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Stat adjustments
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@@ -9,11 +9,11 @@
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incoming_brute_damage_percent = 1.1 // 10% more brute damage
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incoming_fire_damage_percent = 1.1 // 10% more burn damage
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incoming_hal_damage_percent = 1.5 // 50% more incoming agony.
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outgoing_melee_damage_percent = 0.4 // 60% less melee damage.
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outgoing_melee_damage_percent = 0.5 // 50% less melee damage.
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disable_duration_percent = 2 // 100% longer stuns.
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evasion = -50 // 50% easier to hit.
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accuracy = -66 // 66% less accurate.
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accuracy_dispersion = 30 // 30% less precise.
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evasion = -40 // 40% easier to hit.
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accuracy = -50 // 50% less accurate.
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accuracy_dispersion = 20 // 20% less precise.
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/datum/modifier/faux_resleeving_sickness
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name = "resleeving sickness"
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