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refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the way for directional lights. Replaced handle_rotation() on buckly things with this. Signed-off-by: Mloc-Argent <colmohici@gmail.com>
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@@ -388,5 +388,5 @@
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usr << "It is anchored in place!"
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return 0
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src.dir = turn(src.dir, 90)
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src.set_dir(turn(src.dir, 90))
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return 1
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