Changes hardsuit activation button to a per-client toggle.

Currently toggleable between:
- middle-click (default)
- alt-click
- control-click
This commit is contained in:
GinjaNinja32
2015-05-23 14:00:09 +01:00
parent be24803309
commit 11af65d1e0
3 changed files with 62 additions and 11 deletions

View File

@@ -42,6 +42,7 @@
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\rig.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\alien_larva.dm"

View File

@@ -229,17 +229,6 @@
/mob/living/carbon/MiddleClickOn(var/atom/A)
swap_hand()
/mob/living/carbon/human/MiddleClickOn(var/atom/A)
if(back)
var/obj/item/weapon/rig/rig = back
if(istype(rig) && rig.selected_module)
if(world.time <= next_move) return
next_move = world.time + 8
rig.selected_module.engage(A)
return
swap_hand()
// In case of use break glass
/*

61
code/_onclick/rig.dm Normal file
View File

@@ -0,0 +1,61 @@
#define MIDDLE_CLICK 0
#define ALT_CLICK 1
#define CTRL_CLICK 2
#define MAX_HARDSUIT_CLICK_MODE 2
/client
var/hardsuit_click_mode = MIDDLE_CLICK
/client/verb/toggle_hardsuit_mode()
set name = "Toggle Hardsuit Activation Mode"
set desc = "Switch between hardsuit activation modes."
set category = "OOC"
hardsuit_click_mode++
if(hardsuit_click_mode > MAX_HARDSUIT_CLICK_MODE)
hardsuit_click_mode = 0
switch(hardsuit_click_mode)
if(MIDDLE_CLICK)
src << "Hardsuit activation mode set to middle-click."
if(ALT_CLICK)
src << "Hardsuit activation mode set to alt-click."
if(CTRL_CLICK)
src << "Hardsuit activation mode set to control-click."
else
src << "Somehow you bugged the system. Setting your hardsuit mode to middle-click."
hardsuit_click_mode = MIDDLE_CLICK
/mob/living/carbon/human/MiddleClickOn(atom/A)
if(client && client.hardsuit_click_mode == MIDDLE_CLICK)
if(HardsuitClickOn(A))
return
..()
/mob/living/carbon/human/AltClickOn(atom/A)
if(client && client.hardsuit_click_mode == ALT_CLICK)
if(HardsuitClickOn(A))
return
..()
/mob/living/carbon/human/CtrlClickOn(atom/A)
if(client && client.hardsuit_click_mode == CTRL_CLICK)
if(HardsuitClickOn(A))
return
..()
/mob/living/carbon/human/proc/HardsuitClickOn(atom/A)
if(back)
var/obj/item/weapon/rig/rig = back
if(istype(rig) && rig.selected_module)
if(world.time <= next_move) return 1
next_move = world.time + 8
rig.selected_module.engage(A)
return 1
return 0
#undef MIDDLE_CLICK
#undef ALT_CLICK
#undef CTRL_CLICK
#undef MAX_HARDSUIT_CLICK_MODE