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* Adds Hereditary Manifold Sickness, a Chronic Illness Quirk (#75035) ## About The Pull Request Adds a new quirk called Chronic Illness. It provides a -12 score as it's a pretty life-altering quirk, but could give way to interesting RP. - Hereditary Manifold Sickness (HMS) can not be cured, it can only be delayed and treated using a new unmakable vaccine called "Sansufentanyl". You spawn with 6 pills and are able to order crates containing 12 more from cargo as it's proprietary to Interdyne. - HMS has 5 stages total. Stage 1 does nothing Stage 2 gives minor effects Stage 3 becomes debilitating Stage 4 is a danger zone. Upon reaching Stage 5, there are 4 possibilities, 1 is a recovery back to stage 1, and the other 3 are deaths which I won't explain here to avoid ruining it. (read the code I guess.) This also adds a new traitor objective to infect someone with HMS. - [x] Correcting the chronic aspect. - [x] Add traitor objective. - [x] Tweaking for fairness. ## Why It's Good For The Game HMS is a new quirk that gives a much more hardcore junky or tumor playstyle. Neglecting HMS can mean the end of your shift. it's not something you want to mess with. It puts a reliance on cargo rather than medical for a quirk and gives a use case for money. (price may be tweaked still). I think it'd be interesting to see if people will start mugging or robbing the vault more to get their life-saving medication. ## Changelog 🆑 add: Interdyne has released a new medication to treat those who are in the wrong timeline! add: Interdyne has also realized this is VERY profitable! They've begun arming their operatives with an autoinjector. /🆑 --------- Co-authored-by: Tom <8881105+tf-4@ users.noreply.github.com> * Adds Hereditary Manifold Sickness, a Chronic Illness Quirk --------- Co-authored-by: Charlotte <98856144+orthography@users.noreply.github.com> Co-authored-by: Tom <8881105+tf-4@ users.noreply.github.com>