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Merge pull request #8984 from VOREStation/upstream-merge-7620
[MIRROR] Increase a bunch of mobs MELEE AP power.
This commit is contained in:
@@ -28,6 +28,7 @@
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melee_damage_lower = 10
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melee_damage_lower = 10
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melee_damage_upper = 25
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melee_damage_upper = 25
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attack_armor_pen = 15
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heat_resist = 0.75
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heat_resist = 0.75
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cold_resist = -0.50
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cold_resist = -0.50
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@@ -109,7 +109,8 @@
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icon_rest = "poly-held"
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icon_rest = "poly-held"
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icon_dead = "poly-dead"
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icon_dead = "poly-dead"
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tt_desc = "E Ara macao"
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tt_desc = "E Ara macao"
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//my_headset = /obj/item/device/radio/headset/headset_eng //VOREStation Removal
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attack_armor_pen = 20 //HE HAS THE B E A K
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my_headset = /obj/item/device/radio/headset/headset_eng
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say_list_type = /datum/say_list/bird/poly
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say_list_type = /datum/say_list/bird/poly
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// Best Bird with best headset.
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// Best Bird with best headset.
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@@ -22,6 +22,7 @@
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harm_intent_damage = 5
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harm_intent_damage = 5
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melee_damage_lower = 25
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melee_damage_lower = 25
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melee_damage_upper = 25
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melee_damage_upper = 25
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attack_armor_pen = 15 //It's a freaking alien.
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attack_sharp = TRUE
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attack_sharp = TRUE
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attack_edge = TRUE
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attack_edge = TRUE
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@@ -24,6 +24,7 @@
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harm_intent_damage = 5
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harm_intent_damage = 5
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melee_damage_lower = 15 //Tac Knife damage
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melee_damage_lower = 15 //Tac Knife damage
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melee_damage_upper = 15
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melee_damage_upper = 15
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attack_armor_pen = 20
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attack_sharp = 1
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attack_sharp = 1
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attack_edge = 1
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attack_edge = 1
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attacktext = list("slashed", "stabbed")
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attacktext = list("slashed", "stabbed")
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@@ -15,7 +15,7 @@
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harm_intent_damage = 5
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harm_intent_damage = 5
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melee_damage_lower = 30
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melee_damage_lower = 30
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melee_damage_upper = 30
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melee_damage_upper = 30
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attack_armor_pen = 50
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attack_armor_pen = 30
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attack_sharp = 1
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attack_sharp = 1
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attack_edge = 1
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attack_edge = 1
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@@ -14,6 +14,7 @@
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response_harm = "hits"
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response_harm = "hits"
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harm_intent_damage = 5
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harm_intent_damage = 5
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attack_armor_pen = 15
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melee_damage_lower = 15
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melee_damage_lower = 15
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melee_damage_upper = 15
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melee_damage_upper = 15
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attacktext = list("punched")
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attacktext = list("punched")
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@@ -18,6 +18,7 @@
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melee_damage_lower = 30 // It has a built in esword.
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melee_damage_lower = 30 // It has a built in esword.
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melee_damage_upper = 30
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melee_damage_upper = 30
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attack_armor_pen = 20
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attack_sound = 'sound/weapons/blade1.ogg'
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attack_sound = 'sound/weapons/blade1.ogg'
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attacktext = list("slashed")
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attacktext = list("slashed")
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melee_attack_delay = 0.5 SECONDS // Even has custom attack animations.
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melee_attack_delay = 0.5 SECONDS // Even has custom attack animations.
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@@ -46,6 +46,7 @@
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health = 1 LASERS_TO_KILL
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health = 1 LASERS_TO_KILL
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melee_damage_lower = 8
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melee_damage_lower = 8
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melee_damage_upper = 8
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melee_damage_upper = 8
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attack_armor_pen = 5
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/datum/ai_holder/simple_mob/hivebot
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/datum/ai_holder/simple_mob/hivebot
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pointblank = TRUE
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pointblank = TRUE
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@@ -87,3 +87,9 @@
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if(istype(L, /mob/living/simple_mob/mechanical/ward/monitor/crew)) // Also ignore friendly monitor wards
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if(istype(L, /mob/living/simple_mob/mechanical/ward/monitor/crew)) // Also ignore friendly monitor wards
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return TRUE
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return TRUE
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return L.assess_perp(src, FALSE, FALSE, TRUE, FALSE) <= 3
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return L.assess_perp(src, FALSE, FALSE, TRUE, FALSE) <= 3
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// Variant that has high armor pen. Slightly slower attack speed and movement. Meant to be dispersed in groups with other ones
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/mob/living/simple_mob/mechanical/viscerator/piercing.
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attack_armor_pen = 20
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base_attack_cooldown = 10 // One attack a second or so.
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movement_cooldown = 0.5
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