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* adds spent subtypes for some ammo and adds them to the waystation and the faceoff space ruins. (#74950) ## About The Pull Request Adds spent subtypes for .357, .45 acp and buckshot. Replaces live ammo with the spent subtype on the waystation and the faceoff space ruins. ## Why It's Good For The Game I talked with a map maker and he didn't intend for 60+ live .357 rounds on his map. I assumed its the same for the waystation. ## Changelog 🆑 fix: Replaced live ammo found that was unintended on the waystation and the faceoff with spent subtypes. /🆑 * adds spent subtypes for some ammo and adds them to the waystation and the faceoff space ruins. --------- Co-authored-by: rageguy505 <54517726+rageguy505@users.noreply.github.com>
39 lines
1.1 KiB
Plaintext
39 lines
1.1 KiB
Plaintext
// 4.6x30mm (Autorifles)
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/obj/item/ammo_casing/c46x30mm
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name = "4.6x30mm bullet casing"
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desc = "A 4.6x30mm bullet casing."
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caliber = CALIBER_46X30MM
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projectile_type = /obj/projectile/bullet/c46x30mm
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/obj/item/ammo_casing/c46x30mm/ap
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name = "4.6x30mm armor-piercing bullet casing"
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desc = "A 4.6x30mm armor-piercing bullet casing."
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projectile_type = /obj/projectile/bullet/c46x30mm/ap
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/obj/item/ammo_casing/c46x30mm/inc
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name = "4.6x30mm incendiary bullet casing"
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desc = "A 4.6x30mm incendiary bullet casing."
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projectile_type = /obj/projectile/bullet/incendiary/c46x30mm
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// .45 (M1911 + C20r)
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/obj/item/ammo_casing/c45
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name = ".45 bullet casing"
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desc = "A .45 bullet casing."
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caliber = CALIBER_45
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projectile_type = /obj/projectile/bullet/c45
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/obj/item/ammo_casing/c45/spent
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projectile_type = null
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/obj/item/ammo_casing/c45/ap
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name = ".45 armor-piercing bullet casing"
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desc = "A .45 bullet casing."
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projectile_type = /obj/projectile/bullet/c45/ap
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/obj/item/ammo_casing/c45/inc
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name = ".45 incendiary bullet casing"
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desc = "A .45 bullet casing."
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projectile_type = /obj/projectile/bullet/incendiary/c45
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