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I hate this keyboarrd
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@@ -163,7 +163,7 @@
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var/mob/living/carbon/human/H = src
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if(H.wings_flying == 1) //Some other checks are done in the wings_toggle proc
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if(H.nutrition > 10)
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H.nutrrition -= 10 //You use up 10 nutrition per second of flying above open spaces. If people wanna flap their wings in the hallways, shouldn't penalize them for it.
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H.nutrition -= 10 //You use up 10 nutrition per second of flying above open spaces. If people wanna flap their wings in the hallways, shouldn't penalize them for it.
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if(H.incapacitated(INCAPACITATION_ALL))
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H.stop_flying()
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//Just here to see if the person is KO'd, stunned, etc. If so, it'll move onto can_fall.
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