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Merge pull request #715 from CHOMPStationBot/upstream-merge-9233
[MIRROR] [MIRROR] Makes the recipe dump take coatings into account
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@@ -34,6 +34,7 @@
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"Catalysts" = list(),
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"Fruit" = R.fruit,
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"Ingredients" = R.items,
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"Coating" = R.coating,
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"Appliance" = R.appliance,
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"Image" = result_icon
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)
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@@ -57,8 +58,11 @@
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//Items needs further processing into human-readability.
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for(var/Rp in food_recipes)
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var/working_ing_list = list()
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food_recipes[Rp]["has_coatable_items"] = FALSE
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for(var/I in food_recipes[Rp]["Ingredients"])
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var/atom/ing = new I()
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if(istype(ing, /obj/item/weapon/reagent_containers/food/snacks)) // only subtypes of this have a coating variable and are checked for it (fruit are a subtype of this, so there's a check for them too later)
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food_recipes[Rp]["has_coatable_items"] = TRUE
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//So now we add something like "Bread" = 3
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if(ing.name in working_ing_list)
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@@ -67,6 +71,8 @@
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else
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working_ing_list[ing.name] = 1
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if(LAZYLEN(food_recipes[Rp]["Fruit"]))
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food_recipes[Rp]["has_coatable_items"] = TRUE
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food_recipes[Rp]["Ingredients"] = working_ing_list
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//Reagents can be resolved to nicer names as well
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@@ -195,6 +201,20 @@
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if(pretty_ing != "")
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html += "<li><b>Ingredients:</b> [pretty_ing]</li>"
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//Coating
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if(!food_recipes[Rp]["has_coatable_items"])
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html += "<span class = \"coating coating_not_applicable\"><li><b>Coating:</b> N/A, no coatable items</li></span>"
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// css can be used to style or hide these depending on the class. This has two classes
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// coating and coating_not_applicable, which can each have styles applied.
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else if(food_recipes[Rp]["Coating"] == -1)
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html += "<span class = \"coating coating_any_coating\"><li><b>Coating:</b> Optionally, any coating</li></span>"
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else if(isnull(food_recipes[Rp]["Coating"]))
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html += "<span class = \"coating coating_uncoated\"><li><b>Coating:</b> Must be uncoated</li></span>"
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else
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var/coatingtype = food_recipes[Rp]["Coating"]
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var/datum/reagent/coating = new coatingtype()
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html += "<span class = \"coating coating_specific_coating\"><li><b>Coating:</b> [coating.name]</li></span>"
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//For each fruit
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var/pretty_fru = ""
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count = 0
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