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Merge pull request #11559 from VOREStation/upstream-merge-8271
[MIRROR] Give all coins a material amount, so you can recycle them
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@@ -21,42 +21,52 @@
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/obj/item/weapon/coin/gold
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name = "gold coin"
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icon_state = "coin_gold"
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matter = list(MAT_GOLD = 250)
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/obj/item/weapon/coin/silver
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name = "silver coin"
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icon_state = "coin_silver"
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matter = list(MAT_SILVER = 250)
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/obj/item/weapon/coin/diamond
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name = "diamond coin"
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icon_state = "coin_diamond"
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matter = list(MAT_DIAMOND = 250)
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/obj/item/weapon/coin/iron
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name = "iron coin"
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icon_state = "coin_iron"
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matter = list(MAT_IRON = 250)
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/obj/item/weapon/coin/phoron
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name = "solid phoron coin"
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icon_state = "coin_phoron"
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matter = list(MAT_PHORON = 250)
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/obj/item/weapon/coin/uranium
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name = "uranium coin"
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icon_state = "coin_uranium"
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matter = list(MAT_URANIUM = 250)
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/obj/item/weapon/coin/platinum
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name = "platinum coin"
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icon_state = "coin_adamantine"
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matter = list(MAT_GOLD = 250)
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/obj/item/weapon/coin/morphium
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name = "morphium coin"
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icon_state = "coin_morphium"
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matter = list(MAT_MORPHIUM = 250)
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/obj/item/weapon/coin/aluminium
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name = "aluminium coin"
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icon_state = "coin_aluminium"
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matter = list(MAT_ALUMINIUM = 250)
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/obj/item/weapon/coin/verdantium
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name = "verdantium coin"
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icon_state = "coin_verdantium"
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matter = list(MAT_VERDANTIUM = 250)
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/obj/item/weapon/coin/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W,/obj/item/stack/cable_coil))
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