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Bubberstation/code/datums/materials
SkyratBot 532208a18b [MIRROR] Makes shattering on throw impact an ELEMENT, anything made primarily of the glass material datum will shatter when thrown [MDB IGNORE] (#21145)
* Makes shattering on throw impact an ELEMENT, anything made primarily of the glass material datum will shatter when thrown (#75303)

## About The Pull Request

I thought, "Hey it'd be neat if glass stuff shattered when thrown
around, wouldn't it?" And thus, shattering became a component. Though it
only applies to any subtype of object, its still more than enough for my
purposes. Plates will still shatter as normal before, but if for any
reason a glass toolbox, or glass statue block, anything glass you get
the idea, is thrown? Shards everywhere. Oh no, our table, its broken.
## Why It's Good For The Game

Something shattering on impact from being thrown or dropped a zlevel is
hilarious, and it'd be even funnier to be able to extend this behavior
to other objects as well. Finally we can relive every comedy movie ever
where some construction workers drop a comically large glass object on
someone from two floors up.

* Makes shattering on throw impact an ELEMENT, anything made primarily of the glass material datum will shatter when thrown

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Co-authored-by: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
2023-05-14 22:58:11 -07:00
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