mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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Change Commonwealth References added by #2553 to Solgov
https://github.com/CHOMPStation2/CHOMPStation2/pull/2553 Added Commonwealth voidsuits from Bay. Changed these to Solgov to address https://github.com/CHOMPStation2/CHOMPStation2/issues/2598 <3
This commit is contained in:
@@ -82,26 +82,29 @@
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containername = "advanced hardsuit crate"
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containername = "advanced hardsuit crate"
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access = access_ce
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access = access_ce
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/datum/supply_pack/misc/com_medical_rig
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// CHOMPStation EDIT Start: Change Commonwealth to Solgov
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name = "commonwealth medical hardsuit (loaded)"
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/datum/supply_pack/misc/solgov_medical_rig
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name = "solgov medical hardsuit (loaded)"
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contains = list(
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contains = list(
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/obj/item/weapon/rig/baymed = 1
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/obj/item/weapon/rig/baymed = 1
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)
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)
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cost = 250
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cost = 250
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containertype = /obj/structure/closet/crate/secure/gear
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containertype = /obj/structure/closet/crate/secure/gear
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containername = "Commonwealth medical hardsuit crate"
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containername = "Solgov medical hardsuit crate"
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access = access_medical
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access = access_medical
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/datum/supply_pack/misc/com_engineering_rig
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/datum/supply_pack/misc/solgov_engineering_rig
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name = "commonwealth engineering hardsuit (loaded)"
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name = "solgov engineering hardsuit (loaded)"
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contains = list(
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contains = list(
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/obj/item/weapon/rig/bayeng = 1
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/obj/item/weapon/rig/bayeng = 1
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)
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)
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cost = 250
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cost = 250
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containertype = /obj/structure/closet/crate/secure/gear
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containertype = /obj/structure/closet/crate/secure/gear
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containername = "Commonwealth medical hardsuit crate"
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containername = "Solgov medical hardsuit crate"
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access = access_medical
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access = access_medical
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// CHOMPStation EDIT End
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/datum/supply_pack/misc/zero_rig
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/datum/supply_pack/misc/zero_rig
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name = "null hardsuit (jets)"
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name = "null hardsuit (jets)"
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contains = list(
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contains = list(
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@@ -42,101 +42,103 @@
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// Surplus!
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// Surplus!
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/datum/supply_pack/voidsuits/com_mining
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// CHOMPStation EDIT Start: Change Commonwealth to Solgov.
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name = "Commonwealth mining voidsuit"
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/datum/supply_pack/voidsuits/solgov_mining
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name = "Solgov mining voidsuit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/void/mining/alt2,
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/obj/item/clothing/suit/space/void/mining/alt2,
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/obj/item/clothing/head/helmet/space/void/mining/alt2
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/obj/item/clothing/head/helmet/space/void/mining/alt2
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth mining voidsuit crate"
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name = "Solgov mining voidsuit crate"
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access = access_mining
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access = access_mining
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/datum/supply_pack/voidsuits/com_anomaly
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/datum/supply_pack/voidsuits/solgov_anomaly
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name = "Commonwealth anomaly suit"
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name = "Solgov anomaly suit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/anomaly/alt,
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/obj/item/clothing/suit/space/anomaly/alt,
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/obj/item/clothing/head/helmet/space/anomaly/alt
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/obj/item/clothing/head/helmet/space/anomaly/alt
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth anomaly suit crate"
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name = "Solgov anomaly suit crate"
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access = access_xenoarch
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access = access_xenoarch
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/datum/supply_pack/voidsuits/com_riot
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/datum/supply_pack/voidsuits/solgov_riot
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name = "Commonwealth riot voidsuit"
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name = "Solgov riot voidsuit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/void/security/riot/alt,
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/obj/item/clothing/suit/space/void/security/riot/alt,
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/obj/item/clothing/head/helmet/space/void/security/riot/alt
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/obj/item/clothing/head/helmet/space/void/security/riot/alt
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth riot voidsuit crate"
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name = "Solgov riot voidsuit crate"
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access = access_brig
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access = access_brig
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/datum/supply_pack/voidsuits/com_pilot
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/datum/supply_pack/voidsuits/solgov_pilot
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name = "Commonwealth pilot voidsuit"
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name = "Solgov pilot voidsuit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/void/pilot/alt2,
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/obj/item/clothing/suit/space/void/pilot/alt2,
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/obj/item/clothing/head/helmet/space/void/pilot/alt2
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/obj/item/clothing/head/helmet/space/void/pilot/alt2
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth pilot voidsuit crate"
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name = "Solgov pilot voidsuit crate"
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access = access_pilot
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access = access_pilot
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/datum/supply_pack/voidsuits/com_medical
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/datum/supply_pack/voidsuits/solgov_medical
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name = "Commonwealth medical voidsuit"
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name = "Solgov medical voidsuit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/void/medical/alt2,
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/obj/item/clothing/suit/space/void/medical/alt2,
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/obj/item/clothing/head/helmet/space/void/medical/alt2
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/obj/item/clothing/head/helmet/space/void/medical/alt2
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth medical voidsuit crate"
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name = "Solgov medical voidsuit crate"
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/datum/supply_pack/voidsuits/com_explore
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/datum/supply_pack/voidsuits/solgov_explore
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name = "Commonwealth exploration voidsuit"
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name = "Solgov exploration voidsuit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/void/exploration/alt2,
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/obj/item/clothing/suit/space/void/exploration/alt2,
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/obj/item/clothing/head/helmet/space/void/exploration/alt2
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/obj/item/clothing/head/helmet/space/void/exploration/alt2
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth exploration voidsuit crate"
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name = "Solgov exploration voidsuit crate"
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access = access_explorer
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access = access_explorer
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/datum/supply_pack/voidsuits/com_engineer
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/datum/supply_pack/voidsuits/solgov_engineer
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name = "Commonwealth engineering voidsuit"
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name = "Solgov engineering voidsuit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/void/engineering/alt2,
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/obj/item/clothing/suit/space/void/engineering/alt2,
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/obj/item/clothing/head/helmet/space/void/engineering/alt2
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/obj/item/clothing/head/helmet/space/void/engineering/alt2
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth engineering voidsuit crate"
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name = "Solgov engineering voidsuit crate"
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access = access_engine
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access = access_engine
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/datum/supply_pack/voidsuits/com_atmos
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/datum/supply_pack/voidsuits/solgov_atmos
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name = "Commonwealth atmos voidsuit"
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name = "Solgov atmos voidsuit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/void/atmos/alt2,
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/obj/item/clothing/suit/space/void/atmos/alt2,
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/obj/item/clothing/head/helmet/space/void/atmos/alt2
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/obj/item/clothing/head/helmet/space/void/atmos/alt2
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth atmos voidsuit crate"
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name = "Solgov atmos voidsuit crate"
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access = access_atmospherics
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access = access_atmospherics
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/datum/supply_pack/voidsuits/com_captain
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/datum/supply_pack/voidsuits/solgov_captain
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name = "Commonwealth captain voidsuit"
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name = "Solgov captain voidsuit"
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contains = list(
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contains = list(
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/obj/item/clothing/suit/space/void/captain/alt,
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/obj/item/clothing/suit/space/void/captain/alt,
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/obj/item/clothing/head/helmet/space/void/captain/alt
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/obj/item/clothing/head/helmet/space/void/captain/alt
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)
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)
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cost = 150
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cost = 150
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containertype = /obj/structure/closet/crate/secure
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containertype = /obj/structure/closet/crate/secure
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name = "Commonwealth captain voidsuit crate"
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name = "Solgov captain voidsuit crate"
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access = access_captain
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access = access_captain
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// CHOMPStation EDIT End
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@@ -65,8 +65,8 @@ GLOBAL_LIST_EMPTY(suit_cycler_emagged)
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name = "Reinforced Engineering"
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name = "Reinforced Engineering"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/engineering/alt
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/engineering/alt
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suit_becomes = /obj/item/clothing/suit/space/void/engineering/alt
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suit_becomes = /obj/item/clothing/suit/space/void/engineering/alt
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/datum/suit_cycler_choice/department/eng/commonwealth_standard
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/datum/suit_cycler_choice/department/eng/solgov_standard
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name = "Commonwealth Engineering"
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name = "Solgov Engineering"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/engineering/alt2
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/engineering/alt2
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suit_becomes = /obj/item/clothing/suit/space/void/engineering/alt2
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suit_becomes = /obj/item/clothing/suit/space/void/engineering/alt2
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/datum/suit_cycler_choice/department/eng/atmospherics
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/datum/suit_cycler_choice/department/eng/atmospherics
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@@ -77,8 +77,8 @@ GLOBAL_LIST_EMPTY(suit_cycler_emagged)
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name = "Heavy Duty Atmos"
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name = "Heavy Duty Atmos"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/atmos/alt
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/atmos/alt
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suit_becomes = /obj/item/clothing/suit/space/void/atmos/alt
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suit_becomes = /obj/item/clothing/suit/space/void/atmos/alt
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/datum/suit_cycler_choice/department/eng/commonwealth_atmos
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/datum/suit_cycler_choice/department/eng/solgov_atmos
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name = "Commonwealth Atmos"
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name = "Solgov Atmos"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/atmos/alt2
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/atmos/alt2
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suit_becomes = /obj/item/clothing/suit/space/void/atmos/alt2
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suit_becomes = /obj/item/clothing/suit/space/void/atmos/alt2
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/datum/suit_cycler_choice/department/eng/hazmat
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/datum/suit_cycler_choice/department/eng/hazmat
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@@ -102,8 +102,8 @@ GLOBAL_LIST_EMPTY(suit_cycler_emagged)
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name = "Frontier Mining"
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name = "Frontier Mining"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/mining/alt
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/mining/alt
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suit_becomes = /obj/item/clothing/suit/space/void/mining/alt
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suit_becomes = /obj/item/clothing/suit/space/void/mining/alt
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/datum/suit_cycler_choice/department/crg/commonwealth
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/datum/suit_cycler_choice/department/crg/solgov
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name = "Commonwealth Mining"
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name = "Solgov Mining"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/mining/alt2
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/mining/alt2
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suit_becomes = /obj/item/clothing/suit/space/void/mining/alt2
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suit_becomes = /obj/item/clothing/suit/space/void/mining/alt2
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|
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@@ -116,8 +116,8 @@ GLOBAL_LIST_EMPTY(suit_cycler_emagged)
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name = "Vey-Medical Streamlined"
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name = "Vey-Medical Streamlined"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/medical/alt
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/medical/alt
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suit_becomes = /obj/item/clothing/suit/space/void/medical/alt
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suit_becomes = /obj/item/clothing/suit/space/void/medical/alt
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/datum/suit_cycler_choice/department/med/commonwealth
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/datum/suit_cycler_choice/department/med/solgov
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name = "Commonwealth Medical"
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name = "Solgov Medical"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/medical/alt2
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/medical/alt2
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suit_becomes = /obj/item/clothing/suit/space/void/medical/alt2
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suit_becomes = /obj/item/clothing/suit/space/void/medical/alt2
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/datum/suit_cycler_choice/department/med/biohazard
|
/datum/suit_cycler_choice/department/med/biohazard
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@@ -138,8 +138,8 @@ GLOBAL_LIST_EMPTY(suit_cycler_emagged)
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name = "Crowd Control"
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name = "Crowd Control"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/security/riot
|
helmet_becomes = /obj/item/clothing/head/helmet/space/void/security/riot
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||||||
suit_becomes = /obj/item/clothing/suit/space/void/security/riot
|
suit_becomes = /obj/item/clothing/suit/space/void/security/riot
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/datum/suit_cycler_choice/department/sec/commonwealth
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/datum/suit_cycler_choice/department/sec/solgov
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name = "Commonwealth Crowd Control"
|
name = "Solgov Crowd Control"
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helmet_becomes = /obj/item/clothing/head/helmet/space/void/security/riot/alt
|
helmet_becomes = /obj/item/clothing/head/helmet/space/void/security/riot/alt
|
||||||
suit_becomes = /obj/item/clothing/suit/space/void/security/riot/alt
|
suit_becomes = /obj/item/clothing/suit/space/void/security/riot/alt
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||||||
/datum/suit_cycler_choice/department/sec/eva
|
/datum/suit_cycler_choice/department/sec/eva
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||||||
@@ -160,8 +160,8 @@ GLOBAL_LIST_EMPTY(suit_cycler_emagged)
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name = "Old Exploration"
|
name = "Old Exploration"
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||||||
helmet_becomes = /obj/item/clothing/head/helmet/space/void/exploration/alt
|
helmet_becomes = /obj/item/clothing/head/helmet/space/void/exploration/alt
|
||||||
suit_becomes = /obj/item/clothing/suit/space/void/exploration/alt
|
suit_becomes = /obj/item/clothing/suit/space/void/exploration/alt
|
||||||
/datum/suit_cycler_choice/department/exp/commonwealth
|
/datum/suit_cycler_choice/department/exp/solgov
|
||||||
name = "Commonwealth Exploration"
|
name = "Solgov Exploration"
|
||||||
helmet_becomes = /obj/item/clothing/head/helmet/space/void/exploration/alt2
|
helmet_becomes = /obj/item/clothing/head/helmet/space/void/exploration/alt2
|
||||||
suit_becomes = /obj/item/clothing/suit/space/void/exploration/alt2
|
suit_becomes = /obj/item/clothing/suit/space/void/exploration/alt2
|
||||||
|
|
||||||
@@ -174,8 +174,8 @@ GLOBAL_LIST_EMPTY(suit_cycler_emagged)
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|||||||
name = "Pilot Blue"
|
name = "Pilot Blue"
|
||||||
helmet_becomes = /obj/item/clothing/head/helmet/space/void/pilot/alt
|
helmet_becomes = /obj/item/clothing/head/helmet/space/void/pilot/alt
|
||||||
suit_becomes = /obj/item/clothing/suit/space/void/pilot/alt
|
suit_becomes = /obj/item/clothing/suit/space/void/pilot/alt
|
||||||
/datum/suit_cycler_choice/department/pil/commonwealth
|
/datum/suit_cycler_choice/department/pil/solgov
|
||||||
name = "Commonwealth Pilot"
|
name = "Solgov Pilot"
|
||||||
helmet_becomes = /obj/item/clothing/head/helmet/space/void/pilot/alt2
|
helmet_becomes = /obj/item/clothing/head/helmet/space/void/pilot/alt2
|
||||||
suit_becomes = /obj/item/clothing/suit/space/void/pilot/alt2
|
suit_becomes = /obj/item/clothing/suit/space/void/pilot/alt2
|
||||||
|
|
||||||
@@ -184,8 +184,8 @@ GLOBAL_LIST_EMPTY(suit_cycler_emagged)
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|||||||
name = "Manager"
|
name = "Manager"
|
||||||
helmet_becomes = /obj/item/clothing/head/helmet/space/void/captain
|
helmet_becomes = /obj/item/clothing/head/helmet/space/void/captain
|
||||||
suit_becomes = /obj/item/clothing/suit/space/void/captain
|
suit_becomes = /obj/item/clothing/suit/space/void/captain
|
||||||
/datum/suit_cycler_choice/department/captain/commonwealth
|
/datum/suit_cycler_choice/department/captain/solgov
|
||||||
name = "Commonwealth Captain"
|
name = "Solgov Captain"
|
||||||
helmet_becomes = /obj/item/clothing/head/helmet/space/void/captain/alt
|
helmet_becomes = /obj/item/clothing/head/helmet/space/void/captain/alt
|
||||||
suit_becomes = /obj/item/clothing/suit/space/void/captain/alt
|
suit_becomes = /obj/item/clothing/suit/space/void/captain/alt
|
||||||
|
|
||||||
|
|||||||
@@ -224,9 +224,10 @@
|
|||||||
slowdown = 0
|
slowdown = 0
|
||||||
|
|
||||||
// Medical rig from bay
|
// Medical rig from bay
|
||||||
|
// CHOMPEdit: Commonwealth -> Solgov.
|
||||||
/obj/item/weapon/rig/baymed
|
/obj/item/weapon/rig/baymed
|
||||||
name = "\improper Commonwealth medical hardsuit control module"
|
name = "\improper Solgov medical hardsuit control module"
|
||||||
desc = "A lightweight first responder hardsuit from the Commonwealth. Not suitable for combat use, but advanced myomer fibers can push the user to incredible speeds."
|
desc = "A lightweight first responder hardsuit from Solgov. Not suitable for combat use, but advanced myomer fibers can push the user to incredible speeds."
|
||||||
|
|
||||||
icon = 'icons/obj/rig_modules_vr.dmi' // the item
|
icon = 'icons/obj/rig_modules_vr.dmi' // the item
|
||||||
default_mob_icon = 'icons/mob/rig_back_vr.dmi' // the onmob
|
default_mob_icon = 'icons/mob/rig_back_vr.dmi' // the onmob
|
||||||
@@ -287,9 +288,10 @@
|
|||||||
sprite_sheets_obj = null
|
sprite_sheets_obj = null
|
||||||
|
|
||||||
// Engineering/'Industrial' rig from bay
|
// Engineering/'Industrial' rig from bay
|
||||||
|
// CHOMPEdit: Commonwealth -> Solgov.
|
||||||
/obj/item/weapon/rig/bayeng
|
/obj/item/weapon/rig/bayeng
|
||||||
name = "\improper Commonwealth engineering hardsuit control module"
|
name = "\improper Solgov engineering hardsuit control module"
|
||||||
desc = "An advanced construction hardsuit from the Commonwealth. Built like a tank. Don't expect to be taking any tight corners while running."
|
desc = "An advanced construction hardsuit from Solgov. Built like a tank. Don't expect to be taking any tight corners while running."
|
||||||
|
|
||||||
icon = 'icons/obj/rig_modules_vr.dmi' // the item
|
icon = 'icons/obj/rig_modules_vr.dmi' // the item
|
||||||
default_mob_icon = 'icons/mob/rig_back_vr.dmi' // the onmob
|
default_mob_icon = 'icons/mob/rig_back_vr.dmi' // the onmob
|
||||||
@@ -350,9 +352,10 @@
|
|||||||
siemens_coefficient = 0 // insulated
|
siemens_coefficient = 0 // insulated
|
||||||
|
|
||||||
// Pathfinder rig from bay - event/reward stuff here
|
// Pathfinder rig from bay - event/reward stuff here
|
||||||
|
// CHOMPEdit: Commonwealth -> Solgov.
|
||||||
/obj/item/weapon/rig/pathfinder
|
/obj/item/weapon/rig/pathfinder
|
||||||
name = "\improper Commonwealth pathfinder hardsuit control module"
|
name = "\improper Solgov pathfinder hardsuit control module"
|
||||||
desc = "A Commonwealth pathfinder hardsuit is hard to come by... how'd this end up on the frontier?"
|
desc = "A Solgov pathfinder hardsuit is hard to come by... how'd this end up on the frontier?"
|
||||||
|
|
||||||
icon = 'icons/obj/rig_modules_vr.dmi' // the item
|
icon = 'icons/obj/rig_modules_vr.dmi' // the item
|
||||||
default_mob_icon = 'icons/mob/rig_back_vr.dmi' // the onmob
|
default_mob_icon = 'icons/mob/rig_back_vr.dmi' // the onmob
|
||||||
|
|||||||
@@ -49,8 +49,9 @@
|
|||||||
)
|
)
|
||||||
|
|
||||||
// Alt mining voidsuit
|
// Alt mining voidsuit
|
||||||
|
// CHOMPStation Edit Start: Commonwealth -> Solgov.
|
||||||
/obj/item/clothing/suit/space/void/mining/alt2
|
/obj/item/clothing/suit/space/void/mining/alt2
|
||||||
desc = "A surplus Commonwealth mining voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
desc = "A surplus Solgov mining voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -61,7 +62,7 @@
|
|||||||
slowdown = 0
|
slowdown = 0
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/mining/alt2
|
/obj/item/clothing/head/helmet/space/void/mining/alt2
|
||||||
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -72,7 +73,7 @@
|
|||||||
|
|
||||||
// Alt anomaly/excavation suit
|
// Alt anomaly/excavation suit
|
||||||
/obj/item/clothing/suit/space/anomaly/alt
|
/obj/item/clothing/suit/space/anomaly/alt
|
||||||
desc = "A surplus Commonwealth anomaly suit! Slightly more comfortable and easier to move in than your average anomaly suit."
|
desc = "A surplus Solgov anomaly suit! Slightly more comfortable and easier to move in than your average anomaly suit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -83,7 +84,7 @@
|
|||||||
slowdown = 0.5
|
slowdown = 0.5
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/anomaly/alt
|
/obj/item/clothing/head/helmet/space/anomaly/alt
|
||||||
desc = "A surplus Commonwealth helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -94,7 +95,7 @@
|
|||||||
|
|
||||||
// Alt riot suit
|
// Alt riot suit
|
||||||
/obj/item/clothing/suit/space/void/security/riot/alt
|
/obj/item/clothing/suit/space/void/security/riot/alt
|
||||||
desc = "A surplus Commonwealth riot control voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
desc = "A surplus Solgov riot control voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -105,7 +106,7 @@
|
|||||||
slowdown = 0.5
|
slowdown = 0.5
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/security/riot/alt
|
/obj/item/clothing/head/helmet/space/void/security/riot/alt
|
||||||
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -116,7 +117,7 @@
|
|||||||
|
|
||||||
// Alt pilot suit
|
// Alt pilot suit
|
||||||
/obj/item/clothing/suit/space/void/pilot/alt2
|
/obj/item/clothing/suit/space/void/pilot/alt2
|
||||||
desc = "A surplus Commonwealth pilot voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
desc = "A surplus Solgov pilot voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -127,7 +128,7 @@
|
|||||||
slowdown = 0
|
slowdown = 0
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/pilot/alt2
|
/obj/item/clothing/head/helmet/space/void/pilot/alt2
|
||||||
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -138,7 +139,7 @@
|
|||||||
|
|
||||||
// Alt medical/emt suit
|
// Alt medical/emt suit
|
||||||
/obj/item/clothing/suit/space/void/medical/alt2
|
/obj/item/clothing/suit/space/void/medical/alt2
|
||||||
desc = "A surplus Commonwealth medical voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
desc = "A surplus Solgov medical voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -149,7 +150,7 @@
|
|||||||
slowdown = 0
|
slowdown = 0
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/medical/alt2
|
/obj/item/clothing/head/helmet/space/void/medical/alt2
|
||||||
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -160,7 +161,7 @@
|
|||||||
|
|
||||||
// Alt explorer suit
|
// Alt explorer suit
|
||||||
/obj/item/clothing/suit/space/void/exploration/alt2
|
/obj/item/clothing/suit/space/void/exploration/alt2
|
||||||
desc = "A surplus Commonwealth exploration voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
desc = "A surplus Solgov exploration voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -171,7 +172,7 @@
|
|||||||
slowdown = 0
|
slowdown = 0
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/exploration/alt2
|
/obj/item/clothing/head/helmet/space/void/exploration/alt2
|
||||||
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -182,7 +183,7 @@
|
|||||||
|
|
||||||
// Alt engineering voidsuit
|
// Alt engineering voidsuit
|
||||||
/obj/item/clothing/suit/space/void/engineering/alt2
|
/obj/item/clothing/suit/space/void/engineering/alt2
|
||||||
desc = "A surplus Commonwealth engineering voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
desc = "A surplus Solgov engineering voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -193,7 +194,7 @@
|
|||||||
slowdown = 0.5
|
slowdown = 0.5
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/engineering/alt2
|
/obj/item/clothing/head/helmet/space/void/engineering/alt2
|
||||||
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -204,7 +205,7 @@
|
|||||||
|
|
||||||
// Alt atmos voidsuit
|
// Alt atmos voidsuit
|
||||||
/obj/item/clothing/suit/space/void/atmos/alt2
|
/obj/item/clothing/suit/space/void/atmos/alt2
|
||||||
desc = "A surplus Commonwealth atmospherics voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
desc = "A surplus Solgov atmospherics voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -215,7 +216,7 @@
|
|||||||
slowdown = 0.5
|
slowdown = 0.5
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/atmos/alt2
|
/obj/item/clothing/head/helmet/space/void/atmos/alt2
|
||||||
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -226,7 +227,7 @@
|
|||||||
|
|
||||||
// Alt command voidsuit
|
// Alt command voidsuit
|
||||||
/obj/item/clothing/suit/space/void/captain/alt
|
/obj/item/clothing/suit/space/void/captain/alt
|
||||||
desc = "A surplus Commonwealth Navy captain voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
desc = "A surplus Solgov Navy captain voidsuit! Slightly more comfortable and easier to move in than your average voidsuit."
|
||||||
|
|
||||||
icon = 'icons/inventory/suit/item_vr.dmi'
|
icon = 'icons/inventory/suit/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/suit/mob_vr.dmi'
|
||||||
@@ -237,7 +238,7 @@
|
|||||||
slowdown = 1.0
|
slowdown = 1.0
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/space/void/captain/alt
|
/obj/item/clothing/head/helmet/space/void/captain/alt
|
||||||
desc = "A surplus Commonwealth voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
desc = "A surplus Solgov voidsuit helmet. Seems more fancy than what's usually found on the frontier."
|
||||||
|
|
||||||
icon = 'icons/inventory/head/item_vr.dmi'
|
icon = 'icons/inventory/head/item_vr.dmi'
|
||||||
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
default_worn_icon = 'icons/inventory/head/mob_vr.dmi'
|
||||||
@@ -245,3 +246,5 @@
|
|||||||
item_state = null
|
item_state = null
|
||||||
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
|
sprite_sheets = ALL_VR_SPRITE_SHEETS_HEAD_MOB
|
||||||
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
|
sprite_sheets_obj = ALL_VR_SPRITE_SHEETS_HEAD_ITEM
|
||||||
|
|
||||||
|
// CHOMPStation Edit End
|
||||||
|
|||||||
Reference in New Issue
Block a user