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Finishes UFO PoI
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@@ -56,6 +56,22 @@
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icon_state = "retro"
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cell_type = null
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/obj/item/weapon/gun/energy/alien
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name = "alien pistol"
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desc = "A weapon that works very similarly to a traditional energy weapon. How this came to be will likely be a mystery for the ages."
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icon_state = "alienpistol"
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item_state = "alienpistol"
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fire_sound = 'sound/weapons/eLuger.ogg'
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fire_delay = 10 // Handguns should be inferior to two-handed weapons. Even alien ones I suppose.
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charge_cost = 480 // Five shots.
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projectile_type = /obj/item/projectile/beam/cyan
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cell_type = /obj/item/weapon/cell/device/weapon/recharge/alien // Self charges.
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origin_tech = list(TECH_COMBAT = 8, TECH_MAGNET = 7)
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modifystate = "alienpistol"
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/obj/item/weapon/gun/energy/captain
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name = "antique laser gun"
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icon_state = "caplaser"
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@@ -70,6 +70,16 @@
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tracer_type = /obj/effect/projectile/xray/tracer
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impact_type = /obj/effect/projectile/xray/impact
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/obj/item/projectile/beam/cyan
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name = "cyan beam"
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icon_state = "cyan"
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damage = 40
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light_color = "#00C6FF"
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muzzle_type = /obj/effect/projectile/laser_omni/muzzle
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tracer_type = /obj/effect/projectile/laser_omni/tracer
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impact_type = /obj/effect/projectile/laser_omni/impact
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/obj/item/projectile/beam/pulse
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name = "pulse"
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icon_state = "u_laser"
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