mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-17 05:03:28 +00:00
* Adjust objects to tabletop when wrenched (#75671)  ## About The Pull Request Added a variable to `/obj/` that can be set to adjust the object sprite when it mapspawns or being wrenched on top of a table. Set this variable for some popular tabletop machines, removing the default `pixel_y` offsets for some of them. Also moved the wrenching logic to /obj/. It was under machinery for some reason. ## Why It's Good For The Game Did you ever unwrench something from the table by accident and then was annoyed that you can't revet it back? ## Changelog 🆑 qol: Objects have a variable to adjust them visually when they're wrenched or spawned on a table refactor: Removed redundant code that had similar purpose, moved `obj` wrenching logic into the `objs.dm` qol: food/slime processor can be moved on table and adjusts to it when wrenched /🆑 * Adjust objects to tabletop when wrenched --------- Co-authored-by: Andrew <mt.forspam@gmail.com>