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Bubberstation/code/datums/elements/radioactive.dm
SkyratBot 9a594755f3 [MIRROR] Renames delta time to be a more obvious name [MDB IGNORE] (#20507)
* Renames delta time to be a more obvious name

* updates to our code

---------

Co-authored-by: oranges <email@oranges.net.nz>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
2023-04-12 20:45:43 +01:00

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#define DELAY_BETWEEN_RADIATION_PULSES (3 SECONDS)
/// This atom will regularly pulse radiation.
/// As this is only applied on uranium objects for now, this defaults to uranium constants.
/datum/element/radioactive
element_flags = ELEMENT_DETACH_ON_HOST_DESTROY
var/list/radioactive_objects = list()
/datum/element/radioactive/New()
START_PROCESSING(SSdcs, src)
/datum/element/radioactive/Attach(datum/target)
. = ..()
radioactive_objects[target] = world.time
/datum/element/radioactive/Detach(datum/source, ...)
radioactive_objects -= source
return ..()
/datum/element/radioactive/process(seconds_per_tick)
for (var/radioactive_object in radioactive_objects)
if (world.time - radioactive_objects[radioactive_object] < DELAY_BETWEEN_RADIATION_PULSES)
continue
radiation_pulse(
radioactive_object,
max_range = 3,
threshold = RAD_LIGHT_INSULATION,
chance = URANIUM_IRRADIATION_CHANCE,
minimum_exposure_time = URANIUM_RADIATION_MINIMUM_EXPOSURE_TIME,
)
radioactive_objects[radioactive_object] = world.time
#undef DELAY_BETWEEN_RADIATION_PULSES