Files
Bubberstation/code/modules/wiremod/components/ntnet
SkyratBot b1067980e0 [MIRROR] Fixes ntnet circuits [MDB IGNORE] (#20191)
* Fixes ntnet circuits (#74338)

## About The Pull Request

I underestimated SEND_GLOBAL_SIGNAL and assumed it worked differently to
SEND_SIGNAL, as in I thought it would not be sending the source as the
first arg.
Because it does, it meant that the list of data was actually just ntnet
sending circuit. This fixes it and makes the args work properly.

I've shamelessly stolen the circuit in the screenshot of the issue to
test it in-game

![image](https://user-images.githubusercontent.com/53777086/228451819-4ffdb2e4-542e-46c1-9947-6266d8550f4a.png)

## Why It's Good For The Game

Closes https://github.com/tgstation/tgstation/issues/74327

## Changelog

🆑
fix: NtNet receive/send circuits should work now.
/🆑

* Fixes ntnet circuits

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-03-31 02:59:36 +01:00
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