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Engineering area tweaks
- Added a few Engineering areas, and moved one from the Rust files - Made the "Engineering Storage" area overlay sprite transparent
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@@ -21,10 +21,6 @@
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electrical_storage
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name = "\improper Electrical storage"
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engine_monitoring
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name = "\improper Electrical storage"
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icon_state = "engine_monitoring"
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reactor_core
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name = "\improper Reactor Core"
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//icon_state = "engine_core"
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@@ -922,16 +922,28 @@ var/list/ghostteleportlocs = list()
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/area/engine
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engine_smes
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name = "\improper Engineering SMES"
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name = "Engineering SMES"
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icon_state = "engine_smes"
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requires_power = 0//This area only covers the batteries and they deal with their own power
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// requires_power = 0//This area only covers the batteries and they deal with their own power
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engine_room
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name = "\improper Engine Room"
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icon_state = "engine"
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engine_airlock
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name = "\improper Engine Room Airlock"
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icon_state = "engine"
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engine_monitoring
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name = "\improper Engine Monitoring Room"
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icon_state = "engine_monitoring"
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engineering
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name = "Engineering"
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icon_state = "engine_smes"
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break_room
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name = "\improper Engineering Foyer"
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name = "Engineering Foyer"
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icon_state = "engine"
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chiefs_office
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Binary file not shown.
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Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
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