mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
-DNA modifiers have some options available when there is no occupant, mainly so you can mess with the buffer and make injectors.
-Pepper spray fits on sec belts again -Ion rifle emp_act() was changed so that it is only effected by severity 1, meaning that it won't be EMPed by its own shot any more (Unless someone is able to shoot himself with it) -The HONK mech panel was updated to be current with the main one, though if someone here is an html wizard they could *probably* do away with having a seperate menu to handle the extra stuff Fixes Issue 772 Fixes Issue 713 Fixes Issue 781 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4410 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -902,7 +902,7 @@
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return
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if(!istype(usr.loc, /turf))
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return
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if(!src || !src.connected || !src.connected.occupant || !src.connected.occupant.dna)
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if(!src || !src.connected)
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return
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if ((usr.contents.Find(src) || in_range(src, usr) && istype(src.loc, /turf)) || (istype(usr, /mob/living/silicon)))
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usr.machine = src
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@@ -911,6 +911,10 @@
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src.connected.locked = !( src.connected.locked )
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////////////////////////////////////////////////////////
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if (href_list["genpulse"])
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if(!src.connected.occupant || !src.connected.occupant.dna)//Makes sure someone is in there (And valid) before trying anything
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src.temphtml = text("No viable occupant detected.")//More than anything, this just acts as a sanity check in case the option DOES appear for whatever reason
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usr << browse(temphtml, "window=scannernew;size=550x650")
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onclose(usr, "scannernew")
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src.delete = 1
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src.temphtml = text("Working ... Please wait ([] Seconds)", src.radduration)
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usr << browse(temphtml, "window=scannernew;size=550x650")
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@@ -943,11 +947,19 @@
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src.temphtml += text("<A href='?src=\ref[];radinminus=1'>--</A> Intesity <A href='?src=\ref[];radinplus=1'>++</A><BR>", src, src)
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src.delete = 0
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if (href_list["radleplus"])
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if(!src.connected.occupant || !src.connected.occupant.dna)
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src.temphtml = text("No viable occupant detected.")
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usr << browse(temphtml, "window=scannernew;size=550x650")
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onclose(usr, "scannernew")
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if (src.radduration < 20)
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src.radduration++
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src.radduration++
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dopage(src,"radset")
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if (href_list["radleminus"])
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if(!src.connected.occupant || !src.connected.occupant.dna)
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src.temphtml = text("No viable occupant detected.")
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usr << browse(temphtml, "window=scannernew;size=550x650")
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onclose(usr, "scannernew")
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if (src.radduration > 2)
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src.radduration--
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src.radduration--
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@@ -962,6 +974,10 @@
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dopage(src,"radset")
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////////////////////////////////////////////////////////
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if (href_list["unimenu"])
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if(!src.connected.occupant || !src.connected.occupant.dna)
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src.temphtml = text("No viable occupant detected.")
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usr << browse(temphtml, "window=scannernew;size=550x650")
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onclose(usr, "scannernew")
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//src.temphtml = text("Unique Identifier: <font color='blue'>[]</FONT><BR><BR>", src.connected.occupant.dna.uni_identity)
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//src.temphtml = text("Unique Identifier: <font color='blue'>[getleftblocks(src.connected.occupant.dna.uni_identity,uniblock,3)][src.subblock == 1 ? "<U><B>"+getblock(getblock(src.connected.occupant.dna.uni_identity,src.uniblock,3),1,1)+"</U></B>" : getblock(getblock(src.connected.occupant.dna.uni_identity,src.uniblock,3),1,1)][src.subblock == 2 ? "<U><B>"+getblock(getblock(src.connected.occupant.dna.uni_identity,src.uniblock,3),2,1)+"</U></B>" : getblock(getblock(src.connected.occupant.dna.uni_identity,src.uniblock,3),2,1)][src.subblock == 3 ? "<U><B>"+getblock(getblock(src.connected.occupant.dna.uni_identity,src.uniblock,3),3,1)+"</U></B>" : getblock(getblock(src.connected.occupant.dna.uni_identity,src.uniblock,3),3,1)][getrightblocks(src.connected.occupant.dna.uni_identity,uniblock,3)]</FONT><BR><BR>")
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@@ -1090,6 +1106,10 @@
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src.delete = 0
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////////////////////////////////////////////////////////
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if (href_list["rejuv"])
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if(!src.connected.occupant || !src.connected.occupant.dna)
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src.temphtml = text("No viable occupant detected.")
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usr << browse(temphtml, "window=scannernew;size=550x650")
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onclose(usr, "scannernew")
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var/mob/living/carbon/human/H = src.connected.occupant
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if(H)
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if (H.reagents.get_reagent_amount("inaprovaline") < 60)
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@@ -35,29 +35,39 @@
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return
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/obj/mecha/combat/honker/get_stats_part()
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var/integrity = health/initial(health)*100
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var/cell_charge = get_charge()
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var/output = {"[internal_damage&MECHA_INT_FIRE?"<font color='red'><b>INTERNAL FIRE</b></font><br>":null]
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var/tank_pressure = internal_tank ? round(internal_tank.return_pressure(),0.01) : "None"
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var/tank_temperature = internal_tank ? internal_tank.return_temperature() : "Unknown"
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var/cabin_pressure = round(return_pressure(),0.01)
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var/output = {"[report_internal_damage()]
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[integrity<30?"<font color='red'><b>DAMAGE LEVEL CRITICAL</b></font><br>":null]
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[internal_damage&MECHA_INT_TEMP_CONTROL?"<font color='red'><b>CLOWN SUPPORT SYSTEM MALFUNCTION</b></font><br>":null]
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[internal_damage&MECHA_INT_TANK_BREACH?"<font color='red'><b>GAS TANK HONK</b></font><br>":null]
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[internal_damage&MECHA_INT_CONTROL_LOST?"<font color='red'><b>HONK-A-DOODLE</b></font> - <a href='?src=\ref[src];repair_int_control_lost=1'>Recalibrate</a><br>":null]
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<b>IntegriHONK: </b> [health/initial(health)*100] %) <br>
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<b>PowerHONK charge: </b>[isnull(cell_charge)?"Someone HONKed powerHonk!!!":"[cell.percent()]%"])<br>
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<b>Air source: </b>[use_internal_tank?"Internal AirHONK":"EnvironHONK"]<br>
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<b>AirHONK pressure: </b>[src.return_pressure()]HoNKs<br>
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<b>Internal HONKature: </b> [src.return_temperature()]°honK|[src.return_temperature() - T0C]°honCk<br>
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<b>IntegriHONK: </b> [integrity]%<br>
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<b>PowerHONK charge: </b>[isnull(cell_charge)?"No powercell installed":"[cell.percent()]%"]<br>
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<b>Air source: </b>[use_internal_tank?"Internal Airtank":"Environment"]<br>
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<b>AirHONK pressure: </b>[tank_pressure]kPa<br>
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<b>AirHONK temperature: </b>[tank_temperature]°K|[tank_temperature - T0C]°C<br>
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<b>HONK pressure: </b>[cabin_pressure>WARNING_HIGH_PRESSURE ? "<font color='red'>[cabin_pressure]</font>": cabin_pressure]kPa<br>
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<b>HONK temperature: </b> [return_temperature()]°K|[return_temperature() - T0C]°C<br>
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<b>Lights: </b>[lights?"on":"off"]<br>
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[src.dna?"<b>DNA-locked:</b><br> <span style='font-size:10px;letter-spacing:-1px;'>[src.dna]</span> \[<a href='?src=\ref[src];reset_dna=1'>Reset</a>\]<br>":null]
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"}
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return output
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/obj/mecha/combat/honker/get_stats_html()
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var/output = {"<html>
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<head><title>[src.name] data</title>
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<style>
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body {color: #00ff00; background: #32CD32; font-family:"Courier",monospace; font-size: 12px;}
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hr {border: 1px solid #0f0; color: #fff; background-color: #000;}
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a {padding:2px 5px;;color:#0f0;}
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.wr {margin-bottom: 5px;}
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.header {cursor:pointer;}
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.open, .closed {background: #32CD32; color:#000; padding:1px 2px;}
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.links a {margin-bottom: 2px;}
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.links a {margin-bottom: 2px;padding-top:3px;}
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.visible {display: block;}
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.hidden {display: none;}
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</style>
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@@ -68,8 +78,7 @@
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setInterval(function(){
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window.location='byond://?src=\ref[src]&update_content=1';
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document.body.style.color = get_rand_color_string();
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document.body.style.background = get_rand_color_string();
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document.body.style.background = get_rand_color_string();
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}, 1000);
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}
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@@ -87,7 +96,7 @@
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}
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</script>
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</head>
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<body style="color: #fff; background: #000; font: 14px 'Courier', monospace;">
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<body>
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<div id='content'>
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[src.get_stats_part()]
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</div>
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@@ -95,7 +104,9 @@
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[src.get_equipment_list()]
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</div>
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<hr>
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<div id='commands'>
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[src.get_commands()]
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</div>
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</body>
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</html>
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"}
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@@ -105,7 +105,7 @@
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storage_slots = 4
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can_hold = list(
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"/obj/item/weapon/grenade/flashbang",
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"/obj/item/weapon/pepperspray",
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"/obj/item/weapon/reagent_containers/spray/pepper",
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"/obj/item/weapon/handcuffs",
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"/obj/item/device/flash",
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"/obj/item/clothing/glasses",
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@@ -10,7 +10,12 @@
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charge_cost = 100
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projectile_type = "/obj/item/projectile/ion"
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/obj/item/weapon/gun/energy/ionrifle/emp_act(severity)
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if(severity <= 2)
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power_supply.use(round(power_supply.maxcharge / severity))
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update_icon()
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else
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return
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/obj/item/weapon/gun/energy/decloner
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name = "biological demolecularisor"
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@@ -47,6 +47,16 @@ should be listed in the changelog upon commit tho. Thanks. -->
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<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
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<div class="commit sansserif">
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<h2 class="date">August 14, 2012</h2>
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<h3 class="author">Sieve updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">DNA modifiers can be used if there is no occupant, primarily to handle the buffer.</li>
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<li class="tweak">Ion Rifles are only effected by max severity EMPs, so AOE from its own shot won't effect it</li>
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<li class="tweak">Pepper Spray fits on Sec belts again</li>
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</ul>
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</div>
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<div class="commit sansserif">
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<h2 class="date">August 11, 2012</h2>
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<h3 class="author">Sieve updated:</h3>
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Reference in New Issue
Block a user