Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 11/26/2017_ufo_poi

# Conflicts resolved:
#	maps/submaps/cave_submaps/cave_areas.dm
This commit is contained in:
Neerti
2017-11-26 12:09:55 -05:00
43 changed files with 946 additions and 52 deletions

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@@ -87,3 +87,18 @@
l_hand = /obj/item/weapon/storage/bible
id_type = /obj/item/weapon/card/id/civilian/chaplain
pda_type = /obj/item/device/pda/chaplain
/decl/hierarchy/outfit/job/explorer
name = OUTFIT_JOB_NAME("Explorer")
shoes = /obj/item/clothing/shoes/boots/winter/explorer
uniform = /obj/item/clothing/under/explorer
mask = /obj/item/clothing/mask/gas/explorer
suit = /obj/item/clothing/suit/storage/hooded/explorer
gloves = /obj/item/clothing/gloves/black
l_ear = /obj/item/device/radio/headset
id_slot = slot_wear_id
id_type = /obj/item/weapon/card/id/civilian
pda_slot = slot_belt
pda_type = /obj/item/device/pda/cargo // Brown looks more rugged
r_pocket = /obj/item/device/gps/explorer
id_pda_assignment = "Explorer"

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@@ -0,0 +1,205 @@
var/list/GPS_list = list()
/obj/item/device/gps
name = "global positioning system"
desc = "Triangulates the approximate co-ordinates using a nearby satellite network. Alt+click to toggle power."
icon = 'icons/obj/gps.dmi'
icon_state = "gps-c"
w_class = ITEMSIZE_TINY
slot_flags = SLOT_BELT
origin_tech = list(TECH_MATERIALS = 2, TECH_BLUESPACE = 2, TECH_MAGNETS = 1)
matter = list(DEFAULT_WALL_MATERIAL = 500)
var/gps_tag = "COM0"
var/emped = FALSE
var/tracking = FALSE // Will not show other signals or emit its own signal if false.
var/long_range = FALSE // If true, can see farther, depending on get_map_levels().
var/local_mode = FALSE // If true, only GPS signals of the same Z level are shown.
var/hide_signal = FALSE // If true, signal is not visible to other GPS devices.
var/can_hide_signal = FALSE // If it can toggle the above var.
/obj/item/device/gps/initialize()
GPS_list += src
name = "global positioning system ([gps_tag])"
update_icon()
/obj/item/device/gps/Destroy()
GPS_list -= src
return ..()
/obj/item/device/gps/AltClick(mob/user)
toggletracking(user)
/obj/item/device/gps/proc/toggletracking(mob/living/user)
if(!istype(user))
return
if(emped)
to_chat(user, "It's busted!")
return
if(tracking)
to_chat(user, "[src] is no longer tracking, or visible to other GPS devices.")
tracking = FALSE
update_icon()
else
to_chat(user, "[src] is now tracking, and visible to other GPS devices.")
tracking = TRUE
update_icon()
/obj/item/device/gps/emp_act(severity)
if(emped) // Without a fancy callback system, this will have to do.
return
var/severity_modifier = severity ? severity : 4 // In case emp_act gets called without any arguments.
var/duration = 5 MINUTES / severity_modifier
emped = TRUE
update_icon()
spawn(duration)
emped = FALSE
update_icon()
visible_message("\The [src] appears to be functional again.")
/obj/item/device/gps/update_icon()
overlays.Cut()
if(emped)
overlays += image(icon, src, "emp")
else if(tracking)
overlays += image(icon, src, "working")
/obj/item/device/gps/attack_self(mob/user)
display(user)
/obj/item/device/gps/proc/display(mob/user)
if(!tracking)
to_chat(user, "The device is off. Alt-click it to turn it on.")
return
if(emped)
to_chat(user, "It's busted!")
return
var/list/dat = list()
var/turf/curr = get_turf(src)
var/area/my_area = get_area(src)
dat += "Current location: [my_area.name] <b>([curr.x], [curr.y], [curr.z])</b>"
dat += "[hide_signal ? "Tagged" : "Broadcasting"] as '[gps_tag]'. <a href='?src=\ref[src];tag=1'>\[Change Tag\]</a> \
<a href='?src=\ref[src];range=1'>\[Toggle Scan Range\]</a> \
[can_hide_signal ? "<a href='?src=\ref[src];hide=1'>\[Toggle Signal Visibility\]</a>":""]"
var/list/signals = list()
for(var/gps in GPS_list)
var/obj/item/device/gps/G = gps
if(G.emped || !G.tracking || G.hide_signal || G == src) // Their GPS isn't on or functional.
continue
var/turf/T = get_turf(G)
var/z_level_detection = using_map.get_map_levels(curr.z, long_range)
if(local_mode && T.z != curr.z) // Only care about the current z-level.
continue
else if(!(T.z in z_level_detection)) // Too far away.
continue
var/area/their_area = get_area(G)
var/area_name = their_area.name
var/coord = "[T.x], [T.y], [T.z]"
var/degrees = round(Get_Angle(curr, T))
var/direction = uppertext(dir2text(get_dir(curr, T)))
var/distance = get_dist(curr, T)
var/local = curr.z == T.z ? TRUE : FALSE
if(!direction)
direction = "CENTER"
degrees = "N/A"
signals += " [G.gps_tag]: [area_name] ([coord]) [local ? "Dist: [distance]m Dir: [degrees]<5D> ([direction])":""]"
if(signals.len)
dat += "Detected signals;"
for(var/line in signals)
dat += line
else
dat += "No other signals detected."
var/result = dat.Join("<br>")
to_chat(user, result)
/obj/item/device/gps/Topic(var/href, var/list/href_list)
if(..())
return 1
if(href_list["tag"])
var/a = input("Please enter desired tag.", name, gps_tag) as text
a = uppertext(copytext(sanitize(a), 1, 11))
if(in_range(src, usr))
gps_tag = a
name = "global positioning system ([gps_tag])"
to_chat(usr, "You set your GPS's tag to '[gps_tag]'.")
if(href_list["range"])
local_mode = !local_mode
to_chat(usr, "You set the signal receiver to [local_mode ? "'NARROW'" : "'BROAD'"].")
if(href_list["hide"])
if(!can_hide_signal)
return
hide_signal = !hide_signal
to_chat(usr, "You set the device to [hide_signal ? "not " : ""]broadcast a signal while scanning for other signals.")
/obj/item/device/gps/on // Defaults to off to avoid polluting the signal list with a bunch of GPSes without owners. If you need to spawn active ones, use these.
tracking = TRUE
/obj/item/device/gps/science
icon_state = "gps-s"
gps_tag = "SCI0"
/obj/item/device/gps/science/on
tracking = TRUE
/obj/item/device/gps/engineering
icon_state = "gps-e"
gps_tag = "ENG0"
/obj/item/device/gps/engineering/on
tracking = TRUE
/obj/item/device/gps/mining
icon_state = "gps-m"
gps_tag = "MINE0"
desc = "A positioning system helpful for rescuing trapped or injured miners, keeping one on you at all times while mining might just save your life. Alt+click to toggle power."
/obj/item/device/gps/mining/on
tracking = TRUE
/obj/item/device/gps/explorer
icon_state = "gps-ex"
gps_tag = "EX0"
desc = "A positioning system helpful for rescuing trapped or injured explorers, keeping one on you at all times while exploring might just save your life. Alt+click to toggle power."
/obj/item/device/gps/explorer/on
tracking = TRUE
/obj/item/device/gps/syndie
icon_state = "gps-syndie"
gps_tag = "NULL"
desc = "A positioning system that has extended range and can detect other GPS device signals without revealing its own. How that works is best left a mystery. Alt+click to toggle power."
origin_tech = list(TECH_MATERIALS = 2, TECH_BLUESPACE = 3, TECH_MAGNETS = 2, TECH_ILLEGAL = 2)
long_range = TRUE
hide_signal = TRUE
can_hide_signal = TRUE
/obj/item/device/gps/robot
icon_state = "gps-b"
gps_tag = "SYNTH0"
desc = "A synthetic internal positioning system. Used as a recovery beacon for damaged synthetic assets, or a collaboration tool for mining or exploration teams. \
Alt+click to toggle power."
tracking = TRUE // On by default.
/obj/item/device/gps/internal // Base type for immobile/internal GPS units.
icon_state = null
gps_tag = "Eerie Signal"
desc = "Report to a coder immediately."
invisibility = INVISIBILITY_MAXIMUM
tracking = TRUE // Meant to point to a location, so it needs to be on.
anchored = TRUE
/obj/item/device/gps/internal/base
gps_tag = "NT_BASE"
desc = "A homing signal from NanoTrasen's outpost."

View File

@@ -92,3 +92,11 @@
desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products."
force_divisor = 0.25 // 15 when wielded with hardness 60 (steel)
attack_verb = list("cleaved", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
/obj/item/weapon/material/hatchet/tacknife/survival
name = "survival knife"
desc = "A hunting grade survival knife."
icon = 'icons/obj/kitchen.dmi'
icon_state = "survivalknife"
item_state = "knife"
applies_material_colour = FALSE

View File

@@ -67,6 +67,15 @@
icon_state = "swat"
siemens_coefficient = 0.7
/obj/item/clothing/mask/gas/explorer
name = "explorer gas mask"
desc = "A military-grade gas mask that can be connected to an air supply."
icon_state = "explorer"
item_state_slots = list(slot_r_hand_str = "gas", slot_l_hand_str = "gas")
armor = list(melee = 10, bullet = 5, laser = 5,energy = 5, bomb = 0, bio = 50, rad = 0)
body_parts_covered = HEAD|FACE|EYES
siemens_coefficient = 0.9
/obj/item/clothing/mask/gas/clown_hat
name = "clown wig and mask"
desc = "A true prankster's facial attire. A clown is incomplete without their wig and mask."

View File

@@ -96,6 +96,12 @@
desc = "A pair of winter boots. These ones are lined with brown fur, and their trim is ambrosia green"
icon_state = "winterboots_hydro"
/obj/item/clothing/shoes/boots/winter/explorer
name = "explorer winter boots"
desc = "Steel-toed winter boots for mining or exploration in hazardous environments. Very good at keeping toes warm and uncrushed."
icon_state = "explorer"
armor = list(melee = 30, bullet = 10, laser = 10, energy = 15, bomb = 20, bio = 0, rad = 0)
/obj/item/clothing/shoes/boots/tactical
name = "tactical boots"
desc = "Tan boots with extra padding and armor."

View File

@@ -770,6 +770,42 @@ obj/item/clothing/suit/storage/toggle/peacoat
name = "mining winter hood"
armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
/obj/item/clothing/suit/storage/hooded/explorer
name = "explorer suit"
desc = "An armoured suit for exploring harsh environments."
icon_state = "explorer"
item_state = "explorer"
flags = THICKMATERIAL
body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
hooded = TRUE
hoodtype = /obj/item/clothing/head/explorer
siemens_coefficient = 0.9
armor = list(melee = 30, bullet = 20, laser = 20, energy = 20, bomb = 50, bio = 100, rad = 50) // Inferior to sec vests in bullet/laser but better for environmental protection.
allowed = list(
/obj/item/device/flashlight,
/obj/item/weapon/gun,
/obj/item/ammo_magazine,
/obj/item/weapon/melee,
/obj/item/weapon/material/knife,
/obj/item/weapon/tank,
/obj/item/device/radio,
/obj/item/weapon/pickaxe
)
/obj/item/clothing/head/explorer
name = "explorer hood"
desc = "An armoured hood for exploring harsh environments."
icon_state = "explorer"
body_parts_covered = HEAD
cold_protection = HEAD
flags = THICKMATERIAL
flags_inv = HIDEEARS | BLOCKHAIR
min_cold_protection_temperature = SPACE_SUIT_MIN_COLD_PROTECTION_TEMPERATURE
siemens_coefficient = 0.9
armor = list(melee = 30, bullet = 20, laser = 20, energy = 20, bomb = 50, bio = 100, rad = 50)
/obj/item/clothing/suit/varsity
name = "black varsity jacket"
desc = "A favorite of jocks everywhere from Sol to Nyx."

View File

@@ -31,6 +31,7 @@
/obj/item/clothing/suit/storage/hooded/proc/RemoveHood()
icon_state = "[initial(icon_state)]"
suittoggled = 0
hood.canremove = TRUE // This shouldn't matter anyways but just incase.
if(ishuman(hood.loc))
var/mob/living/carbon/H = hood.loc
H.unEquip(hood, 1)
@@ -53,6 +54,7 @@
else
H.equip_to_slot_if_possible(hood,slot_head,0,0,1)
suittoggled = 1
hood.canremove = FALSE
icon_state = "[initial(icon_state)]_t"
H.update_inv_wear_suit()
else

View File

@@ -812,3 +812,8 @@
desc = "A fluffy robe to keep you from showing off to the world."
icon_state = "bathrobe"
worn_state = "bathrobe"
/obj/item/clothing/under/explorer
desc = "A green uniform for operating in hazardous environments."
name = "explorer's jumpsuit"
icon_state = "explorer"

View File

@@ -197,3 +197,30 @@ var/list/wrapped_species_by_ref = list()
E.sync_colour_to_human(src)
regenerate_icons()
/mob/living/carbon/human/proc/shapeshifter_select_hair_colors()
set name = "Select Hair Colors"
set category = "Abilities"
if(stat || world.time < last_special)
return
last_special = world.time + 50
var/new_hair = input("Please select a new hair color.", "Hair Colour") as color
if(!new_hair)
return
shapeshifter_set_hair_color(new_hair)
var/new_fhair = input("Please select a new facial hair color.", "Facial Hair Color") as color
if(!new_fhair)
return
shapeshifter_set_facial_color(new_fhair)
/mob/living/carbon/human/proc/shapeshifter_set_hair_color(var/new_hair)
change_hair_color(hex2num(copytext(new_hair, 2, 4)), hex2num(copytext(new_hair, 4, 6)), hex2num(copytext(new_hair, 6, 8)))
/mob/living/carbon/human/proc/shapeshifter_set_facial_color(var/new_fhair)
change_facial_hair_color(hex2num(copytext(new_fhair, 2, 4)), hex2num(copytext(new_fhair, 4, 6)), hex2num(copytext(new_fhair, 6, 8)))

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@@ -81,12 +81,12 @@ var/datum/species/shapeshifter/promethean/prometheans
/mob/living/carbon/human/proc/shapeshifter_select_shape,
/mob/living/carbon/human/proc/shapeshifter_select_colour,
/mob/living/carbon/human/proc/shapeshifter_select_hair,
/mob/living/carbon/human/proc/shapeshifter_select_hair_colors,
/mob/living/carbon/human/proc/shapeshifter_select_gender,
/mob/living/carbon/human/proc/regenerate
)
valid_transform_species = list("Human", "Vatborn", "Unathi", "Tajara", "Skrell", "Diona", "Teshari", "Monkey")
monochromatic = 1
var/heal_rate = 0.5 // Temp. Regen per tick.

View File

@@ -2,6 +2,10 @@
iterations = 5
descriptor = "moon caves"
var/list/ore_turfs = list()
var/make_cracked_turfs = TRUE
/datum/random_map/automata/cave_system/no_cracks
make_cracked_turfs = FALSE
/datum/random_map/automata/cave_system/get_appropriate_path(var/value)
return
@@ -47,7 +51,7 @@
if(map[current_cell] == FLOOR_CHAR)
if(prob(90))
T.make_floor()
else
else if(make_cracked_turfs)
T.ChangeTurf(/turf/space/cracked_asteroid)
else
T.make_wall()

View File

@@ -54,62 +54,72 @@
if(!..(user, 2))
return
if(reagents && reagents.reagent_list.len)
user << "<span class='notice'>It contains [reagents.total_volume] units of liquid.</span>"
to_chat(user, "<span class='notice'>It contains [reagents.total_volume] units of liquid.</span>")
else
user << "<span class='notice'>It is empty.</span>"
to_chat(user, "<span class='notice'>It is empty.</span>")
if(!is_open_container())
user << "<span class='notice'>Airtight lid seals it completely.</span>"
to_chat(user, "<span class='notice'>Airtight lid seals it completely.</span>")
/obj/item/weapon/reagent_containers/glass/attack_self()
..()
if(is_open_container())
usr << "<span class = 'notice'>You put the lid on \the [src].</span>"
to_chat(usr, "<span class = 'notice'>You put the lid on \the [src].</span>")
flags ^= OPENCONTAINER
else
usr << "<span class = 'notice'>You take the lid off \the [src].</span>"
to_chat(usr, "<span class = 'notice'>You take the lid off \the [src].</span>")
flags |= OPENCONTAINER
update_icon()
/obj/item/weapon/reagent_containers/glass/do_surgery(mob/living/carbon/M, mob/living/user)
if(user.a_intent != I_HELP) //in case it is ever used as a surgery tool
return ..()
afterattack(M, user, 1)
return 1
/obj/item/weapon/reagent_containers/glass/attack(mob/M as mob, mob/user as mob, def_zone)
if(force && !(flags & NOBLUDGEON) && user.a_intent == I_HURT)
return ..()
if(standard_feed_mob(user, M))
return
return 0
/obj/item/weapon/reagent_containers/glass/standard_feed_mob(var/mob/user, var/mob/target)
if(!is_open_container())
to_chat(user, "<span class='notice'>You need to open \the [src] first.</span>")
return 1
if(user.a_intent == I_HURT)
return 1
return ..()
/obj/item/weapon/reagent_containers/glass/self_feed_message(var/mob/user)
to_chat(user, "<span class='notice'>You swallow a gulp from \the [src].</span>")
/obj/item/weapon/reagent_containers/glass/afterattack(var/obj/target, var/mob/user, var/proximity)
if(!is_open_container() || !proximity) //Is the container open & are they next to whatever they're clicking?
return //If not, do nothing.
return 1 //If not, do nothing.
for(var/type in can_be_placed_into) //Is it something it can be placed into?
if(istype(target, type))
return
return 1
if(standard_dispenser_refill(user, target)) //Are they clicking a water tank/some dispenser?
return
return 1
if(standard_pour_into(user, target)) //Pouring into another beaker?
return
if(user.a_intent == I_HURT) //Harm intent?
if(standard_splash_mob(user, target)) //If harm intent and can splash a mob, go ahead.
return
if(reagents && reagents.total_volume) //Otherwise? Splash the floor.
user << "<span class='notice'>You splash the solution onto [target].</span>"
if(user.a_intent == I_HURT)
if(standard_splash_mob(user,target))
return 1
if(reagents && reagents.total_volume)
to_chat(user, "<span class='notice'>You splash the solution onto [target].</span>") //They are on harm intent, aka wanting to spill it.
reagents.splash(target, reagents.total_volume)
return
return 1
..()
/obj/item/weapon/reagent_containers/glass/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/pen) || istype(W, /obj/item/device/flashlight/pen))
var/tmp_label = sanitizeSafe(input(user, "Enter a label for [name]", "Label", label_text), MAX_NAME_LEN)
if(length(tmp_label) > 50)
user << "<span class='notice'>The label can be at most 50 characters long.</span>"
to_chat(user, "<span class='notice'>The label can be at most 50 characters long.</span>")
else if(length(tmp_label) > 10)
user << "<span class='notice'>You set the label.</span>"
to_chat(user, "<span class='notice'>You set the label.</span>")
label_text = tmp_label
update_name_label()
else
user << "<span class='notice'>You set the label to \"[tmp_label]\".</span>"
to_chat(user, "<span class='notice'>You set the label to \"[tmp_label]\".</span>")
label_text = tmp_label
update_name_label()
if(istype(W,/obj/item/weapon/storage/bag))
@@ -255,10 +265,10 @@
return
else if(istype(D, /obj/item/weapon/mop))
if(reagents.total_volume < 1)
user << "<span class='warning'>\The [src] is empty!</span>"
to_chat(user, "<span class='warning'>\The [src] is empty!</span>")
else
reagents.trans_to_obj(D, 5)
user << "<span class='notice'>You wet \the [D] in \the [src].</span>"
to_chat(user, "<span class='notice'>You wet \the [D] in \the [src].</span>")
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
return
else
@@ -296,10 +306,10 @@ obj/item/weapon/reagent_containers/glass/bucket/wood
return
else if(istype(D, /obj/item/weapon/mop))
if(reagents.total_volume < 1)
user << "<span class='warning'>\The [src] is empty!</span>"
to_chat(user, "<span class='warning'>\The [src] is empty!</span>")
else
reagents.trans_to_obj(D, 5)
user << "<span class='notice'>You wet \the [D] in \the [src].</span>"
to_chat(user, "<span class='notice'>You wet \the [D] in \the [src].</span>")
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
return
else

View File

@@ -1,17 +1,3 @@
/obj/item/device/gps
name = "relay positioning device"
desc = "Triangulates the approximate co-ordinates using a nearby satellite network."
icon = 'icons/obj/device.dmi'
icon_state = "locator"
item_state = "locator"
origin_tech = list(TECH_MATERIAL = 2, TECH_DATA = 2, TECH_BLUESPACE = 2)
matter = list(DEFAULT_WALL_MATERIAL = 500)
w_class = ITEMSIZE_SMALL
/obj/item/device/gps/attack_self(var/mob/user as mob)
var/turf/T = get_turf(src)
user << "<span class='notice'>\icon[src] \The [src] flashes <i>[T.x]:[T.y]:[T.z]</i>.</span>"
/obj/item/device/measuring_tape
name = "measuring tape"
desc = "A coiled metallic tape used to check dimensions and lengths."

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@@ -57,11 +57,16 @@
return map_levels
else if (srcz == Z_LEVEL_TRANSIT)
return list() // Nothing on transit!
else if (srcz >= Z_LEVEL_STATION_ONE && srcz <= Z_LEVEL_STATION_THREE)
else if (srcz >= Z_LEVEL_STATION_ONE && srcz <= Z_LEVEL_STATION_THREE) // Station can see other decks.
return list(
Z_LEVEL_STATION_ONE,
Z_LEVEL_STATION_TWO,
Z_LEVEL_STATION_THREE)
else if(srcz in list(Z_LEVEL_SURFACE, Z_LEVEL_SURFACE_MINE, Z_LEVEL_SURFACE_WILD)) // Being on the surface lets you see other surface Zs.
return list(
Z_LEVEL_SURFACE,
Z_LEVEL_SURFACE_MINE,
Z_LEVEL_SURFACE_WILD)
else
return ..()
@@ -75,7 +80,7 @@
// If Space submaps are made, add a line to make them here as well.
// Now for the tunnels.
new /datum/random_map/automata/cave_system(null, 1, 1, Z_LEVEL_SURFACE_MINE, world.maxx, world.maxy) // Create the mining Z-level.
new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_SURFACE_MINE, world.maxx, world.maxy) // Create the mining Z-level.
new /datum/random_map/noise/ore(null, 1, 1, Z_LEVEL_SURFACE_MINE, 64, 64) // Create the mining ore distribution map.
// Todo: Forest generation.
return 1

View File

@@ -0,0 +1,74 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/mineral,/area/submap/cave/AMine1)
"c" = (/turf/simulated/mineral/floor,/area/submap/cave/AMine1)
"d" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/cave/AMine1)
"e" = (/turf/simulated/floor/tiled/asteroid_steel,/area/submap/cave/AMine1)
"f" = (/obj/machinery/light/small,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/cave/AMine1)
"g" = (/turf/simulated/wall,/area/submap/cave/AMine1)
"h" = (/obj/machinery/space_heater,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"i" = (/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"j" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"k" = (/obj/structure/table/standard,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"l" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"m" = (/obj/structure/table/standard,/obj/structure/bedsheetbin,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"n" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"o" = (/obj/item/weapon/ore/gold,/turf/simulated/mineral/floor,/area/submap/cave/AMine1)
"p" = (/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/turf/simulated/mineral/floor,/area/submap/cave/AMine1)
"q" = (/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/obj/item/weapon/ore/gold,/turf/simulated/mineral/floor,/area/submap/cave/AMine1)
"r" = (/obj/structure/table/standard,/obj/item/device/flashlight/lamp,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"s" = (/obj/structure/bed,/obj/item/weapon/bedsheet,/obj/machinery/light,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"t" = (/obj/structure/window/reinforced/full,/turf/simulated/wall,/area/submap/cave/AMine1)
"u" = (/obj/machinery/light{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"v" = (/obj/structure/table/standard,/obj/machinery/cell_charger,/turf/simulated/floor,/area/submap/cave/AMine1)
"w" = (/obj/structure/table/standard,/obj/item/weapon/cell/high,/obj/item/weapon/cell/high,/turf/simulated/floor,/area/submap/cave/AMine1)
"x" = (/obj/structure/loot_pile/maint/trash,/turf/simulated/floor,/area/submap/cave/AMine1)
"y" = (/turf/simulated/floor,/area/submap/cave/AMine1)
"z" = (/obj/machinery/power/apc{pixel_x = 31},/turf/simulated/wall,/area/submap/cave/AMine1)
"A" = (/obj/structure/ore_box,/turf/simulated/mineral/floor,/area/submap/cave/AMine1)
"B" = (/obj/machinery/light/small{dir = 1},/turf/simulated/mineral/floor,/area/submap/cave/AMine1)
"C" = (/obj/structure/closet/crate/trashcart,/turf/simulated/floor,/area/submap/cave/AMine1)
"D" = (/obj/structure/closet/crate/engineering,/turf/simulated/floor,/area/submap/cave/AMine1)
"E" = (/obj/machinery/light,/obj/machinery/space_heater,/turf/simulated/floor,/area/submap/cave/AMine1)
"F" = (/obj/machinery/space_heater,/turf/simulated/floor,/area/submap/cave/AMine1)
"G" = (/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor,/area/submap/cave/AMine1)
"H" = (/obj/structure/table/rack,/obj/item/weapon/pickaxe/drill,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"I" = (/obj/machinery/vending/cola,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"J" = (/obj/machinery/vending/snack,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"K" = (/obj/machinery/washing_machine,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"L" = (/obj/structure/ore_box,/turf/simulated/floor/tiled/asteroid_steel,/area/submap/cave/AMine1)
"M" = (/obj/machinery/light{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"N" = (/obj/item/weapon/stool,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"O" = (/obj/machinery/light/small{brightness_color = "#DA0205"; brightness_power = 1; brightness_range = 5; dir = 8},/turf/simulated/mineral/floor,/area/submap/cave/AMine1)
"P" = (/obj/machinery/light/small{dir = 4; pixel_y = 0},/turf/simulated/floor/tiled/asteroid_steel,/area/submap/cave/AMine1)
"Q" = (/obj/structure/table/standard,/obj/item/pizzabox,/turf/simulated/floor/tiled,/area/submap/cave/AMine1)
"R" = (/obj/machinery/door/airlock,/turf/simulated/floor,/area/submap/cave/AMine1)
"S" = (/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor,/area/submap/cave/AMine1)
"T" = (/obj/machinery/light/small,/turf/simulated/mineral/floor,/area/submap/cave/AMine1)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaa
abbbbbbbbbbbbbcccccddddda
abbbbbbbbbbbceefeeeeefeea
abbbbbbbbbbbbegggggggggga
abbbcccbbbbbbeghigjklmjga
abcccccbbbbbbegiiniiiiiga
abcccccopqbbbegiigjrskjga
abccccccccbbbetiuggggggga
abccccccccbbbetiigvwwxyga
abccccccccbbbetiinyyyyyga
abcccccccccbbetiizyyyyyga
abcccccccccABetiigCDEFGga
abbcccccccccceghuggggggga
abbccccccccccegHighIJiKga
abbbcccccccccLgHigiiiiiga
abbbcccccccceeggigMNNNuga
abbbbOccccccPgggigikkQiga
abbbbccccccceRSRiRiNNNiga
abbbbbbbcccceggggggggggga
abbbbbbbbccceeeeeeeeeebba
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aaaaaaaaaaaaaaaaaaaaaaaaa
"}

View File

@@ -0,0 +1,51 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/mineral,/area/submap/cave/Scave1)
"c" = (/obj/effect/spider/stickyweb,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"d" = (/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"e" = (/obj/effect/spider/spiderling,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"f" = (/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c100,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"g" = (/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c100,/obj/item/weapon/spacecash/c100,/obj/effect/decal/remains,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"h" = (/obj/item/weapon/grenade/spawnergrenade/spider,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"i" = (/mob/living/simple_animal/hostile/giant_spider/hunter,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"j" = (/obj/random/toolbox,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"k" = (/mob/living/simple_animal/hostile/giant_spider,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"l" = (/mob/living/simple_animal/hostile/giant_spider/nurse,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"m" = (/obj/effect/decal/mecha_wreckage/ripley,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"n" = (/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"o" = (/obj/item/device/flashlight,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"p" = (/obj/effect/spider/stickyweb,/obj/effect/spider/stickyweb,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"q" = (/obj/effect/spider/stickyweb,/mob/living/simple_animal/hostile/giant_spider/hunter,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
"r" = (/obj/effect/decal/remains,/turf/simulated/mineral/floor,/area/submap/cave/Scave1)
(1,1,1) = {"
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aabbbbbbaabbbbbaaaaaaabbbbbaaa
abbbbbbbbbbbbbbbbbbbbbbbbbbaaa
aabbbbbbcbbbbbbbbbbbbbbbdbbbaa
aabbbbdeddbbbcccbbbbbdddeddbaa
aadbbfddddcbbdedbbbbbddddddbaa
aadbbgfbbdddddddbccedddbdedbba
aabbbbbbbddcdddddddddddbhibbaa
aabbbbbbdddbbbjcddddddbbbbbbaa
aabbbbbcdkdbbbbbbcdkddcbbbbaaa
aabbbbbcddcbbbbbbbddddcbbbaaaa
aabbbbbbidcbbbbbbbdlddcbbbaaaa
aabbbbbbdddbbbbbbmddddcbbbaaaa
aabbbbbbdcdbbbbbbnddddcbbbaaaa
aabbbbbbdddbbbbbbcddldcbbbaaaa
aadbbbbbddibbbbbbbccdddbbbaaaa
aaodbbbbddbbbbbbbbbkcddbbbaaaa
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"}

View File

@@ -5,6 +5,8 @@
#include "deadBeacon.dmm"
#include "prepper1.dmm"
#include "quarantineshuttle.dmm"
#include "Mineshaft1.dmm"
#include "Scave1.dmm"
#endif
/datum/map_template/cave
@@ -29,4 +31,15 @@
name = "Quarantined Shuttle"
desc = "An emergency landing turned viral outbreak turned tragedy."
mappath = 'maps/submaps/cave_submaps/quarantineshuttle.dmm'
cost = 20
cost = 20
/datum/map_template/cave/Mineshaft1
name = "Abandoned Mineshaft 1"
desc = "An abandoned minning tunnel from a lost money making effort."
mappath = 'maps/submaps/cave_submaps/Mineshaft1.dmm'
/datum/map_template/cave/Scave1
name = "Spider Cave 1"
desc = "A minning tunnel home to an aggressive collection of spiders."
mappath = 'maps/submaps/cave_submaps/Scave1.dmm'

View File

@@ -11,6 +11,12 @@
/area/submap/cave/qShuttle
name = "Quarantined Shuttle"
/area/submap/cave/AMine1
name = "Abandoned Mine"
/area/submap/cave/Scave1
name = "Spider Cave 1" name = "Quarantined Shuttle"
/area/submap/cave/crashed_ufo
name = "Crashed Alien Vessel"
requires_power = FALSE

View File

@@ -0,0 +1,43 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/grass/sif,/area/submap/Field1)
"c" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Field1)
"d" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Field1)
"e" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Field1)
"f" = (/obj/structure/ore_box,/turf/simulated/floor/outdoors/dirt,/area/submap/Field1)
"g" = (/obj/item/device/radio,/turf/simulated/floor/outdoors/dirt,/area/submap/Field1)
"h" = (/obj/vehicle/train/cargo/trolley,/turf/simulated/floor/outdoors/dirt,/area/submap/Field1)
"i" = (/obj/vehicle/train/cargo/engine,/turf/simulated/floor/outdoors/dirt,/area/submap/Field1)
"j" = (/obj/item/device/flashlight,/turf/simulated/floor/outdoors/dirt,/area/submap/Field1)
(1,1,1) = {"
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"}

View File

@@ -0,0 +1,34 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/grass/sif,/area/submap/Lake1)
"c" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Lake1)
"d" = (/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Lake1)
"e" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Lake1)
"f" = (/turf/simulated/floor/outdoors/rocks,/area/submap/Lake1)
"g" = (/obj/structure/flora/ausbushes/palebush,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Lake1)
"h" = (/turf/simulated/floor/water,/area/submap/Lake1)
"i" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Lake1)
"j" = (/turf/simulated/mineral,/area/submap/Lake1)
"k" = (/obj/structure/flora/ausbushes/stalkybush,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Lake1)
(1,1,1) = {"
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"}

View File

@@ -0,0 +1,54 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/MilitaryCamp1)
"c" = (/turf/simulated/floor/outdoors/dirt,/area/submap/MilitaryCamp1)
"d" = (/obj/effect/mine,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/MilitaryCamp1)
"e" = (/obj/structure/flora/bush,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/MilitaryCamp1)
"f" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/MilitaryCamp1)
"g" = (/obj/effect/decal/remains,/turf/simulated/floor/outdoors/dirt,/area/submap/MilitaryCamp1)
"h" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/MilitaryCamp1)
"i" = (/obj/item/stack/rods,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/MilitaryCamp1)
"j" = (/obj/effect/mine,/turf/simulated/floor/outdoors/dirt,/area/submap/MilitaryCamp1)
"k" = (/turf/simulated/wall,/area/submap/MilitaryCamp1)
"l" = (/turf/simulated/floor,/area/submap/MilitaryCamp1)
"m" = (/obj/item/weapon/material/shard,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/MilitaryCamp1)
"n" = (/obj/structure/table/standard,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"o" = (/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"p" = (/obj/effect/mine,/turf/simulated/floor,/area/submap/MilitaryCamp1)
"q" = (/obj/structure/table/standard,/obj/item/weapon/gun/energy/gun,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"r" = (/obj/structure/table/standard,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"s" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/syndie_kit/space,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"t" = (/obj/machinery/door/airlock,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"u" = (/mob/living/simple_animal/hostile/viscerator,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"v" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"w" = (/obj/structure/girder,/turf/simulated/floor,/area/submap/MilitaryCamp1)
"x" = (/obj/machinery/computer/security,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"y" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/holofloor/tiled,/area/submap/MilitaryCamp1)
"z" = (/obj/machinery/light,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"A" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/outdoors/grass/sif/forest,/area/submap/MilitaryCamp1)
"B" = (/obj/structure/door_assembly,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"C" = (/obj/structure/table/standard,/obj/random/toolbox,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"D" = (/obj/machinery/light,/obj/structure/table/standard,/turf/simulated/floor/tiled/steel,/area/submap/MilitaryCamp1)
"E" = (/obj/machinery/door/airlock,/turf/simulated/floor,/area/submap/MilitaryCamp1)
(1,1,1) = {"
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"}

View File

@@ -0,0 +1,32 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"c" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"d" = (/turf/simulated/floor/outdoors/mud,/area/submap/Mudpit)
"e" = (/obj/effect/decal/cleanable/liquid_fuel,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"f" = (/obj/effect/decal/cleanable/liquid_fuel,/obj/effect/decal/cleanable/liquid_fuel,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"g" = (/obj/effect/decal/remains/mouse,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"h" = (/obj/effect/decal/remains/mouse,/obj/effect/decal/cleanable/liquid_fuel,/obj/effect/decal/cleanable/liquid_fuel,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"i" = (/obj/effect/decal/cleanable/liquid_fuel,/turf/template_noop,/area/template_noop)
"j" = (/turf/simulated/mineral,/area/submap/Mudpit)
"k" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"l" = (/obj/machinery/portable_atmospherics/canister/empty/phoron,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"m" = (/obj/effect/decal/remains,/obj/item/clothing/suit/space/void/merc/fire,/obj/item/clothing/head/helmet/space/void/merc/fire,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
"n" = (/obj/effect/decal/mecha_wreckage/ripley/firefighter,/turf/simulated/floor/outdoors/dirt,/area/submap/Mudpit)
(1,1,1) = {"
aaaaaaaaaaaaaaa
abcccaacbbbdeea
acccbcccbbddefa
accdddgcccdddha
aibcddjjcbcddca
aibbdjjjccccdca
aibjjjjcccgcdaa
accjjjkccccccaa
agdjjjlcmcnccia
adddjjjccccccca
acddddjgcccddca
aadddddbbbbddca
aacdddddbbdddda
abbacgcccacddba
aaaaaaaaaaaaaaa
"}

View File

@@ -0,0 +1,35 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky1)
"c" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Rocky1)
"d" = (/obj/structure/boulder,/turf/simulated/floor/outdoors/dirt,/area/submap/Rocky1)
"e" = (/turf/simulated/mineral,/area/submap/Rocky1)
"f" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky1)
"g" = (/obj/random/handgun/sec,/obj/effect/decal/remains/human,/obj/item/weapon/spacecash/c200,/turf/simulated/floor/outdoors/dirt,/area/submap/Rocky1)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaa
aabbbbbbbbbbbbbbbbbbbbbaa
aabbccdebbbbfbbbbbeeeebaa
aabcceeecbbbbbbbbeeeeebaa
aabcceeeccbbbbbbccdeeeeaa
aabbceeedccbbbbccccceeeaa
aabbcccccccbbbcccccgeeeaa
aabbbcbbccbbbbcccccceeeaa
aabbbbbccccbbbccccceeeeaa
aafbbbbcccccbbbcccdeeeeaa
aabbbcbbcccccccccceeeeeaa
aabbbccccceeeeeecdeeeebaa
aabbbceeeeeeeeeeeeebbbbaa
aabbcceeeeeeeeeeebbfbbbaa
aabcceeeccbbeeebbbbbbbbaa
aabceeeccbbbbbbbbbbbbbbaa
aabceeecbbbbbbbfbbbbbbbaa
aabbccecbbbbbbbbbbbbbbbaa
aabbbccccbbbbbbbbbbbbbbaa
aabbbbbbbbbfbbbbbbfbbbbaa
aabbbbbbbbbbbbbbbbbbbbbaa
aabfbbbbbbbbbbbbbbbbbbbaa
aaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaa
"}

View File

@@ -0,0 +1,40 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
"c" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Rocky2)
"d" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
"e" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Rocky2)
"f" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
"g" = (/obj/structure/flora/ausbushes/grassybush,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
"h" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
"i" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
"j" = (/obj/structure/flora/ausbushes/sunnybush,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
"k" = (/obj/structure/flora/ausbushes/stalkybush,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
"l" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Rocky2)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaa
abbbbbbbbbbbbbbbbbccbbbba
abbbbbbbcccccccccbcccbbda
abbbbbbccccccccbbbccccbba
abbbeecccccccccbbcccccbba
afbbecccccccbccbcccccccba
abbbecccccccgbbbcccccccba
abbbbccccccbbbbbcccccceba
abbbbcccccbhbfbbbcccceeea
abbbbbbcccbbbbbbicccceeea
abbbbbbcccbdbbhbbcccceeea
abdbbbccccbbbbbbbbccceeea
abbbbccccbbhbbbbbbcceeeea
abbbccccccfbbbdbbbcccceea
abbeccccccbbbbbbficccceea
abbeccccccbgbhbbbbccccbba
abbeecccccbbbbbbbbcccccba
abbeecccccjbdbbbhbcccccba
abbbecccccbbbbbbbccccccba
abbbeccceebbkbbbbccccccba
abbbbccceeccbbfbcccccbbba
abbbbccceeeccccccccccbbba
ablbbcccbeccccccbbbcbblba
abbbbbbbbbbbcccbbbbbbbbba
aaaaaaaaaaaaaaaaaaaaaaaaa
"}

View File

@@ -0,0 +1,23 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/snow,/area/submap/Rocky3)
"c" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/snow,/area/submap/Rocky3)
"d" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/Rocky3)
"e" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow,/area/submap/Rocky3)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaa
abbbaabcbbdddbbbbaaa
abebbbbdddddddbbbbaa
abbbbbddddddddddebba
aabbddddbbddddddddba
aaabbbbbbbbbddddddba
aaabbcbbbbbbbdddddda
aaabbbbbbbbbbbbcbbda
aabbbdddbdbebbbbbbaa
abbbdddddddbbbbbbaaa
abcbdddddddddbbbbaaa
abddddddddddddbbbaaa
abbbbbbbdbbddbabbbaa
aaabcbbbbaabbaaaebaa
aaaaaaaaaaaaaaaaaaaa
"}

View File

@@ -0,0 +1,34 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/wall/log_sif,/area/submap/Shack1)
"c" = (/turf/simulated/floor/outdoors/grass/sif,/area/submap/Shack1)
"d" = (/turf/simulated/floor/outdoors/dirt,/area/submap/Shack1)
"e" = (/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken1"; icon_state = "wood_broken1"},/area/submap/Shack1)
"f" = (/obj/structure/table/wooden_reinforced,/turf/simulated/floor/wood,/area/submap/Shack1)
"g" = (/obj/structure/closet/cabinet,/obj/item/clothing/suit/storage/apron/overalls,/obj/item/clothing/under/overalls,/turf/simulated/floor/wood,/area/submap/Shack1)
"h" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood,/area/submap/Shack1)
"i" = (/turf/simulated/floor/wood,/area/submap/Shack1)
"j" = (/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken0"; icon_state = "wood_broken0"},/area/submap/Shack1)
"k" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken5"; icon_state = "wood_broken5"},/area/submap/Shack1)
"l" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Shack1)
"m" = (/obj/structure/simple_door/wood,/turf/simulated/floor/wood,/area/submap/Shack1)
"n" = (/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken3"; icon_state = "wood_broken3"},/area/submap/Shack1)
"o" = (/obj/structure/table/bench/wooden,/turf/simulated/floor/wood,/area/submap/Shack1)
"p" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/wooden_reinforced,/obj/item/weapon/storage/toolbox,/turf/simulated/floor/wood,/area/submap/Shack1)
"q" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/wooden_reinforced,/obj/item/weapon/material/twohanded/fireaxe/scythe,/turf/simulated/floor/wood,/area/submap/Shack1)
"r" = (/obj/effect/decal/cleanable/spiderling_remains,/turf/simulated/floor/wood,/area/submap/Shack1)
"s" = (/turf/simulated/floor/holofloor/wood{tag = "icon-wood_broken6"; icon_state = "wood_broken6"},/area/submap/Shack1)
"t" = (/obj/effect/decal/cleanable/dirt,/obj/structure/table/wooden_reinforced,/obj/item/device/flashlight/lamp,/turf/simulated/floor/wood,/area/submap/Shack1)
"u" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/outdoors/grass/sif,/area/submap/Shack1)
(1,1,1) = {"
aaaaaaaaaaaaaaa
abbbbbbbccccdca
abefghhbcccddca
abhijhkbclcddca
abiiiiimdddddla
abniiiimdddddca
abhoiiibcccddca
abpqrstbcucdcca
abbbbbbbcccccca
aaaaaaaaaaaaaaa
"}

View File

@@ -0,0 +1,19 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/snow,/area/submap/Small1)
"c" = (/turf/simulated/floor/outdoors/snow,/area/submap)
"d" = (/obj/structure/flora/tree/pine,/turf/simulated/floor/outdoors/snow,/area/submap/Small1)
"e" = (/obj/structure/flora/tree/dead,/turf/simulated/floor/outdoors/snow,/area/submap/Small1)
"f" = (/obj/item/seeds/random,/turf/simulated/floor/outdoors/snow,/area/submap/Small1)
(1,1,1) = {"
aaaaaaaaaa
abbbacbbaa
adbbcdbbba
abcbbbbbda
abbbebbdaa
adbbfbbbba
aabbbbbbba
aabbbbbdba
abdbbdbaaa
aaaaaaaaaa
"}

View File

@@ -0,0 +1,31 @@
"a" = (/turf/template_noop,/area/template_noop)
"b" = (/turf/simulated/floor/outdoors/snow,/area/submap/SnowR1)
"c" = (/turf/simulated/mineral/ignore_mapgen,/area/submap/SnowR1)
"d" = (/obj/structure/flora/tree/sif,/turf/simulated/floor/outdoors/snow,/area/submap/SnowR1)
"e" = (/obj/structure/loot_pile/surface,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/SnowR1)
"f" = (/obj/structure/closet/crate/trashcart,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/SnowR1)
"g" = (/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/SnowR1)
"h" = (/obj/random/trash,/turf/simulated/mineral/floor/ignore_mapgen,/area/submap/SnowR1)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaa
abbbbbbbbbbbbbbbbbba
abbbbbbccccccbbbdbba
abdbbbccccccccbbbbba
abbbbbcccccccccbbbba
abbbbcccefghhcccbbba
abbccccchggggcccbbba
abbcccccggggbbbbbbba
abbccbbbbbbbbbbdbbba
abbcbbbbbbbbbbbbbbba
abbbbbbbbbbbbbbbbbba
abbbbbbbbbdbbbbbbbba
abbbdbbbbbbbbbbbbbba
abbbbbbbbbbcccccbbba
abbbbbbbccccccccbbba
abbbccccccccccccbbba
abbbbbcccccccbcbbbba
abbbbbbbbbbbbbbbbdba
abdbbbbbbbbbbbbbbbba
aaaaaaaaaaaaaaaaaaaa
"}

View File

@@ -4,6 +4,16 @@
#if MAP_TEST
#include "farm1.dmm"
#include "spider1.dmm"
#include "Flake.dmm"
#include "Field1.dmm"
#include "MCamp1.dmm"
#include "Rocky1.dmm"
#include "Rocky2.dmm"
#include "Rocky3.dmm"
#include "Shack1.dmm"
#include "Smol1.dmm"
#include "Mudpit.dmm"
#include "Snowrock1.dmm"
#endif
/datum/map_template/surface
@@ -23,4 +33,50 @@
desc = "A small spider nest, in the forest."
mappath = 'maps/submaps/surface_submaps/spider1.dmm'
allow_duplicates = TRUE
cost = 5
cost = 5
/datum/map_template/surface/Flake
name = "Forest Lake"
desc = "A serene lake sitting amidst the surface."
mappath = 'maps/submaps/surface_submaps/Flake.dmm'
/datum/map_template/surface/Mcamp1
name = "Military Camp 1"
desc = "A derelict military camp host to some unsavory dangers"
mappath = 'maps/submaps/surface_submaps/MCamp1.dmm'
/datum/map_template/surface/Mudpit
name = "Mudpit"
desc = "What happens when someone is a bit too careless with gas.."
mappath = 'maps/submaps/surface_submaps/Mudpit.dmm'
/datum/map_template/surface/Rocky1
name = "Rocky1"
desc = "DununanununanununuNAnana"
mappath = 'maps/submaps/surface_submaps/Rocky1.dmm'
/datum/map_template/surface/Rocky2
name = "Rocky2"
desc = "More rocks."
mappath = 'maps/submaps/surface_submaps/Rocky2.dmm'
/datum/map_template/surface/Rocky3
name = "Rocky3"
desc = "More and more and more rocks."
mappath = 'maps/submaps/surface_submaps/Rocky3.dmm'
/datum/map_template/surface/Shack1
name = "Shack1"
desc = "A small shack in the middle of nowhere, Your halloween murder happens here"
mappath = 'maps/submaps/surface_submaps/Shack1.dmm'
/datum/map_template/surface/Smol1
name = "Smol1"
desc = "A tiny grove of trees, The Nemesis of thicc"
mappath = 'maps/submaps/surface_submaps/Smol1.dmm'
/datum/map_template/surface/Snowrock1
name = "Snowrock1"
desc = "A rocky snow covered area"
mappath = 'maps/submaps/surface_submaps/Snowrock1.dmm'

View File

@@ -6,4 +6,34 @@
name = "farm"
/area/submap/spider1
name = "spider nest"
name = "spider nest"
/area/submap/Field1
name = "Field 1"
/area/submap/Lake1
name = "Lake 1"
/area/submap/MilitaryCamp1
name = "Military Camp 1"
/area/submap/Mudpit
name = "Mudpit"
/area/submap/Rocky1
name = "Rocky1"
/area/submap/Rocky2
name = "Rocky2"
/area/submap/Rocky3
name = "Rocky3"
/area/submap/Shack1
name = "Shack1"
/area/submap/Small1
name = "Small1"
/area/submap/SnowR1
name = "SnowR1"

View File

@@ -824,6 +824,7 @@
#include "code\game\objects\items\devices\flashlight.dm"
#include "code\game\objects\items\devices\floor_painter.dm"
#include "code\game\objects\items\devices\geiger.dm"
#include "code\game\objects\items\devices\gps.dm"
#include "code\game\objects\items\devices\hacktool.dm"
#include "code\game\objects\items\devices\lightreplacer.dm"
#include "code\game\objects\items\devices\locker_painter.dm"