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[MIRROR] Some more suit fixes (#12084)
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
co-authored by
Cameron Lennox
parent
d31a473855
commit
0fceaa8480
@@ -7,7 +7,6 @@
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slowdown = 0.5
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siemens_coefficient = 0.5
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species_restricted = list("exclude",SPECIES_DIONA,SPECIES_VOX,SPECIES_TESHARI,SPECIES_ALTEVIAN) //this thing can autoadapt
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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w_class = ITEMSIZE_NORMAL //the mark vii packs itself down when not in use, thanks future-materials
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breach_threshold = 16 //Extra Thicc
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@@ -69,12 +69,10 @@
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icon_state = "ge_armorcent"
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/obj/item/clothing/suit/storage/vest/wardencoat/alt2
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icon = 'icons/inventory/suit/item.dmi'
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icon_override = 'icons/inventory/suit/mob.dmi'
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icon_state = "warden_jacket_old"
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/obj/item/clothing/suit/storage/vest/hoscoat/jensen/alt
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icon = 'icons/inventory/suit/item.dmi'
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icon_override = 'icons/inventory/suit/mob.dmi'
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icon_state = "hostrench_old"
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// Armor Versions Here
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/obj/item/clothing/suit/armor/combat/crusader
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@@ -5,8 +5,6 @@
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/obj/item/clothing/suit/storage/hooded/techpriest
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name = "tech priest robe"
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desc = "Praise be to the Omnissiah."
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icon = 'icons/inventory/suit/item.dmi'
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icon_override = 'icons/inventory/suit/mob.dmi'
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icon_state = "techpriest"
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hoodtype = /obj/item/clothing/head/hood/techpriest
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armor = list(melee = 20, bullet = 10, laser = 10, energy = 10, bomb = 25, bio = 50, rad = 25)
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@@ -91,8 +89,6 @@
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/obj/item/clothing/suit/storage/hooded/wintercoat/talon
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name = "Talon winter coat"
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desc = "A cozy winter coat, covered in thick fur and baring the colors of ITV Talon."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "taloncoat"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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hoodtype = /obj/item/clothing/head/hood/winter/talon
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@@ -108,8 +104,6 @@
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/obj/item/clothing/suit/storage/hooded/foodcostume/hotdog //Belly filler uniform :^).
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name = "hotdog costume"
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desc = "A giant hotdog costume, comes with authentic artificial hotdog scent."
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icon = 'icons/inventory/suit/item.dmi'
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icon_override = 'icons/inventory/suit/mob.dmi'
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icon_state = "hotdog"
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item_state_slots = list(slot_r_hand_str = "hotdog", slot_l_hand_str = "hotdog")
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hoodtype = /obj/item/clothing/head/hood_vr/hotdog_hood
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@@ -117,8 +111,6 @@
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/obj/item/clothing/suit/storage/hooded/foodcostume/turnip //Honey wake up, new vorny jail uniform just dropped.
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name = "turnip costume"
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desc = "A giant turnip costume, extra padding helps the wearer stand in the same spot for hours."
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icon = 'icons/inventory/suit/item.dmi'
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icon_override = 'icons/inventory/suit/mob.dmi'
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icon_state = "turnip"
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item_state_slots = list(slot_r_hand_str = "turnip", slot_l_hand_str = "turnip")
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hoodtype = /obj/item/clothing/head/hood_vr/turnip_hood
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@@ -128,8 +120,6 @@
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/obj/item/clothing/suit/storage/hooded/hoodie
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name = "hoodie"
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desc = "A warm jacket, now featuring a hood!"
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icon = 'icons/inventory/suit/item.dmi'
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icon_override = 'icons/inventory/suit/mob.dmi'
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icon_state = "hoodie_plain"
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item_state_slots = list(slot_r_hand_str = "grey_hoodie", slot_l_hand_str = "grey_hoodie")
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body_parts_covered = CHEST|ARMS|LEGS
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@@ -168,8 +158,6 @@
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/obj/item/clothing/suit/storage/hooded/wintercoat/centcom
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name = "centcom winter coat"
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desc = "A cozy winter coat, covered in green fur and the colors of CentCom. Armored for extra protection."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "coatcentcom"
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armor = list(melee = 40, bullet = 45, laser = 45, energy = 35, bomb = 40, bio = 25, rad = 25, fire = 35, acid = 50) //there is no cc armor here to base it off so, here's the values from the original cc coat
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hoodtype = /obj/item/clothing/head/hood/winter/centcom
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@@ -182,8 +170,6 @@
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/obj/item/clothing/suit/storage/hooded/toggle/colorable
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name = "hoodie"
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desc = "A rather plain hoodie. If you can't find it in your closet, chances are your significant other is borrowing it."
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icon = 'icons/inventory/suit/item.dmi'
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icon_override = 'icons/inventory/suit/mob.dmi'
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icon_state = "choodie"
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hoodtype = /obj/item/clothing/head/hood/toggleable/colorable
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open = FALSE
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@@ -2,27 +2,18 @@
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/obj/item/clothing/suit/storage/cargo
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name = "cargo jacket"
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desc = "A jacket typically assigned to cargo technicians when it's chilly in cargonia."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "cargo_jacket"
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// QM Coat
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/obj/item/clothing/suit/storage/qm
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name = "\improper QM coat"
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desc = "A coat typically assigned to quartermasters when it's chilly in cargonia."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "qm_coat"
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//Atmos-coloured hazard vest
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/obj/item/clothing/suit/storage/hazardvest/atmos
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name = "light blue hazard vest"
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desc = "A high-visibility vest used in work zones. This one is in the colors of atmospherics!"
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "hazard_a"
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item_state = "hazard_a"
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item_icons = list(
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@@ -4,16 +4,12 @@
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/obj/item/clothing/suit/chiton
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name = "chiton"
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desc = "A traditional piece of clothing from Greece."
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icon = 'icons/inventory/suit/item.dmi'
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icon_state = "chiton"
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icon_override = 'icons/inventory/suit/mob.dmi'
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/obj/item/clothing/suit/oversize
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name = "oversized t-shirt"
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desc = "This ain't your daddy's shirt! Well, it might be..."
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icon = 'icons/inventory/suit/item.dmi'
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icon_state = "oversize"
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icon_override = 'icons/inventory/suit/mob.dmi'
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//HERE BE TAUR RELATED CLOTHES
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@@ -96,17 +92,11 @@
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/obj/item/clothing/suit/storage/det_trench/alt
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name = "sleek modern coat"
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desc = "A sleek overcoat made of neo-laminated fabric. Has a reasonably sized pocket on the inside."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "cyberpunksleek"
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/obj/item/clothing/suit/storage/det_trench/alt2
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name = "sleek modern coat (long)"
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desc = "A sleek long overcoat made of neo-laminated fabric. Has a reasonably sized pocket on the inside."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "cyberpunksleek_long"
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/obj/item/clothing/suit/storage/det_trench/alt/black
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@@ -119,8 +109,6 @@
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/obj/item/clothing/suit/storage/toggle/hoodie/talon
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name = "Talon hoodie"
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desc = "A warm, blue sweatshirt bearing ITV Talon markings."
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icon = 'icons/inventory/suit/item.dmi'
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icon_override = 'icons/inventory/suit/mob.dmi'
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icon_state = "talonhoodie"
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item_state_slots = list(slot_r_hand_str = "suit_blue", slot_l_hand_str = "suit_blue")
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@@ -128,18 +116,12 @@
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/obj/item/clothing/suit/storage/bladerunner
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name = "leather coat"
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desc = "An old leather coat. Has probably seen things you wouldn't believe."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "bladerunner_coat"
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// Cyberpunk 'orange' vest
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/obj/item/clothing/suit/cyberpunk
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name = "cyberpunk vest"
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desc = "A red vest with golden streaks. It's made out of tough materials, and can protect fairly well against bullets. Wake the fuck up, Samurai."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "cyberpunk"
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armor = list("melee" = 10, "bullet" = 20, "laser" = 10, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0)
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@@ -158,8 +158,6 @@
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/obj/item/clothing/suit/storage/vest/hoscoat/russofurcoat
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name = "long fur coat"
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desc = "A sophisticated long coat made of fur."
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icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "russofurcoat"
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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@@ -1104,7 +1102,6 @@ Departamental Swimsuits, for general use
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/obj/item/clothing/suit/storage/trek/ds9
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name = "Padded Overcoat"
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desc = "The overcoat worn by all officers of the 2380s."
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icon = 'icons/inventory/suit/item.dmi'
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default_worn_icon = 'icons/inventory/suit/mob.dmi'
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icon_state = "trek_ds9_coat"
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body_parts_covered = CHEST|ARMS
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