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@@ -38,7 +38,7 @@
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user << "\red [src] is full."
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else
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spawn(5)
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I.reagents.trans_to_mob(src.imp, 5)
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I.reagents.trans_to_obj(src.imp, 5)
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user << "\blue You inject 5 units of the solution. The syringe now contains [I.reagents.total_volume] units."
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else if (istype(I, /obj/item/weapon/implanter))
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var/obj/item/weapon/implanter/M = I
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