[MIRROR] Some more suit fixes (#12084)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-12-09 17:49:25 -05:00
committed by GitHub
co-authored by Cameron Lennox
parent d31a473855
commit 0fceaa8480
6 changed files with 2 additions and 49 deletions
@@ -7,7 +7,6 @@
slowdown = 0.5
siemens_coefficient = 0.5
species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX,SPECIES_TESHARI,SPECIES_ALTEVIAN) //this thing can autoadapt
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
w_class = ITEMSIZE_NORMAL //the mark vii packs itself down when not in use, thanks future-materials
breach_threshold = 16 //Extra Thicc
+2 -4
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@@ -69,12 +69,10 @@
icon_state = "ge_armorcent"
/obj/item/clothing/suit/storage/vest/wardencoat/alt2
icon = 'icons/inventory/suit/item.dmi'
icon_override = 'icons/inventory/suit/mob.dmi'
icon_state = "warden_jacket_old"
/obj/item/clothing/suit/storage/vest/hoscoat/jensen/alt
icon = 'icons/inventory/suit/item.dmi'
icon_override = 'icons/inventory/suit/mob.dmi'
icon_state = "hostrench_old"
// Armor Versions Here
/obj/item/clothing/suit/armor/combat/crusader
-14
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@@ -5,8 +5,6 @@
/obj/item/clothing/suit/storage/hooded/techpriest
name = "tech priest robe"
desc = "Praise be to the Omnissiah."
icon = 'icons/inventory/suit/item.dmi'
icon_override = 'icons/inventory/suit/mob.dmi'
icon_state = "techpriest"
hoodtype = /obj/item/clothing/head/hood/techpriest
armor = list(melee = 20, bullet = 10, laser = 10, energy = 10, bomb = 25, bio = 50, rad = 25)
@@ -91,8 +89,6 @@
/obj/item/clothing/suit/storage/hooded/wintercoat/talon
name = "Talon winter coat"
desc = "A cozy winter coat, covered in thick fur and baring the colors of ITV Talon."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "taloncoat"
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
hoodtype = /obj/item/clothing/head/hood/winter/talon
@@ -108,8 +104,6 @@
/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog //Belly filler uniform :^).
name = "hotdog costume"
desc = "A giant hotdog costume, comes with authentic artificial hotdog scent."
icon = 'icons/inventory/suit/item.dmi'
icon_override = 'icons/inventory/suit/mob.dmi'
icon_state = "hotdog"
item_state_slots = list(slot_r_hand_str = "hotdog", slot_l_hand_str = "hotdog")
hoodtype = /obj/item/clothing/head/hood_vr/hotdog_hood
@@ -117,8 +111,6 @@
/obj/item/clothing/suit/storage/hooded/foodcostume/turnip //Honey wake up, new vorny jail uniform just dropped.
name = "turnip costume"
desc = "A giant turnip costume, extra padding helps the wearer stand in the same spot for hours."
icon = 'icons/inventory/suit/item.dmi'
icon_override = 'icons/inventory/suit/mob.dmi'
icon_state = "turnip"
item_state_slots = list(slot_r_hand_str = "turnip", slot_l_hand_str = "turnip")
hoodtype = /obj/item/clothing/head/hood_vr/turnip_hood
@@ -128,8 +120,6 @@
/obj/item/clothing/suit/storage/hooded/hoodie
name = "hoodie"
desc = "A warm jacket, now featuring a hood!"
icon = 'icons/inventory/suit/item.dmi'
icon_override = 'icons/inventory/suit/mob.dmi'
icon_state = "hoodie_plain"
item_state_slots = list(slot_r_hand_str = "grey_hoodie", slot_l_hand_str = "grey_hoodie")
body_parts_covered = CHEST|ARMS|LEGS
@@ -168,8 +158,6 @@
/obj/item/clothing/suit/storage/hooded/wintercoat/centcom
name = "centcom winter coat"
desc = "A cozy winter coat, covered in green fur and the colors of CentCom. Armored for extra protection."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "coatcentcom"
armor = list(melee = 40, bullet = 45, laser = 45, energy = 35, bomb = 40, bio = 25, rad = 25, fire = 35, acid = 50) //there is no cc armor here to base it off so, here's the values from the original cc coat
hoodtype = /obj/item/clothing/head/hood/winter/centcom
@@ -182,8 +170,6 @@
/obj/item/clothing/suit/storage/hooded/toggle/colorable
name = "hoodie"
desc = "A rather plain hoodie. If you can't find it in your closet, chances are your significant other is borrowing it."
icon = 'icons/inventory/suit/item.dmi'
icon_override = 'icons/inventory/suit/mob.dmi'
icon_state = "choodie"
hoodtype = /obj/item/clothing/head/hood/toggleable/colorable
open = FALSE
-9
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@@ -2,27 +2,18 @@
/obj/item/clothing/suit/storage/cargo
name = "cargo jacket"
desc = "A jacket typically assigned to cargo technicians when it's chilly in cargonia."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "cargo_jacket"
// QM Coat
/obj/item/clothing/suit/storage/qm
name = "\improper QM coat"
desc = "A coat typically assigned to quartermasters when it's chilly in cargonia."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "qm_coat"
//Atmos-coloured hazard vest
/obj/item/clothing/suit/storage/hazardvest/atmos
name = "light blue hazard vest"
desc = "A high-visibility vest used in work zones. This one is in the colors of atmospherics!"
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "hazard_a"
item_state = "hazard_a"
item_icons = list(
@@ -4,16 +4,12 @@
/obj/item/clothing/suit/chiton
name = "chiton"
desc = "A traditional piece of clothing from Greece."
icon = 'icons/inventory/suit/item.dmi'
icon_state = "chiton"
icon_override = 'icons/inventory/suit/mob.dmi'
/obj/item/clothing/suit/oversize
name = "oversized t-shirt"
desc = "This ain't your daddy's shirt! Well, it might be..."
icon = 'icons/inventory/suit/item.dmi'
icon_state = "oversize"
icon_override = 'icons/inventory/suit/mob.dmi'
//HERE BE TAUR RELATED CLOTHES
@@ -96,17 +92,11 @@
/obj/item/clothing/suit/storage/det_trench/alt
name = "sleek modern coat"
desc = "A sleek overcoat made of neo-laminated fabric. Has a reasonably sized pocket on the inside."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "cyberpunksleek"
/obj/item/clothing/suit/storage/det_trench/alt2
name = "sleek modern coat (long)"
desc = "A sleek long overcoat made of neo-laminated fabric. Has a reasonably sized pocket on the inside."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "cyberpunksleek_long"
/obj/item/clothing/suit/storage/det_trench/alt/black
@@ -119,8 +109,6 @@
/obj/item/clothing/suit/storage/toggle/hoodie/talon
name = "Talon hoodie"
desc = "A warm, blue sweatshirt bearing ITV Talon markings."
icon = 'icons/inventory/suit/item.dmi'
icon_override = 'icons/inventory/suit/mob.dmi'
icon_state = "talonhoodie"
item_state_slots = list(slot_r_hand_str = "suit_blue", slot_l_hand_str = "suit_blue")
@@ -128,18 +116,12 @@
/obj/item/clothing/suit/storage/bladerunner
name = "leather coat"
desc = "An old leather coat. Has probably seen things you wouldn't believe."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "bladerunner_coat"
// Cyberpunk 'orange' vest
/obj/item/clothing/suit/cyberpunk
name = "cyberpunk vest"
desc = "A red vest with golden streaks. It's made out of tough materials, and can protect fairly well against bullets. Wake the fuck up, Samurai."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "cyberpunk"
armor = list("melee" = 10, "bullet" = 20, "laser" = 10, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0)
@@ -158,8 +158,6 @@
/obj/item/clothing/suit/storage/vest/hoscoat/russofurcoat
name = "long fur coat"
desc = "A sophisticated long coat made of fur."
icon = 'icons/inventory/suit/mob.dmi'
icon_state = "russofurcoat"
default_worn_icon = 'icons/inventory/suit/mob.dmi'
@@ -1104,7 +1102,6 @@ Departamental Swimsuits, for general use
/obj/item/clothing/suit/storage/trek/ds9
name = "Padded Overcoat"
desc = "The overcoat worn by all officers of the 2380s."
icon = 'icons/inventory/suit/item.dmi'
default_worn_icon = 'icons/inventory/suit/mob.dmi'
icon_state = "trek_ds9_coat"
body_parts_covered = CHEST|ARMS