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[MIRROR] /tg/ era language pass
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CHOMPStation2
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@@ -154,12 +154,12 @@ The box in your backpack has an oxygen tank and gas mask in it."
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/obj/screen/alert/fat
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name = "Fat"
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desc = "You ate too much food, lardass. Run around the station and lose some weight."
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name = "Full"
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desc = "You've eaten more than you can handle, maybe you should slow down?"
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icon_state = "fat"
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/obj/screen/alert/fat/vampire
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desc = "You drank too much blood, lardass. Run around the station and lose some weight."
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desc = "You've had more than enough blood, for now."
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icon_state = "v_fat"
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/obj/screen/alert/fat/synth
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@@ -172,7 +172,7 @@ The box in your backpack has an oxygen tank and gas mask in it."
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icon_state = "hungry"
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/obj/screen/alert/hungry/vampire
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desc = "You could use a bloodsnack or two."
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desc = "You could go for a bite right now..."
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icon_state = "v_hungry"
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/obj/screen/alert/hungry/synth
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@@ -180,8 +180,8 @@ The box in your backpack has an oxygen tank and gas mask in it."
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icon_state = "c_hungry"
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/obj/screen/alert/starving
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name = "Starving"
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desc = "You're severely malnourished. The hunger pains make moving around a chore."
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name = "Very Hungry"
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desc = "You're starving. You barely have enough energy to move around."
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icon_state = "starving"
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/obj/screen/alert/starving/vampire
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@@ -256,7 +256,7 @@ or something covering your eyes."
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/obj/screen/alert/high
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name = "High"
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desc = "Whoa man, you're tripping balls! Careful you don't get addicted... if you aren't already."
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desc = "Whoa, you're tripping balls!"
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icon_state = "high"
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/obj/screen/alert/embeddedobject
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@@ -297,8 +297,8 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
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//ALIENS
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/obj/screen/alert/alien_tox
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name = "Plasma"
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desc = "There's flammable plasma in the air. If it lights up, you'll be toast."
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name = "Phoron"
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desc = "There's flammable phoron in the air. If it lights up, you'll be toast."
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icon_state = "alien_tox"
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alerttooltipstyle = "alien"
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@@ -433,7 +433,7 @@ so as to remain in compliance with the most up-to-date laws."
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return 1
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for(var/i = 1, i <= alerts.len, i++)
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var/obj/screen/alert/alert = alerts[alerts[i]]
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if(alert.icon_state in cached_icon_states(ui_style))
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alert.icon = ui_style
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@@ -442,7 +442,7 @@ so as to remain in compliance with the most up-to-date laws."
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I.color = ui_color
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I.alpha = ui_alpha
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alert.underlays = list(I)
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switch(i)
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if(1)
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. = ui_alert1
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