mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
refactor 'dir = ' into 'set_dir()'
This should have little/no gameplay effect right now, just paving the way for directional lights. Replaced handle_rotation() on buckly things with this. Signed-off-by: Mloc-Argent <colmohici@gmail.com>
This commit is contained in:
@@ -18,7 +18,7 @@
|
||||
BB = new projectile_type(src)
|
||||
pixel_x = rand(-10.0, 10)
|
||||
pixel_y = rand(-10.0, 10)
|
||||
dir = pick(cardinal)
|
||||
set_dir(pick(cardinal))
|
||||
|
||||
|
||||
/obj/item/ammo_casing/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
|
||||
Reference in New Issue
Block a user