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https://github.com/CHOMPStation2/CHOMPStation2.git
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Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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@@ -10,7 +10,6 @@
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var/temperature_archived
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var/mob/living/carbon/occupant = null
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var/beaker = null
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var/next_trans = 0
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var/current_heat_capacity = 50
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@@ -164,12 +163,12 @@
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var/heal_brute = occupant.getBruteLoss() ? min(1, 20/occupant.getBruteLoss()) : 0
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var/heal_fire = occupant.getFireLoss() ? min(1, 20/occupant.getFireLoss()) : 0
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occupant.heal_organ_damage(heal_brute,heal_fire)
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if(beaker && (next_trans == 0))
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var/has_cryo = occupant.reagents.get_reagent_amount("cryoxadone") >= 1
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var/has_clonexa = occupant.reagents.get_reagent_amount("clonexadone") >= 1
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var/has_cryo_medicine = has_cryo || has_clonexa
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if(beaker && !has_cryo_medicine)
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beaker:reagents.trans_to(occupant, 1, 10)
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beaker:reagents.reaction(occupant)
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next_trans++
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if(next_trans == 10)
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next_trans = 0
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/obj/machinery/atmospherics/unary/cryo_cell/proc/heat_gas_contents()
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if(air_contents.total_moles() < 1)
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@@ -83,7 +83,6 @@
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vermstring = "lizards"
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if(VERM_SPIDERS)
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spawn_types = list(/obj/effect/spider/spiderling)
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max_number = 6
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vermstring = "spiders"
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spawn(0)
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