mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the way for directional lights. Replaced handle_rotation() on buckly things with this. Signed-off-by: Mloc-Argent <colmohici@gmail.com>
This commit is contained in:
@@ -60,7 +60,7 @@
|
||||
var/obj/effect/beam/i_beam/I = new /obj/effect/beam/i_beam((holder ? holder.loc : loc) )
|
||||
I.master = src
|
||||
I.density = 1
|
||||
I.dir = dir
|
||||
I.set_dir(dir)
|
||||
step(I, I.dir)
|
||||
if(I)
|
||||
I.density = 0
|
||||
@@ -85,14 +85,14 @@
|
||||
Move()
|
||||
var/t = dir
|
||||
..()
|
||||
dir = t
|
||||
set_dir(t)
|
||||
del(first)
|
||||
return
|
||||
|
||||
|
||||
holder_movement()
|
||||
if(!holder) return 0
|
||||
// dir = holder.dir
|
||||
// set_dir(holder.dir)
|
||||
del(first)
|
||||
return 1
|
||||
|
||||
@@ -151,7 +151,7 @@
|
||||
set category = "Object"
|
||||
set src in usr
|
||||
|
||||
dir = turn(dir, 90)
|
||||
set_dir(turn(dir, 90))
|
||||
return
|
||||
|
||||
|
||||
@@ -213,7 +213,7 @@
|
||||
var/obj/effect/beam/i_beam/I = new /obj/effect/beam/i_beam(loc)
|
||||
I.master = master
|
||||
I.density = 1
|
||||
I.dir = dir
|
||||
I.set_dir(dir)
|
||||
//world << "created new beam \ref[I] at [I.x] [I.y] [I.z]"
|
||||
step(I, I.dir)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user