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* Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. * AI GEN RUN ONE --------- Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
117 lines
4.0 KiB
Plaintext
117 lines
4.0 KiB
Plaintext
/obj/item/ammo_box/a357
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name = "speed loader (.357)"
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desc = "Designed to quickly reload revolvers."
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icon_state = "357"
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ammo_type = /obj/item/ammo_casing/a357
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max_ammo = 7
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multiple_sprites = AMMO_BOX_PER_BULLET
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item_flags = NO_MAT_REDEMPTION
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/obj/item/ammo_box/a357/match
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name = "speed loader (.357 Match)"
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desc = "Designed to quickly reload revolvers. These rounds are manufactured within extremely tight tolerances, making them easy to show off trickshots with."
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ammo_type = /obj/item/ammo_casing/a357/match
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/obj/item/ammo_box/c38
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name = "speed loader (.38)"
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desc = "Designed to quickly reload revolvers."
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icon_state = "38"
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ammo_type = /obj/item/ammo_casing/c38
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max_ammo = 6
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multiple_sprites = AMMO_BOX_PER_BULLET
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custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*10)
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ammo_band_icon = "+38_ammo_band"
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ammo_band_color = null
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/obj/item/ammo_box/c38/trac
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name = "speed loader (.38 TRAC)"
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desc = "Designed to quickly reload revolvers. TRAC bullets embed a tracking implant within the target's body. The implant's signal is incompatible with teleporters."
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ammo_type = /obj/item/ammo_casing/c38/trac
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ammo_band_color = "#7b6383"
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/obj/item/ammo_box/c38/match
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name = "speed loader (.38 Match)"
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desc = "Designed to quickly reload revolvers. These rounds are manufactured within extremely tight tolerances, making them easy to show off trickshots with."
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ammo_type = /obj/item/ammo_casing/c38/match
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ammo_band_color = "#77828a"
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/obj/item/ammo_box/c38/match/bouncy
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name = "speed loader (.38 Rubber)"
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desc = "Designed to quickly reload revolvers. These rounds are incredibly bouncy and MOSTLY nonlethal, making them great to show off trickshots with."
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ammo_type = /obj/item/ammo_casing/c38/match/bouncy
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ammo_band_color = "#556696"
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/obj/item/ammo_box/c38/dumdum
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name = "speed loader (.38 DumDum)"
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desc = "Designed to quickly reload revolvers. These rounds expand on impact, allowing them to shred the target and cause massive bleeding. Very weak against armor and distant targets."
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ammo_type = /obj/item/ammo_casing/c38/dumdum
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ammo_band_color = "#969578"
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/obj/item/ammo_box/c38/hotshot
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name = "speed loader (.38 Hot Shot)"
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desc = "Designed to quickly reload revolvers. Hot Shot bullets contain an incendiary payload."
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ammo_type = /obj/item/ammo_casing/c38/hotshot
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ammo_band_color = "#805a57"
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/obj/item/ammo_box/c38/iceblox
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name = "speed loader (.38 Iceblox)"
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desc = "Designed to quickly reload revolvers. Iceblox bullets contain a cryogenic payload."
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ammo_type = /obj/item/ammo_casing/c38/iceblox
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ammo_band_color = "#658e94"
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/obj/item/ammo_box/c9mm
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name = "ammo box (9mm)"
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icon_state = "9mmbox"
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ammo_type = /obj/item/ammo_casing/c9mm
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max_ammo = 30
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/obj/item/ammo_box/c10mm
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name = "ammo box (10mm)"
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icon_state = "10mmbox"
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ammo_type = /obj/item/ammo_casing/c10mm
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max_ammo = 20
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/obj/item/ammo_box/c45
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name = "ammo box (.45)"
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icon_state = "45box"
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ammo_type = /obj/item/ammo_casing/c45
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max_ammo = 20
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/obj/item/ammo_box/a40mm
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name = "ammo box (40mm grenades)"
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icon_state = "40mm"
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ammo_type = /obj/item/ammo_casing/a40mm
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max_ammo = 4
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multiple_sprites = AMMO_BOX_PER_BULLET
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/obj/item/ammo_box/a762
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name = "stripper clip (7.62mm)"
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desc = "A stripper clip."
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icon_state = "762"
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ammo_type = /obj/item/ammo_casing/a762
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max_ammo = 5
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multiple_sprites = AMMO_BOX_PER_BULLET
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/obj/item/ammo_box/a762/surplus
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name = "stripper clip (7.62mm Surplus)"
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ammo_type = /obj/item/ammo_casing/a762/surplus
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/obj/item/ammo_box/n762
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name = "ammo box (7.62x38mmR)"
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icon_state = "10mmbox"
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ammo_type = /obj/item/ammo_casing/n762
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max_ammo = 14
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/obj/item/ammo_box/foambox
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name = "ammo box (Foam Darts)"
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icon = 'icons/obj/weapons/guns/toy.dmi'
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icon_state = "foambox"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart
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max_ammo = 40
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custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT*5)
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/obj/item/ammo_box/foambox/riot
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icon_state = "foambox_riot"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot
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custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*25)
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