Merge pull request #3138 from CHOMPStationBot/upstream-merge-11698
[MIRROR] Tool Time (Fixed)
@@ -1,3 +1,16 @@
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/*
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* Contains:
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* Flashlights
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* Lamps
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* Flares
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* Chemlights
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* Slime Extract
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*/
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/*
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* Flashlights
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*/
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/obj/item/device/flashlight
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name = "flashlight"
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desc = "A hand-held emergency light."
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@@ -7,15 +20,15 @@
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slot_flags = SLOT_BELT
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matter = list(MAT_STEEL = 50,MAT_GLASS = 20)
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action_button_name = "Toggle Flashlight"
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light_system = MOVABLE_LIGHT_DIRECTIONAL
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light_range = 4 //luminosity when on
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light_power = 0.8 //lighting power when on
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light_color = "#FFFFFF" //LIGHT_COLOR_INCANDESCENT_FLASHLIGHT //lighting colour when on
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light_cone_y_offset = -7
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var/on = 0
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var/obj/item/weapon/cell/cell
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var/cell_type = /obj/item/weapon/cell/device
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var/power_usage = 1
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@@ -26,7 +39,7 @@
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if(power_use && cell_type)
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cell = new cell_type(src)
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update_brightness()
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/obj/item/device/flashlight/Destroy()
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@@ -232,24 +245,34 @@
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w_class = ITEMSIZE_TINY
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power_use = 0
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/obj/item/device/flashlight/color //Default color is blue, just roll with it.
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/obj/item/device/flashlight/color //Default color is blue
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name = "blue flashlight"
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desc = "A hand-held emergency light. This one is blue."
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desc = "A small flashlight. This one is blue."
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icon_state = "flashlight_blue"
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/obj/item/device/flashlight/color/green
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name = "green flashlight"
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desc = "A small flashlight. This one is green."
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icon_state = "flashlight_green"
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/obj/item/device/flashlight/color/purple
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name = "purple flashlight"
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desc = "A small flashlight. This one is purple."
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icon_state = "flashlight_purple"
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/obj/item/device/flashlight/color/red
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name = "red flashlight"
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desc = "A hand-held emergency light. This one is red."
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desc = "A small flashlight. This one is red."
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icon_state = "flashlight_red"
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/obj/item/device/flashlight/color/orange
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name = "orange flashlight"
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desc = "A hand-held emergency light. This one is orange."
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desc = "A small flashlight. This one is orange."
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icon_state = "flashlight_orange"
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/obj/item/device/flashlight/color/yellow
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name = "yellow flashlight"
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desc = "A hand-held emergency light. This one is yellow."
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desc = "A small flashlight. This one is yellow."
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icon_state = "flashlight_yellow"
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/obj/item/device/flashlight/maglight
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@@ -273,7 +296,11 @@
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w_class = ITEMSIZE_TINY
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power_use = 0
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// the desk lamps are a bit special
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/*
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* Lamps
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*/
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// pixar desk lamp
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/obj/item/device/flashlight/lamp
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name = "desk lamp"
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desc = "A desk lamp with an adjustable mount."
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@@ -286,14 +313,6 @@
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on = 1
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light_system = STATIC_LIGHT
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// green-shaded desk lamp
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/obj/item/device/flashlight/lamp/green
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desc = "A classic green-shaded desk lamp."
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icon_state = "lampgreen"
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center_of_mass = list("x" = 15,"y" = 11)
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light_color = "#FFC58F"
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/obj/item/device/flashlight/lamp/verb/toggle_light()
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set name = "Toggle light"
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set category = "Object"
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@@ -302,7 +321,23 @@
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if(!usr.stat)
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attack_self(usr)
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// FLARES
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// green-shaded desk lamp
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/obj/item/device/flashlight/lamp/green
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desc = "A classic green-shaded desk lamp."
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icon_state = "lampgreen"
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center_of_mass = list("x" = 15,"y" = 11)
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light_color = "#FFC58F"
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// clown lamp
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/obj/item/device/flashlight/lamp/clown
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desc = "A whacky banana peel shaped lamp."
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icon_state = "bananalamp"
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center_of_mass = list("x" = 15,"y" = 11)
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/*
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* Flares
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*/
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/obj/item/device/flashlight/flare
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name = "flare"
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@@ -368,18 +403,20 @@
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START_PROCESSING(SSobj, src)
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return 1
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//Glowsticks
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/*
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* Chemlights
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*/
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/obj/item/device/flashlight/glowstick
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name = "green glowstick"
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desc = "A green military-grade glowstick."
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desc = "A green military-grade chemical light."
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w_class = ITEMSIZE_SMALL
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light_system = MOVABLE_LIGHT
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light_range = 4
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light_power = 0.9
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light_color = "#49F37C"
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icon_state = "glowstick"
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item_state = "glowstick"
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icon_state = "glowstick_green"
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item_state = "glowstick_green"
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var/fuel = 0
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power_use = 0
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@@ -414,32 +451,45 @@
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/obj/item/device/flashlight/glowstick/red
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name = "red glowstick"
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desc = "A red military-grade glowstick."
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desc = "A red military-grade chemical light."
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light_color = "#FC0F29"
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icon_state = "glowstick_red"
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item_state = "glowstick_red"
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/obj/item/device/flashlight/glowstick/blue
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name = "blue glowstick"
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desc = "A blue military-grade glowstick."
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desc = "A blue military-grade chemical light."
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light_color = "#599DFF"
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icon_state = "glowstick_blue"
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item_state = "glowstick_blue"
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/obj/item/device/flashlight/glowstick/orange
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name = "orange glowstick"
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desc = "A orange military-grade glowstick."
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desc = "A orange military-grade chemical light."
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light_color = "#FA7C0B"
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icon_state = "glowstick_orange"
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item_state = "glowstick_orange"
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/obj/item/device/flashlight/glowstick/yellow
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name = "yellow glowstick"
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desc = "A yellow military-grade glowstick."
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desc = "A yellow military-grade chemical light."
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light_color = "#FEF923"
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icon_state = "glowstick_yellow"
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item_state = "glowstick_yellow"
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/obj/item/device/flashlight/glowstick/radioisotope
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name = "radioisotope glowstick"
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desc = "A radioisotope powered chemical light. Escaping particles light up the area far brighter on similar levels to flares and for longer"
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icon_state = "glowstick_isotope"
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item_state = "glowstick_isotope"
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light_range = 8
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light_power = 0.1
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light_color = "#49F37C"
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/*
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* Slime Extract
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*/
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/obj/item/device/flashlight/slime
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gender = PLURAL
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@@ -1,9 +0,0 @@
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/obj/item/device/flashlight/glowstick/radioisotope
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name = "radioisotope glowstick"
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desc = "A radioisotope powered glowstick. Escaping particles light up the area far brighter on similar levels to flares and for longer"
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icon_state = "glowstick_blue"
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item_state = "glowstick_blue"
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light_range = 8
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light_power = 0.1
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light_color = "#599DFF"
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@@ -1,7 +1,10 @@
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/*
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* Toolboxes
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*/
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/obj/item/weapon/storage/toolbox
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name = "toolbox"
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desc = "Danger. Very robust."
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icon = 'icons/obj/storage.dmi'
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icon = 'icons/obj/storage_vr.dmi'
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icon_state = "red"
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item_state_slots = list(slot_r_hand_str = "toolbox_red", slot_l_hand_str = "toolbox_red")
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center_of_mass = list("x" = 16,"y" = 11)
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@@ -18,8 +21,10 @@
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drop_sound = 'sound/items/drop/toolbox.ogg'
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pickup_sound = 'sound/items/pickup/toolbox.ogg'
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//Emergency
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/obj/item/weapon/storage/toolbox/emergency
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name = "emergency toolbox"
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icon = 'icons/obj/storage_vr.dmi'
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icon_state = "red"
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item_state_slots = list(slot_r_hand_str = "toolbox_red", slot_l_hand_str = "toolbox_red")
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starts_with = list(
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@@ -34,8 +39,10 @@
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new /obj/item/device/flashlight/flare(src)
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. = ..()
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//Mechanical
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/obj/item/weapon/storage/toolbox/mechanical
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name = "mechanical toolbox"
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icon = 'icons/obj/storage_vr.dmi'
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icon_state = "blue"
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item_state_slots = list(slot_r_hand_str = "toolbox_blue", slot_l_hand_str = "toolbox_blue")
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starts_with = list(
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@@ -47,8 +54,10 @@
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/obj/item/weapon/tool/wirecutters
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)
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//Electrical
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/obj/item/weapon/storage/toolbox/electrical
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name = "electrical toolbox"
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icon = 'icons/obj/storage_vr.dmi'
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icon_state = "yellow"
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item_state_slots = list(slot_r_hand_str = "toolbox_yellow", slot_l_hand_str = "toolbox_yellow")
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starts_with = list(
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@@ -67,8 +76,10 @@
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new /obj/item/stack/cable_coil/random(src,30)
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calibrate_size()
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//Syndicate
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/obj/item/weapon/storage/toolbox/syndicate
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name = "black and red toolbox"
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icon = 'icons/obj/storage_vr.dmi'
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icon_state = "syndicate"
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item_state_slots = list(slot_r_hand_str = "toolbox_syndi", slot_l_hand_str = "toolbox_syndi")
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origin_tech = list(TECH_COMBAT = 1, TECH_ILLEGAL = 1)
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@@ -94,9 +105,43 @@
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/obj/item/device/analyzer
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)
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//Brass
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/obj/item/weapon/storage/toolbox/brass
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name = "brass toolbox"
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icon = 'icons/obj/storage_vr.dmi'
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icon_state = "brass"
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item_state_slots = list(slot_r_hand_str = "toolbox_yellow", slot_l_hand_str = "toolbox_yellow")
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starts_with = list(
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/obj/item/weapon/tool/crowbar/brass,
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/obj/item/weapon/tool/wirecutters/brass,
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/obj/item/weapon/tool/screwdriver/brass,
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/obj/item/weapon/tool/wrench/brass,
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/obj/item/weapon/weldingtool/brass
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)
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//Hydro
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/obj/item/weapon/storage/toolbox/hydro
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name = "hydroponic toolbox"
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icon = 'icons/obj/storage_vr.dmi'
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icon_state = "green"
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item_state_slots = list(slot_r_hand_str = "toolbox_green", slot_l_hand_str = "toolbox_green")
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starts_with = list(
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/obj/item/device/analyzer/plant_analyzer,
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/obj/item/weapon/material/minihoe,
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/obj/item/weapon/material/knife/machete/hatchet,
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/obj/item/weapon/tool/wirecutters/clippers/trimmers,
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/obj/item/weapon/reagent_containers/spray/plantbgone,
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/obj/item/weapon/reagent_containers/glass/beaker
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)
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/*
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* Lunchboxes
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*/
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/obj/item/weapon/storage/toolbox/lunchbox
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max_storage_space = ITEMSIZE_COST_SMALL * 4 //slightly smaller than a toolbox
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name = "rainbow lunchbox"
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icon = 'icons/obj/storage.dmi'
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icon_state = "lunchbox_rainbow"
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item_state_slots = list(slot_r_hand_str = "toolbox_pink", slot_l_hand_str = "toolbox_pink")
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desc = "A little lunchbox. This one is the colors of the rainbow!"
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@@ -125,6 +170,7 @@
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/obj/item/weapon/storage/toolbox/lunchbox/heart
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name = "heart lunchbox"
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icon = 'icons/obj/storage.dmi'
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icon_state = "lunchbox_lovelyhearts"
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item_state_slots = list(slot_r_hand_str = "toolbox_pink", slot_l_hand_str = "toolbox_pink")
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desc = "A little lunchbox. This one has cute little hearts on it!"
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@@ -134,6 +180,7 @@
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/obj/item/weapon/storage/toolbox/lunchbox/cat
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name = "cat lunchbox"
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icon = 'icons/obj/storage.dmi'
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icon_state = "lunchbox_sciencecatshow"
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item_state_slots = list(slot_r_hand_str = "toolbox_green", slot_l_hand_str = "toolbox_green")
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desc = "A little lunchbox. This one has a cute little science cat from a popular show on it!"
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@@ -143,6 +190,7 @@
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/obj/item/weapon/storage/toolbox/lunchbox/nt
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name = "NanoTrasen brand lunchbox"
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icon = 'icons/obj/storage.dmi'
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icon_state = "lunchbox_nanotrasen"
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item_state_slots = list(slot_r_hand_str = "toolbox_blue", slot_l_hand_str = "toolbox_blue")
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desc = "A little lunchbox. This one is branded with the NanoTrasen logo!"
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@@ -152,6 +200,7 @@
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/obj/item/weapon/storage/toolbox/lunchbox/mars
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name = "\improper Mojave university lunchbox"
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icon = 'icons/obj/storage.dmi'
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icon_state = "lunchbox_marsuniversity"
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item_state_slots = list(slot_r_hand_str = "toolbox_red", slot_l_hand_str = "toolbox_red")
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desc = "A little lunchbox. This one is branded with the Mojave university logo!"
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@@ -161,6 +210,7 @@
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/obj/item/weapon/storage/toolbox/lunchbox/cti
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name = "\improper CTI lunchbox"
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icon = 'icons/obj/storage.dmi'
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icon_state = "lunchbox_cti"
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item_state_slots = list(slot_r_hand_str = "toolbox_blue", slot_l_hand_str = "toolbox_blue")
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desc = "A little lunchbox. This one is branded with the CTI logo!"
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@@ -170,6 +220,7 @@
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/obj/item/weapon/storage/toolbox/lunchbox/nymph
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name = "\improper Diona nymph lunchbox"
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icon = 'icons/obj/storage.dmi'
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icon_state = "lunchbox_dionanymph"
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item_state_slots = list(slot_r_hand_str = "toolbox_yellow", slot_l_hand_str = "toolbox_yellow")
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desc = "A little lunchbox. This one is an adorable Diona nymph on the side!"
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@@ -179,6 +230,7 @@
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/obj/item/weapon/storage/toolbox/lunchbox/syndicate
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name = "black and red lunchbox"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
icon_state = "lunchbox_syndie"
|
||||
item_state_slots = list(slot_r_hand_str = "toolbox_syndi", slot_l_hand_str = "toolbox_syndi")
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||||
desc = "A little lunchbox. This one is a sleek black and red, made of a durable steel!"
|
||||
|
||||
@@ -0,0 +1,32 @@
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/*
|
||||
* Brass Tools
|
||||
*/
|
||||
|
||||
//Crowbar
|
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/obj/item/weapon/tool/crowbar/brass
|
||||
icon_state = "crowbar_brass"
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item_state = "crowbar"
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||||
|
||||
//Cutters
|
||||
/obj/item/weapon/tool/wirecutters/brass
|
||||
icon_state = "cutters_brass"
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||||
item_state = "cutters_yellow"
|
||||
|
||||
//Screwdriver
|
||||
/obj/item/weapon/tool/screwdriver/brass
|
||||
icon_state = "screwdriver_brass"
|
||||
item_state = "screwdriver_black"
|
||||
|
||||
//Wrench
|
||||
/obj/item/weapon/tool/wrench/brass
|
||||
icon_state = "wrench_brass"
|
||||
item_state = "wrench_brass"
|
||||
|
||||
//Welder
|
||||
/obj/item/weapon/weldingtool/brass
|
||||
name = "brass welding tool"
|
||||
desc = "A welder made from brass fittings."
|
||||
icon_state = "brasswelder"
|
||||
max_fuel = 20
|
||||
origin_tech = list(TECH_ENGINEERING = 2, TECH_PHORON = 2)
|
||||
matter = list(MAT_STEEL = 70, MAT_GLASS = 60)
|
||||
@@ -1,7 +1,6 @@
|
||||
/*
|
||||
* Crowbar
|
||||
*/
|
||||
|
||||
/obj/item/weapon/tool/crowbar
|
||||
name = "crowbar"
|
||||
desc = "Used to remove floors and to pry open doors."
|
||||
@@ -27,6 +26,10 @@
|
||||
icon_state = "red_crowbar"
|
||||
item_state = "crowbar_red"
|
||||
|
||||
/obj/item/weapon/tool/crowbar/old
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "old_crowbar"
|
||||
item_state = "crowbar"
|
||||
|
||||
/datum/category_item/catalogue/anomalous/precursor_a/alien_crowbar
|
||||
name = "Precursor Alpha Object - Hard Light Pry Tool"
|
||||
|
||||
@@ -7,11 +7,11 @@
|
||||
desc = "A steel bar with a wedge, designed specifically for opening unpowered doors in an emergency. It comes in a variety of configurations - collect them all!"
|
||||
icon = 'icons/obj/tools_vr.dmi'
|
||||
icon_state = "prybar"
|
||||
item_state = "crowbar"
|
||||
slot_flags = SLOT_BELT
|
||||
force = 4
|
||||
throwforce = 5
|
||||
pry = 1
|
||||
item_state = "crowbar"
|
||||
w_class = ITEMSIZE_SMALL
|
||||
origin_tech = list(TECH_ENGINEERING = 1)
|
||||
matter = list(MAT_STEEL = 30)
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
//R&D tech level
|
||||
origin_tech = list(TECH_ENGINEERING = 1)
|
||||
|
||||
|
||||
tool_qualities = list(TOOL_WELDER)
|
||||
|
||||
//Welding tool specific stuff
|
||||
@@ -375,7 +375,7 @@
|
||||
/obj/item/weapon/weldingtool/hugetank
|
||||
name = "upgraded welding tool"
|
||||
desc = "A much larger welder with a huge tank."
|
||||
icon_state = "indwelder"
|
||||
icon_state = "upindwelder"
|
||||
max_fuel = 80
|
||||
w_class = ITEMSIZE_NORMAL
|
||||
origin_tech = list(TECH_ENGINEERING = 3)
|
||||
@@ -392,6 +392,9 @@
|
||||
toolspeed = 2
|
||||
eye_safety_modifier = 1 // Safer on eyes.
|
||||
|
||||
/obj/item/weapon/weldingtool/mini/two
|
||||
icon_state = "miniwelder2"
|
||||
|
||||
/datum/category_item/catalogue/anomalous/precursor_a/alien_welder
|
||||
name = "Precursor Alpha Object - Self Refueling Exothermic Tool"
|
||||
desc = "An unwieldly tool which somewhat resembles a weapon, due to \
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
desc = "This cuts wires."
|
||||
icon = 'icons/obj/tools.dmi'
|
||||
icon_state = "cutters"
|
||||
item_state = "cutters"
|
||||
center_of_mass = list("x" = 18,"y" = 10)
|
||||
slot_flags = SLOT_BELT
|
||||
force = 6
|
||||
@@ -26,9 +27,20 @@
|
||||
var/random_color = TRUE
|
||||
|
||||
/obj/item/weapon/tool/wirecutters/New()
|
||||
if(random_color && prob(50))
|
||||
icon_state = "cutters-y"
|
||||
item_state = "cutters_yellow"
|
||||
if(random_color)
|
||||
switch(pick("red","blue","yellow"))
|
||||
if ("red")
|
||||
icon_state = "cutters"
|
||||
item_state = "cutters"
|
||||
if ("blue")
|
||||
icon_state = "cutters-b"
|
||||
item_state = "cutters_blue"
|
||||
if ("yellow")
|
||||
icon_state = "cutters-y"
|
||||
item_state = "cutters_yellow"
|
||||
|
||||
if (prob(75))
|
||||
src.pixel_y = rand(0, 16)
|
||||
..()
|
||||
|
||||
/obj/item/weapon/tool/wirecutters/attack(mob/living/carbon/C as mob, mob/user as mob)
|
||||
|
||||
@@ -25,6 +25,14 @@
|
||||
usesound = 'sound/items/drill_use.ogg'
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/weapon/tool/wrench/pipe
|
||||
name = "pipe wrench"
|
||||
desc = "A wrench used for plumbing. Can make a good makeshift weapon."
|
||||
icon_state = "pipe_wrench"
|
||||
slot_flags = SLOT_BELT
|
||||
force = 8
|
||||
throwforce = 10
|
||||
|
||||
/obj/item/weapon/tool/wrench/hybrid // Slower and bulkier than normal power tools, but it has the power of reach. If reach even worked half the time.
|
||||
name = "strange wrench"
|
||||
desc = "A wrench with many common uses. Can be usually found in your hand."
|
||||
@@ -40,7 +48,6 @@
|
||||
toolspeed = 0.5
|
||||
reach = 2
|
||||
|
||||
|
||||
/datum/category_item/catalogue/anomalous/precursor_a/alien_wrench
|
||||
name = "Precursor Alpha Object - Fastener Torque Tool"
|
||||
desc = "This is an object that has a distinctive tool shape. \
|
||||
|
||||
@@ -8,14 +8,21 @@
|
||||
/obj/random/empty_or_lootable_crate/item_to_spawn()
|
||||
return pick(/obj/random/crate,
|
||||
/obj/random/multiple/corp_crate)
|
||||
|
||||
|
||||
/obj/random/forgotten_tram
|
||||
name = "random forgotten tram item"
|
||||
desc = "Spawns a random item that someone might accidentally leave on a tram. Sometimes spawns nothing."
|
||||
spawn_nothing_percentage = 30
|
||||
|
||||
/obj/random/forgotten_tram/item_to_spawn()
|
||||
return pick(prob(2);/obj/item/device/flashlight,
|
||||
return pick(
|
||||
prob(2);/obj/item/device/flashlight,
|
||||
prob(2);/obj/item/device/flashlight/color,
|
||||
prob(2);/obj/item/device/flashlight/color/green,
|
||||
prob(2);/obj/item/device/flashlight/color/purple,
|
||||
prob(2);/obj/item/device/flashlight/color/red,
|
||||
prob(2);/obj/item/device/flashlight/color/orange,
|
||||
prob(2);/obj/item/device/flashlight/color/yellow,
|
||||
prob(2);/obj/item/device/flashlight/glowstick,
|
||||
prob(2);/obj/item/device/flashlight/glowstick/blue,
|
||||
prob(1);/obj/item/device/flashlight/glowstick/orange,
|
||||
|
||||
@@ -972,3 +972,21 @@
|
||||
prob(5);/obj/item/weapon/storage/pouch/baton/full,
|
||||
prob(1);/obj/item/weapon/storage/pouch/holding
|
||||
)
|
||||
|
||||
/obj/random/flashlight
|
||||
name = "Random Flashlight"
|
||||
desc = "This is a random storage pouch."
|
||||
icon = 'icons/obj/lighting.dmi'
|
||||
icon_state = "random_flashlight"
|
||||
|
||||
/obj/random/flashlight/item_to_spawn()
|
||||
return pick(
|
||||
prob(8);/obj/item/device/flashlight,
|
||||
prob(6);/obj/item/device/flashlight/color,
|
||||
prob(6);/obj/item/device/flashlight/color/green,
|
||||
prob(6);/obj/item/device/flashlight/color/purple,
|
||||
prob(6);/obj/item/device/flashlight/color/red,
|
||||
prob(6);/obj/item/device/flashlight/color/orange,
|
||||
prob(6);/obj/item/device/flashlight/color/yellow,
|
||||
prob(2);/obj/item/device/flashlight/maglight
|
||||
)
|
||||
@@ -89,37 +89,37 @@
|
||||
display_name = "flashlight"
|
||||
path = /obj/item/device/flashlight
|
||||
|
||||
/datum/gear/utility/flashlight_blue
|
||||
display_name = "flashlight, blue"
|
||||
path = /obj/item/device/flashlight/color
|
||||
|
||||
/datum/gear/utility/flashlight_orange
|
||||
display_name = "flashlight, orange"
|
||||
path = /obj/item/device/flashlight/color/orange
|
||||
|
||||
/datum/gear/utility/flashlight_red
|
||||
display_name = "flashlight, red"
|
||||
path = /obj/item/device/flashlight/color/red
|
||||
|
||||
/datum/gear/utility/flashlight_yellow
|
||||
display_name = "flashlight, yellow"
|
||||
path = /obj/item/device/flashlight/color/yellow
|
||||
|
||||
/datum/gear/utility/maglight
|
||||
display_name = "flashlight, maglight"
|
||||
path = /obj/item/device/flashlight/maglight
|
||||
cost = 2
|
||||
|
||||
/datum/gear/utility/flashlight/color
|
||||
display_name = "flashlight, small (selection)"
|
||||
path = /obj/item/device/flashlight/color
|
||||
|
||||
/datum/gear/utility/flashlight/color/New()
|
||||
..()
|
||||
var/list/flashlights = list(
|
||||
"Blue Flashlight" = /obj/item/device/flashlight/color,
|
||||
"Red Flashlight" = /obj/item/device/flashlight/color/red,
|
||||
"Green Flashlight" = /obj/item/device/flashlight/color/green,
|
||||
"Yellow Flashlight" = /obj/item/device/flashlight/color/yellow,
|
||||
"Purple Flashlight" = /obj/item/device/flashlight/color/purple,
|
||||
"Orange Flashlight" = /obj/item/device/flashlight/color/orange
|
||||
)
|
||||
gear_tweaks += new/datum/gear_tweak/path(flashlights)
|
||||
|
||||
/datum/gear/utility/battery
|
||||
display_name = "cell, device"
|
||||
path = /obj/item/weapon/cell/device
|
||||
|
||||
/datum/gear/utility/pen
|
||||
display_name = "Fountain Pen"
|
||||
display_name = "fountain pen"
|
||||
path = /obj/item/weapon/pen/fountain
|
||||
|
||||
/datum/gear/utility/umbrella
|
||||
display_name = "Umbrella"
|
||||
display_name = "umbrella"
|
||||
path = /obj/item/weapon/melee/umbrella
|
||||
cost = 3
|
||||
|
||||
@@ -131,7 +131,7 @@
|
||||
display_name = "wheelchair selection"
|
||||
path = /obj/item/wheelchair
|
||||
cost = 4
|
||||
|
||||
|
||||
/datum/gear/utility/wheelchair/New()
|
||||
..()
|
||||
gear_tweaks += gear_tweak_free_color_choice
|
||||
|
||||
|
Before Width: | Height: | Size: 73 KiB After Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 73 KiB After Width: | Height: | Size: 75 KiB |
|
Before Width: | Height: | Size: 264 KiB After Width: | Height: | Size: 264 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 49 KiB |
|
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 22 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
@@ -1230,7 +1230,6 @@
|
||||
#include "code\game\objects\items\devices\flash.dm"
|
||||
#include "code\game\objects\items\devices\flash_vr.dm"
|
||||
#include "code\game\objects\items\devices\flashlight.dm"
|
||||
#include "code\game\objects\items\devices\flashlight_vr.dm"
|
||||
#include "code\game\objects\items\devices\floor_painter.dm"
|
||||
#include "code\game\objects\items\devices\geiger.dm"
|
||||
#include "code\game\objects\items\devices\gps.dm"
|
||||
@@ -1497,6 +1496,7 @@
|
||||
#include "code\game\objects\items\weapons\tanks\tank_types.dm"
|
||||
#include "code\game\objects\items\weapons\tanks\tank_types_vr.dm"
|
||||
#include "code\game\objects\items\weapons\tanks\tanks.dm"
|
||||
#include "code\game\objects\items\weapons\tools\brass.dm"
|
||||
#include "code\game\objects\items\weapons\tools\crowbar.dm"
|
||||
#include "code\game\objects\items\weapons\tools\crowbar_vr.dm"
|
||||
#include "code\game\objects\items\weapons\tools\screwdriver.dm"
|
||||
|
||||