bone Talisman"
result = /obj/item/clothing/accessory/talisman
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/bonecodpiece
name = "Skull Codpiece"
result = /obj/item/clothing/accessory/skullcodpiece
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/skilt
name = "Sinew Kilt"
result = /obj/item/clothing/accessory/skilt
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 1,
/obj/item/stack/sheet/sinew = 2,
)
category = CAT_CLOTHING
/datum/crafting_recipe/bracers
name = "Bone Bracers"
result = /obj/item/clothing/gloves/bracer
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/skullhelm
name = "Skull Helmet"
result = /obj/item/clothing/head/helmet/skull
time = 3 SECONDS
reqs = list(/obj/item/stack/sheet/bone = 4)
category = CAT_CLOTHING
/datum/crafting_recipe/goliathcloak
name = "Goliath Cloak"
result = /obj/item/clothing/suit/hooded/cloak/goliath
time = 5 SECONDS
reqs = list(
/obj/item/stack/sheet/leather = 2,
/obj/item/stack/sheet/sinew = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 2,
) //it takes 4 goliaths to make 1 cloak if the plates are skinned
category = CAT_CLOTHING
/datum/crafting_recipe/drakecloak
name = "Ash Drake Armour"
result = /obj/item/clothing/suit/hooded/cloak/drake
time = 6 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 10,
/obj/item/stack/sheet/sinew = 2,
/obj/item/stack/sheet/animalhide/ashdrake = 5,
)
category = CAT_CLOTHING
/datum/crafting_recipe/godslayer
name = "Godslayer Armour"
result = /obj/item/clothing/suit/hooded/cloak/godslayer
time = 6 SECONDS
reqs = list(
/obj/item/ice_energy_crystal = 1,
/obj/item/wendigo_skull = 1,
/obj/item/clockwork_alloy = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/mummy
name = "Mummification Bandages (Mask)"
result = /obj/item/clothing/mask/mummy
time = 1 SECONDS
tool_paths = list(/obj/item/nullrod/egyptian)
reqs = list(/obj/item/stack/sheet/cloth = 2)
category = CAT_CLOTHING
/datum/crafting_recipe/mummy/body
name = "Mummification Bandages (Body)"
result = /obj/item/clothing/under/costume/mummy
reqs = list(/obj/item/stack/sheet/cloth = 5)
/datum/crafting_recipe/chaplain_hood
name = "Follower Hoodie"
result = /obj/item/clothing/suit/hooded/chaplain_hoodie
time = 1 SECONDS
tool_paths = list(
/obj/item/clothing/suit/hooded/chaplain_hoodie,
/obj/item/book/bible,
)
reqs = list(/obj/item/stack/sheet/cloth = 4)
category = CAT_CLOTHING
/datum/crafting_recipe/flower_garland
name = "Flower Garland"
result = /obj/item/clothing/head/costume/garland
time = 1 SECONDS
reqs = list(
/obj/item/food/grown/poppy = 4,
/obj/item/food/grown/harebell = 4,
/obj/item/food/grown/rose = 4,
)
category = CAT_CLOTHING
/datum/crafting_recipe/pillow_suit
name = "pillow suit"
result = /obj/item/clothing/suit/pillow_suit
time = 2 SECONDS
reqs = list(
/obj/item/stack/sticky_tape = 10,
/obj/item/pillow = 5,
)
category = CAT_CLOTHING
/datum/crafting_recipe/pillow_hood
name = "pillow hood"
result = /obj/item/clothing/head/pillow_hood
tool_behaviors = list(TOOL_WIRECUTTER, TOOL_KNIFE)
time = 2 SECONDS
reqs = list(
/obj/item/stack/sticky_tape = 5,
/obj/item/pillow = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/sturdy_shako
name = "Sturdy Shako"
result = /obj/item/clothing/head/hats/hos/shako
tool_behaviors = list(TOOL_WELDER, TOOL_KNIFE)
time = 5 SECONDS
reqs = list(
/obj/item/clothing/head/hats/hos/cap = 1,
/obj/item/stack/sheet/plasteel = 2, //Stout shako for two refined
/obj/item/stack/sheet/mineral/gold = 2,
)
category = CAT_CLOTHING
/datum/crafting_recipe/paper_hat
name = "Paper Hat"
result = /obj/item/clothing/head/costume/paper_hat
time = 5 SECONDS
reqs = list(
/obj/item/paper = 1,
)
category = CAT_CLOTHING