Merge pull request #9103 from ShadowLarkens/nanomaps_github_action

Nanomaps GitHub action & TGUI Improvements
This commit is contained in:
Novacat
2020-09-26 16:58:02 -04:00
committed by GitHub
27 changed files with 290 additions and 239 deletions

35
.github/workflows/render_nanomaps.yml vendored Normal file
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@@ -0,0 +1,35 @@
# GitHub action to autorender nanomaps outside the game
# This kills off the awful verb we have that takes a full 50 seconds and hangs the whole server
# The file names and locations are VERY important here
# DO NOT EDIT THIS UNLESS YOU KNOW WHAT YOU ARE DOING
# -aa
name: 'Render Nanomaps'
on:
push:
branches: master
paths:
- 'maps/**'
jobs:
generate_maps:
name: 'Generate NanoMaps'
runs-on: ubuntu-18.04
steps:
- name: 'Update Branch'
uses: actions/checkout@v2
with:
fetch-depth: 1
- name: 'Generate Maps'
run: './tools/github-actions/nanomap-renderer-invoker.sh'
- name: 'Commit Maps'
run: |
git config --local user.email "action@github.com"
git config --local user.name "NanoMap Generation"
git pull origin master
git commit -m "NanoMap Auto-Update (`date`)" -a || true
- name: 'Push Maps'
uses: ad-m/github-push-action@master
with:
github_token: ${{ secrets.GITHUB_TOKEN }}

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@@ -8,6 +8,8 @@ Going to make a Pull Request? Make sure you read the [CONTRIBUTING.md](.github/C
VOREStation is a fork of the Polaris code branch, itself a fork of the Baystation12 code branch, for the game Space Station 13.
![Render Nanomaps](https://github.com/VOREStation/VOREStation/workflows/Render%20Nanomaps/badge.svg)
---
### LICENSE

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@@ -38,9 +38,10 @@ var/global/datum/repository/crew/crew_repository = new()
crewmemberData["assignment"] = H.get_assignment(if_no_id="Unknown", if_no_job="No Job")
if(C.sensor_mode >= SUIT_SENSOR_BINARY)
crewmemberData["dead"] = H.stat > UNCONSCIOUS
crewmemberData["dead"] = H.stat == DEAD
if(C.sensor_mode >= SUIT_SENSOR_VITAL)
crewmemberData["stat"] = H.stat
crewmemberData["oxy"] = round(H.getOxyLoss(), 1)
crewmemberData["tox"] = round(H.getToxLoss(), 1)
crewmemberData["fire"] = round(H.getFireLoss(), 1)

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@@ -181,7 +181,6 @@ var/list/admin_verbs_server = list(
/datum/admins/proc/toggle_space_ninja,
/client/proc/toggle_random_events,
/client/proc/check_customitem_activity,
/client/proc/nanomapgen_DumpImage,
/client/proc/modify_server_news,
/client/proc/recipe_dump,
/client/proc/panicbunker,

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@@ -490,16 +490,14 @@
// It REALLY doesnt matter too much if these arent up to date
// They are relatively big
assets = list(
"southern_cross_nanomap_z1.png" = 'icons/_nanomaps/southern_cross_nanomap_z1.png',
"southern_cross_nanomap_z10.png" = 'icons/_nanomaps/southern_cross_nanomap_z10.png',
"southern_cross_nanomap_z2.png" = 'icons/_nanomaps/southern_cross_nanomap_z2.png',
"southern_cross_nanomap_z3.png" = 'icons/_nanomaps/southern_cross_nanomap_z3.png',
"southern_cross_nanomap_z5.png" = 'icons/_nanomaps/southern_cross_nanomap_z5.png',
"southern_cross_nanomap_z6.png" = 'icons/_nanomaps/southern_cross_nanomap_z6.png',
// VOREStation Edit: We don't need Southern Cross
// "southern_cross_nanomap_z1.png" = 'icons/_nanomaps/southern_cross_nanomap_z1.png',
// "southern_cross_nanomap_z10.png" = 'icons/_nanomaps/southern_cross_nanomap_z10.png',
// "southern_cross_nanomap_z2.png" = 'icons/_nanomaps/southern_cross_nanomap_z2.png',
// "southern_cross_nanomap_z3.png" = 'icons/_nanomaps/southern_cross_nanomap_z3.png',
// "southern_cross_nanomap_z5.png" = 'icons/_nanomaps/southern_cross_nanomap_z5.png',
// "southern_cross_nanomap_z6.png" = 'icons/_nanomaps/southern_cross_nanomap_z6.png',
"tether_nanomap_z1.png" = 'icons/_nanomaps/tether_nanomap_z1.png',
"tether_nanomap_z10.png" = 'icons/_nanomaps/tether_nanomap_z10.png',
"tether_nanomap_z13.png" = 'icons/_nanomaps/tether_nanomap_z13.png',
"tether_nanomap_z14.png" = 'icons/_nanomaps/tether_nanomap_z14.png',
"tether_nanomap_z2.png" = 'icons/_nanomaps/tether_nanomap_z2.png',
"tether_nanomap_z3.png" = 'icons/_nanomaps/tether_nanomap_z3.png',
"tether_nanomap_z4.png" = 'icons/_nanomaps/tether_nanomap_z4.png',
@@ -508,4 +506,8 @@
"tether_nanomap_z7.png" = 'icons/_nanomaps/tether_nanomap_z7.png',
"tether_nanomap_z8.png" = 'icons/_nanomaps/tether_nanomap_z8.png',
"tether_nanomap_z9.png" = 'icons/_nanomaps/tether_nanomap_z9.png',
"tether_nanomap_z10.png" = 'icons/_nanomaps/tether_nanomap_z10.png',
"tether_nanomap_z13.png" = 'icons/_nanomaps/tether_nanomap_z13.png',
"tether_nanomap_z14.png" = 'icons/_nanomaps/tether_nanomap_z14.png',
// VOREStation Edit End
)

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@@ -1,92 +0,0 @@
// This file is a modified version of https://raw2.github.com/Baystation12/OldCode-BS12/master/code/TakePicture.dm
#define NANOMAP_ICON_SIZE 4
#define NANOMAP_MAX_ICON_DIMENSION 1200
#define NANOMAP_TILES_PER_IMAGE (NANOMAP_MAX_ICON_DIMENSION / NANOMAP_ICON_SIZE)
#define NANOMAP_TERMINALERR 5
#define NANOMAP_INPROGRESS 2
#define NANOMAP_BADOUTPUT 2
#define NANOMAP_SUCCESS 1
#define NANOMAP_WATCHDOGSUCCESS 4
#define NANOMAP_WATCHDOGTERMINATE 3
//Call these procs to dump your world to a series of image files (!!)
//NOTE: Does not explicitly support non 32x32 icons or stuff with large pixel_* values, so don't blame me if it doesn't work perfectly
/client/proc/nanomapgen_DumpImage()
set name = "Generate NanoUI Map"
set category = "Server"
if(holder)
nanomapgen_DumpTile(1, 1, text2num(input(usr,"Enter the Z level to generate")))
/client/proc/nanomapgen_DumpTile(var/startX = 1, var/startY = 1, var/currentZ = 1, var/endX = -1, var/endY = -1)
if (endX < 0 || endX > world.maxx)
endX = world.maxx
if (endY < 0 || endY > world.maxy)
endY = world.maxy
if (currentZ < 0 || currentZ > world.maxz)
to_chat(usr, "NanoMapGen: <B>ERROR: currentZ ([currentZ]) must be between 1 and [world.maxz]</B>")
sleep(3)
return NANOMAP_TERMINALERR
if (startX > endX)
to_chat(usr, "NanoMapGen: <B>ERROR: startX ([startX]) cannot be greater than endX ([endX])</B>")
sleep(3)
return NANOMAP_TERMINALERR
if (startY > endX)
to_chat(usr, "NanoMapGen: <B>ERROR: startY ([startY]) cannot be greater than endY ([endY])</B>")
sleep(3)
return NANOMAP_TERMINALERR
var/icon/Tile = icon('icons/_nanomaps/mapbase1200.png')
if (Tile.Width() != NANOMAP_MAX_ICON_DIMENSION || Tile.Height() != NANOMAP_MAX_ICON_DIMENSION)
to_world_log("NanoMapGen: <B>ERROR: BASE IMAGE DIMENSIONS ARE NOT [NANOMAP_MAX_ICON_DIMENSION]x[NANOMAP_MAX_ICON_DIMENSION]</B>")
sleep(3)
return NANOMAP_TERMINALERR
Tile.Scale((endX - startX + 1) * NANOMAP_ICON_SIZE, (endY - startY + 1) * NANOMAP_ICON_SIZE) // VOREStation Edit - Scale image to actual size mapped.
to_world_log("NanoMapGen: <B>GENERATE MAP ([startX],[startY],[currentZ]) to ([endX],[endY],[currentZ])</B>")
to_chat(usr, "NanoMapGen: <B>GENERATE MAP ([startX],[startY],[currentZ]) to ([endX],[endY],[currentZ])</B>")
var/count = 0;
for(var/WorldX = startX, WorldX <= endX, WorldX++)
for(var/WorldY = startY, WorldY <= endY, WorldY++)
var/atom/Turf = locate(WorldX, WorldY, currentZ)
var/icon/TurfIcon = new(Turf.icon, Turf.icon_state)
TurfIcon.Scale(NANOMAP_ICON_SIZE, NANOMAP_ICON_SIZE)
Tile.Blend(TurfIcon, ICON_OVERLAY, ((WorldX - 1) * NANOMAP_ICON_SIZE), ((WorldY - 1) * NANOMAP_ICON_SIZE))
count++
if (count % 8000 == 0)
to_world_log("NanoMapGen: <B>[count] tiles done</B>")
sleep(1)
var/mapFilename = "nanomap_z[currentZ]-new.png"
to_world_log("NanoMapGen: <B>sending [mapFilename] to client</B>")
usr << browse(Tile, "window=picture;file=[mapFilename];display=0")
to_world_log("NanoMapGen: <B>Done.</B>")
to_chat(usr, "NanoMapGen: <B>Done. File [mapFilename] uploaded to your cache.</B>")
if (Tile.Width() != NANOMAP_MAX_ICON_DIMENSION || Tile.Height() != NANOMAP_MAX_ICON_DIMENSION)
return NANOMAP_BADOUTPUT
return NANOMAP_SUCCESS

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@@ -1,38 +1,44 @@
import { Box, Icon, Tooltip } from '.';
import { Component } from 'inferno';
import { Box, Button, Icon, Tooltip, LabeledList, Slider } from '.';
import { useBackend } from "../backend";
import { resolveAsset } from '../assets';
import { logger } from '../logging';
const pauseEvent = e => {
if (e.stopPropagation) { e.stopPropagation(); }
if (e.preventDefault) { e.preventDefault(); }
e.cancelBubble = true;
e.returnValue = false;
return false;
};
export class NanoMap extends Component {
constructor(props) {
super(props);
// Auto center based on window size
const Xcenter = (window.innerWidth / 2) - 256;
const Ycenter = (window.innerHeight / 2) - 256;
this.state = {
offsetX: 0,
offsetY: 0,
offsetX: Xcenter,
offsetY: Ycenter,
transform: 'none',
dragging: false,
originX: null,
originY: null,
zoom: 1,
};
// Dragging
this.handleDragStart = e => {
document.body.style['pointer-events'] = 'none';
this.ref = e.target;
this.setState({
dragging: false,
originX: e.screenX,
originY: e.screenY,
});
this.timer = setTimeout(() => {
this.setState({
dragging: true,
});
}, 250);
document.addEventListener('mousemove', this.handleDragMove);
document.addEventListener('mouseup', this.handleDragEnd);
pauseEvent(e);
};
this.handleDragMove = e => {
@@ -41,8 +47,8 @@ export class NanoMap extends Component {
const newOffsetX = e.screenX - state.originX;
const newOffsetY = e.screenY - state.originY;
if (prevState.dragging) {
state.offsetX += (newOffsetX / this.props.zoom);
state.offsetY += (newOffsetY / this.props.zoom);
state.offsetX += newOffsetX;
state.offsetY += newOffsetY;
state.originX = e.screenX;
state.originY = e.screenY;
} else {
@@ -50,11 +56,10 @@ export class NanoMap extends Component {
}
return state;
});
pauseEvent(e);
};
this.handleDragEnd = e => {
document.body.style['pointer-events'] = 'auto';
clearTimeout(this.timer);
this.setState({
dragging: false,
originX: null,
@@ -62,28 +67,54 @@ export class NanoMap extends Component {
});
document.removeEventListener('mousemove', this.handleDragMove);
document.removeEventListener('mouseup', this.handleDragEnd);
pauseEvent(e);
};
this.handleZoom = (_e, value) => {
this.setState(state => {
const newZoom = Math.min(Math.max(value, 1), 8);
let zoomDiff = (newZoom - state.zoom) * 1.5;
state.zoom = newZoom;
let newOffsetX = state.offsetX - 262 * zoomDiff;
if (newOffsetX < -500) { newOffsetX = -500; }
if (newOffsetX > 500) { newOffsetX = 500; }
let newOffsetY = state.offsetY - 256 * zoomDiff;
if (newOffsetY < -200) { newOffsetY = -200; }
if (newOffsetY > 200) { newOffsetY = 200; }
state.offsetX = newOffsetX;
state.offsetY = newOffsetY;
if (props.onZoom) {
props.onZoom(state.zoom);
}
return state;
});
};
}
render() {
const { config } = useBackend(this.context);
const { offsetX, offsetY } = this.state;
const { children, zoom, reset } = this.props;
const { dragging, offsetX, offsetY, zoom = 1 } = this.state;
const { children } = this.props;
let matrix
= `matrix(${zoom}, 0, 0, ${zoom}, ${offsetX * zoom}, ${offsetY * zoom})`;
const mapUrl = config.map + "_nanomap_z" + config.mapZLevel + ".png";
// (x * zoom), x Needs to be double the turf- map size. (for virgo, 140x140)
const mapSize = (280 * zoom) + 'px';
const newStyle = {
width: '560px',
height: '560px',
width: mapSize,
height: mapSize,
"margin-top": offsetY + "px",
"margin-left": offsetX + "px",
"overflow": "hidden",
"position": "relative",
"padding": "0px",
"background-image":
"url("+config.map+"_nanomap_z"+config.mapZLevel+".png)",
"background-image": "url(" + mapUrl + ")",
"background-size": "cover",
"background-repeat": "no-repeat",
"text-align": "center",
"transform": matrix,
"cursor": dragging ? "move" : "auto",
};
return (
@@ -96,6 +127,7 @@ export class NanoMap extends Component {
{children}
</Box>
</Box>
<NanoMapZoomer zoom={zoom} onZoom={this.handleZoom} />
</Box>
);
}
@@ -105,31 +137,73 @@ const NanoMapMarker = (props, context) => {
const {
x,
y,
zoom,
zoom = 1,
icon,
tooltip,
color,
onClick,
} = props;
const rx = (x * 4) - 5;
const ry = (y * 4) - 4;
const handleOnClick = e => {
pauseEvent(e);
onClick(e);
};
const rx = ((x * 2 * zoom) - zoom) - 3;
const ry = ((y * 2 * zoom) - zoom) - 3;
return (
<Box
position="absolute"
className="NanoMap__marker"
lineHeight="0"
bottom={ry + 'px'}
left={rx + 'px'}
onMouseDown={onClick} >
<Icon
name={icon}
color={color}
fontSize="4px"
/>
<Tooltip content={tooltip} scale={zoom} />
</Box>
<div>
<Box
position="absolute"
className="NanoMap__marker"
lineHeight="0"
bottom={ry + "px"}
left={rx + "px"}
onMouseDown={handleOnClick}>
<Icon
name={icon}
color={color}
fontSize="6px"
/>
<Tooltip content={tooltip} />
</Box>
</div>
);
};
NanoMap.Marker = NanoMapMarker;
const NanoMapZoomer = (props, context) => {
const { act, config, data } = useBackend(context);
return (
<Box className="NanoMap__zoomer">
<LabeledList>
<LabeledList.Item label="Zoom">
<Slider
minValue="1"
maxValue="8"
stepPixelSize="10"
format={v => v + "x"}
value={props.zoom}
onDrag={(e, v) => props.onZoom(e, v)}
/>
</LabeledList.Item>
<LabeledList.Item label="Z-Level">
{data.map_levels
.sort((a, b) => Number(a) - Number(b))
.map(level => (
<Button
key={level}
selected={~~level === ~~config.mapZLevel}
content={level}
onClick={() => {
act("setZLevel", { "mapZLevel": level });
}} />
))}
</LabeledList.Item>
</LabeledList>
</Box>
);
};
NanoMap.Zoomer = NanoMapZoomer;

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@@ -29,7 +29,7 @@ export const AtmosControlContent = (props, context) => {
// sortedAlarms = sortedAlarms.slice(1, 3);
const [tabIndex, setTabIndex] = useLocalState(context, 'tabIndex', 0);
const [mapZoom, setZoom] = useLocalState(context, 'mapZoom', 1);
const [zoom, setZoom] = useLocalState(context, 'zoom', 1);
let body;
// Alarms View
@@ -54,30 +54,8 @@ export const AtmosControlContent = (props, context) => {
// you MUST update styles/components/Tooltip.scss
// and change the @for scss to match.
body = (
<Box textAlign="center">
Zoom Level:
<NumberInput
animated
width="40px"
step={0.5}
stepPixelSize="5"
value={mapZoom}
minValue={1}
maxValue={8}
onChange={(e, value) => setZoom(value)} />
Z-Level:
{data.map_levels
.sort((a, b) => Number(a) - Number(b))
.map(level => (
<Button
key={level}
selected={~~level === ~~config.mapZLevel}
content={level}
onClick={() => {
act("setZLevel", { "mapZLevel": level });
}} />
))}
<NanoMap zoom={mapZoom}>
<Box height="526px" mb="0.5rem" overflow="hidden">
<NanoMap onZoom={v => setZoom(v)}>
{sortedAlarms
.filter(x =>
(~~x.z === ~~config.mapZLevel)
@@ -86,7 +64,7 @@ export const AtmosControlContent = (props, context) => {
key={cm.ref}
x={cm.x}
y={cm.y}
zoom={mapZoom}
zoom={zoom}
icon="bell"
tooltip={cm.name}
color={cm.danger ? 'red' : 'green'}

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@@ -3,9 +3,28 @@ import { flow } from 'common/fp';
import { useBackend, useLocalState } from "../backend";
import { Window } from "../layouts";
import { NanoMap, Box, Table, Button, Tabs, Icon, NumberInput } from "../components";
import { TableCell } from '../components/Table';
import { Fragment } from 'inferno';
const getStatText = cm => {
if (cm.dead) {
return "Deceased";
}
if (parseInt(cm.stat, 10) === 1) { // Unconscious
return "Unconscious";
}
return "Living";
};
const getStatColor = cm => {
if (cm.dead) {
return "red";
}
if (parseInt(cm.stat, 10) === 1) { // Unconscious
return "orange";
}
return "green";
};
export const CrewMonitor = () => {
return (
<Window
@@ -30,10 +49,8 @@ export const CrewMonitorContent = (props, context) => {
sortBy(cm => cm?.realZ),
])(data.crewmembers || []);
const [
mapZoom,
setZoom,
] = useLocalState(context, 'number', 1);
const [zoom, setZoom] = useLocalState(context, 'zoom', 1);
let body;
// Data view
if (tabIndex === 0) {
@@ -52,13 +69,13 @@ export const CrewMonitorContent = (props, context) => {
</Table.Row>
{crew.map(cm => (
<Table.Row key={cm.ref}>
<TableCell>
<Table.Cell>
{cm.name} ({cm.assignment})
</TableCell>
<TableCell>
</Table.Cell>
<Table.Cell>
<Box inline
color={cm.dead ? 'red' : 'green'}>
{cm.dead ? 'Deceased' : 'Living'}
color={getStatColor(cm)}>
{getStatText(cm)}
</Box>
{cm.sensor_type >= 2 ? (
<Box inline>
@@ -85,8 +102,8 @@ export const CrewMonitorContent = (props, context) => {
{')'}
</Box>
) : null}
</TableCell>
<TableCell>
</Table.Cell>
<Table.Cell>
{cm.sensor_type === 3 ? (
data.isAI ? (
<Button fluid
@@ -101,7 +118,7 @@ export const CrewMonitorContent = (props, context) => {
cm.area+" ("+cm.x+", "+cm.y+", "+cm.z+")"
)
) : "Not Available"}
</TableCell>
</Table.Cell>
</Table.Row>
))}
</Table>
@@ -110,48 +127,7 @@ export const CrewMonitorContent = (props, context) => {
// Please note, if you ever change the zoom values,
// you MUST update styles/components/Tooltip.scss
// and change the @for scss to match.
body = (
<Box textAlign="center">
Zoom Level:
<NumberInput
animated
width="40px"
step={0.5}
stepPixelSize="5"
value={mapZoom}
minValue={1}
maxValue={8}
onChange={(e, value) => setZoom(value)} />
Z-Level:
{data.map_levels
.sort((a, b) => Number(a) - Number(b))
.map(level => (
<Button
key={level}
selected={~~level === ~~config.mapZLevel}
content={level}
onClick={() => {
act("setZLevel", { "mapZLevel": level });
}} />
))}
<NanoMap zoom={mapZoom}>
{crew
.filter(x =>
(x.sensor_type === 3 && ~~x.realZ === ~~config.mapZLevel)
).map(cm => (
<NanoMap.Marker
key={cm.ref}
x={cm.x}
y={cm.y}
zoom={mapZoom}
icon="circle"
tooltip={cm.name}
color={cm.dead ? 'red' : 'green'}
/>
))}
</NanoMap>
</Box>
);
body = <CrewMonitorMapView />;
} else {
body = "ERROR";
}
@@ -178,3 +154,27 @@ export const CrewMonitorContent = (props, context) => {
</Fragment>
);
};
const CrewMonitorMapView = (props, context) => {
const { act, config, data } = useBackend(context);
const [zoom, setZoom] = useLocalState(context, 'zoom', 1);
return (
<Box height="526px" mb="0.5rem" overflow="hidden">
<NanoMap onZoom={v => setZoom(v)}>
{data.crewmembers.filter(x =>
(x.sensor_type === 3 && ~~x.realZ === ~~config.mapZLevel)
).map(cm => (
<NanoMap.Marker
key={cm.ref}
x={cm.x}
y={cm.y}
zoom={zoom}
icon="circle"
tooltip={cm.name + " (" + cm.assignment + ")"}
color={getStatColor(cm)}
/>
))}
</NanoMap>
</Box>
);
};

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@@ -1,7 +1,8 @@
$color-background: rgba(0, 0, 0, 0.33) !default;
.NanoMap__container {
overflow: hidden;
overflow: hiddden;
width: 100%;
height: 100vh;
z-index: 1;
}
@@ -10,3 +11,13 @@
padding: 0px;
margin: 0px;
}
.NanoMap__zoomer {
z-index: 20;
background-color: $color-background;
position: absolute;
top: 30px;
left: 0;
padding: 0.5rem;
width: 30%;
}

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# GitHub Actions Scripts
This folder contains all the script and tools required for GitHub actions. If you add something to this directory, **PLEASE** document it in here
- `nanomap-renderer` - A linux application to render NanoMap images of the ingame maps automatically. Based off of SpacemanDMM (Modified source [here](https://github.com/AffectedArc07/ParaSpacemanDMM), original source [here](https://github.com/Spacemaniac/SpacemanDMM))
- `nanomap-renderer-invoker.sh` - A script which invokes the render tool and clones the maps to the correct directory
- `doc-generator` - A linux application to generate documentation of game code automatically. Based off of SpacemanDMM (Modified source [here](https://github.com/AffectedArc07/ParaSpacemanDMM), original source [here](https://github.com/Spacemaniac/SpacemanDMM))

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#!/bin/bash
# Generate maps
map_files=(
"./maps/tether/tether-01-surface1.dmm"
"./maps/tether/tether-02-surface2.dmm"
"./maps/tether/tether-03-surface3.dmm"
"./maps/tether/tether-04-transit.dmm"
"./maps/tether/tether-05-station1.dmm"
"./maps/tether/tether-06-station2.dmm"
"./maps/tether/tether-07-station3.dmm"
"./maps/tether/tether-08-mining.dmm"
"./maps/tether/tether-09-solars.dmm"
"./maps/offmap_vr/talon/talon1.dmm"
"./maps/offmap_vr/talon/talon2.dmm"
)
tools/github-actions/nanomap-renderer minimap -w 2240 -h 2240 "${map_files[@]}"
# Move and rename files so the game understands them
cd "data/nanomaps"
mv "talon1_nanomap_z1.png" "tether_nanomap_z13.png"
mv "talon2_nanomap_z1.png" "tether_nanomap_z14.png"
mv "tether-01-surface1_nanomap_z1.png" "tether_nanomap_z1.png"
mv "tether-02-surface2_nanomap_z1.png" "tether_nanomap_z2.png"
mv "tether-03-surface3_nanomap_z1.png" "tether_nanomap_z3.png"
mv "tether-04-transit_nanomap_z1.png" "tether_nanomap_z4.png"
mv "tether-05-station1_nanomap_z1.png" "tether_nanomap_z5.png"
mv "tether-06-station2_nanomap_z1.png" "tether_nanomap_z6.png"
mv "tether-07-station3_nanomap_z1.png" "tether_nanomap_z7.png"
mv "tether-08-mining_nanomap_z1.png" "tether_nanomap_z8.png"
mv "tether-09-solars_nanomap_z1.png" "tether_nanomap_z9.png"
cd "../../"
cp data/nanomaps/* "icons/_nanomaps/"

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#include "code\modules\tgs\includes.dm"
#include "code\modules\tgui\external.dm"
#include "code\modules\tgui\modal.dm"
#include "code\modules\tgui\nanomapgen.dm"
#include "code\modules\tgui\states.dm"
#include "code\modules\tgui\tgui.dm"
#include "code\modules\tgui\tgui_window.dm"