Fixes longstanding connection bug.

This commit is contained in:
SkyMarshal
2013-09-03 20:58:26 -07:00
parent 9a5f544e8c
commit 081356f21b

View File

@@ -104,8 +104,7 @@ Indirect connections will not merge the two zones after they reach equilibrium.
//Disconnect zones while handling unusual conditions.
// e.g. loss of a zone on a turf
if(A && A.zone && B && B.zone)
DisconnectZones(A.zone, B.zone)
DisconnectZones(zone_A, zone_B)
//Finally, preform actual deletion.
. = ..()
@@ -400,4 +399,4 @@ Indirect connections will not merge the two zones after they reach equilibrium.
#undef CONNECTION_DIRECT
#undef CONNECTION_INDIRECT
#undef CONNECTION_CLOSED
#undef CONNECTION_CLOSED