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Bubberstation/code/modules/research/designs/smelting_designs.dm
SkyratBot 18498007a1 [MIRROR] removes all non-defined materials I found [MDB IGNORE] (#21456)
* removes all non-defined materials I found (#75659)

* removes all non-defined materials I found

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-05-27 10:34:32 -07:00

86 lines
3.7 KiB
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///////SMELTABLE ALLOYS///////
/datum/design/plasteel_alloy
name = "Plasteel"
id = "plasteel"
build_type = SMELTER | PROTOLATHE | AWAY_LATHE
materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT, /datum/material/plasma = SHEET_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/plasteel
category = list(
RND_CATEGORY_CONSTRUCTION + RND_SUBCATEGORY_CONSTRUCTION_MATERIALS
)
departmental_flags = DEPARTMENT_BITFLAG_CARGO | DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING
maxstack = 50
/datum/design/plastitanium_alloy
name = "Plastitanium"
id = "plastitanium"
build_type = SMELTER | PROTOLATHE | AWAY_LATHE
materials = list(/datum/material/titanium = SHEET_MATERIAL_AMOUNT, /datum/material/plasma = SHEET_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/mineral/plastitanium
category = list(
RND_CATEGORY_CONSTRUCTION + RND_SUBCATEGORY_CONSTRUCTION_MATERIALS
)
departmental_flags = DEPARTMENT_BITFLAG_CARGO | DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING
maxstack = 50
/datum/design/plaglass_alloy
name = "Plasma Glass"
id = "plasmaglass"
build_type = SMELTER | PROTOLATHE | AWAY_LATHE
materials = list(/datum/material/plasma = SHEET_MATERIAL_AMOUNT * 0.5, /datum/material/glass = SHEET_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/plasmaglass
category = list(
RND_CATEGORY_CONSTRUCTION + RND_SUBCATEGORY_CONSTRUCTION_MATERIALS
)
departmental_flags = DEPARTMENT_BITFLAG_CARGO | DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING
maxstack = 50
/datum/design/plasmarglass_alloy
name = "Reinforced Plasma Glass"
id = "plasmareinforcedglass"
build_type = SMELTER | PROTOLATHE | AWAY_LATHE
materials = list(/datum/material/plasma = SHEET_MATERIAL_AMOUNT * 0.5, /datum/material/iron = SHEET_MATERIAL_AMOUNT * 0.5, /datum/material/glass = SHEET_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/plasmarglass
category = list(
RND_CATEGORY_CONSTRUCTION + RND_SUBCATEGORY_CONSTRUCTION_MATERIALS
)
departmental_flags = DEPARTMENT_BITFLAG_CARGO | DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING
maxstack = 50
/datum/design/titaniumglass_alloy
name = "Titanium Glass"
id = "titaniumglass"
build_type = SMELTER | PROTOLATHE | AWAY_LATHE
materials = list(/datum/material/titanium = SHEET_MATERIAL_AMOUNT * 0.5, /datum/material/glass = SHEET_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/titaniumglass
category = list(
RND_CATEGORY_CONSTRUCTION + RND_SUBCATEGORY_CONSTRUCTION_MATERIALS
)
departmental_flags = DEPARTMENT_BITFLAG_CARGO | DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING
maxstack = 50
/datum/design/plastitaniumglass_alloy
name = "Plastitanium Glass"
id = "plastitaniumglass"
build_type = SMELTER | PROTOLATHE | AWAY_LATHE
materials = list(/datum/material/plasma = SHEET_MATERIAL_AMOUNT * 0.5, /datum/material/titanium = SHEET_MATERIAL_AMOUNT * 0.5, /datum/material/glass = SHEET_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/plastitaniumglass
category = list(
RND_CATEGORY_CONSTRUCTION + RND_SUBCATEGORY_CONSTRUCTION_MATERIALS
)
departmental_flags = DEPARTMENT_BITFLAG_CARGO | DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING
maxstack = 50
/datum/design/alienalloy
name = "Alien Alloy"
desc = "A sheet of reverse-engineered alien alloy."
id = "alienalloy"
build_type = SMELTER | PROTOLATHE | AWAY_LATHE
materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*2, /datum/material/plasma = SHEET_MATERIAL_AMOUNT*2)
build_path = /obj/item/stack/sheet/mineral/abductor
category = list(
RND_CATEGORY_CONSTRUCTION + RND_SUBCATEGORY_CONSTRUCTION_MATERIALS
)
departmental_flags = DEPARTMENT_BITFLAG_CARGO | DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING