mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-08-23 13:18:09 +01:00
All the span-corrected dm files.
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@@ -37,7 +37,7 @@
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if (user.hand)
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temp = H.organs_by_name["l_hand"]
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if(temp && !temp.is_usable())
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user << "<span class='notice'>You try to move your [temp.name], but cannot!"
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user << "<span class='notice'>You try to move your [temp.name], but cannot!</span>"
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return
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if(has_extinguisher)
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user.put_in_hands(has_extinguisher)
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@@ -149,7 +149,7 @@
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if (P.pipe_type in list(0, 1, 5)) //simple pipes, simple bends, and simple manifolds.
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user.drop_item()
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P.loc = src.loc
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user << "<span class='notice'>You fit the pipe into the [src]!"
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user << "<span class='notice'>You fit the pipe into the [src]!</span>"
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else
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..()
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@@ -248,7 +248,7 @@
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dismantle()
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else if(istype(W, /obj/item/weapon/pickaxe/plasmacutter))
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user << "<span class='notice'>Now slicing apart the girder..."
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user << "<span class='notice'>Now slicing apart the girder...</span>"
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if(do_after(user,30))
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user << "<span class='notice'>You slice apart the girder!</span>"
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dismantle()
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@@ -37,7 +37,7 @@
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else if(istype(I, /obj/item/weapon/mop))
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if(I.reagents.total_volume < I.reagents.maximum_volume) //if it's not completely soaked we assume they want to wet it, otherwise store it
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if(reagents.total_volume < 1)
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user << "[src] is out of water!</span>"
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user << "<span class='warning'>[src] is out of water!</span>"
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else
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reagents.trans_to_obj(I, 5) //
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user << "<span class='notice'>You wet [I] in [src].</span>"
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@@ -60,7 +60,7 @@
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return 0
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if(damage)
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user.visible_message("<span class='danger'>[user] smashes [src]!")
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user.visible_message("<span class='danger'>[user] smashes [src]!</span>")
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shatter()
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else
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user.visible_message("<span class='danger'>[user] hits [src] and bounces off!</span>")
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@@ -20,7 +20,7 @@
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/obj/structure/mopbucket/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/weapon/mop))
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if(reagents.total_volume < 1)
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user << "[src] is out of water!</span>"
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user << "<span class='warning'>[src] is out of water!</span>"
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else
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reagents.trans_to_obj(I, 5)
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user << "<span class='notice'>You wet [I] in [src].</span>"
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@@ -159,7 +159,7 @@
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if (user != O)
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for(var/mob/B in viewers(user, 3))
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if ((B.client && !( B.blinded )))
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B << "<span class='warning'>\The [user] stuffs [O] into [src]!"
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B << "<span class='warning'>\The [user] stuffs [O] into [src]!</span>"
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return
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@@ -352,7 +352,7 @@
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if (user.hand)
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temp = H.organs_by_name["l_hand"]
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if(temp && !temp.is_usable())
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user << "<span class='notice'>You try to move your [temp.name], but cannot!"
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user << "<span class='notice'>You try to move your [temp.name], but cannot!</span>"
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return
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if(isrobot(user) || isAI(user))
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@@ -377,12 +377,12 @@
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if(ishuman(user))
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user:update_inv_gloves()
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for(var/mob/V in viewers(src, null))
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V.show_message("<span class='notice'>[user] washes their hands using \the [src].")
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V.show_message("<span class='notice'>[user] washes their hands using \the [src].</span>")
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/obj/structure/sink/attackby(obj/item/O as obj, mob/user as mob)
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if(busy)
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user << "<span class='warning'>Someone's already washing here."
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user << "<span class='warning'>Someone's already washing here.</span>"
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return
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var/obj/item/weapon/reagent_containers/RG = O
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