Automatic changelog compile [ci skip]

This commit is contained in:
chompstation-ci[bot]
2026-04-12 02:24:37 +00:00
parent a87c9752d5
commit 13b22b8fee
14 changed files with 43 additions and 72 deletions
@@ -1,4 +0,0 @@
author: "Will"
delete-after: True
changes:
- spellcheck: "tape roll lathe entry"
@@ -1,9 +0,0 @@
author: "Diana"
delete-after: True
changes:
- bugfix: "Biogenerator no longer can go negative when dispensing reagents"
- bugfix: "Biogenerator will never go below 1 point per 1unit of reagent"
- bugfix: "Biogenerator will dispense 1 unit of reagent per amount selected"
- qol: "Prices for gardening nutriments decreased"
- rscadd: "Biogenerator can now dispense Salt, Soy, Plant-B-Gone, Mutagen, and Diethylamine"
- rscadd: "Biogenerator can dispense Mystery Seeds and Kudzu (Botanists can already use L4Z to get kudzu)"
@@ -1,7 +0,0 @@
author: "Diana"
delete-after: True
changes:
- bugfix: "Swoopies no longer runtime"
- bugfix: "Environmental message works now."
- bugfix: "Antag NT opposed now considers broke instead of just underpaid/poor"
- bugfix: "EMPs will no longer doubletap things."
@@ -1,4 +0,0 @@
author: "Will"
delete-after: True
changes:
- rscadd: "TTS device now shows a typing indicator while in use."
@@ -1,8 +0,0 @@
author: "Guti"
delete-after: True
changes:
- rscadd: "EMPs can pulse random wires now"
- refactor: "Refactored EMPs"
- code_imp: "Added var/datum/wires to /atom"
- code_imp: "Added EMP Protection Element"
- code_imp: "EMP defines instead of magic numbers"
@@ -1,4 +0,0 @@
author: "CHOMPStation2StaffMirrorBot"
delete-after: True
changes:
- bugfix: "fixed weapon cell icons in examine when guns/etc. are unloaded"
@@ -1,4 +0,0 @@
author: "Guti"
delete-after: True
changes:
- bugfix: "Fixed mob offset"
@@ -1,4 +0,0 @@
author: "Will"
delete-after: True
changes:
- bugfix: "Guns with nonstandard firemode selection properly set firemode properties during init"
@@ -1,4 +0,0 @@
author: "Nova"
delete-after: True
changes:
- bugfix: "fixed powernet circuit outputs"
@@ -1,4 +0,0 @@
author: "Will"
delete-after: True
changes:
- rscadd: "AI players can now hear local sounds and area ambiences through their holograms"
@@ -1,4 +0,0 @@
author: "CHOMPStation2StaffMirrorBot"
delete-after: True
changes:
- bugfix: "a bunch of runtimes"
@@ -1,10 +0,0 @@
author: "Diana"
delete-after: True
changes:
- refactor: "Ore bags refactored from /storage to just /item"
- qol: "Miner borg sleeper belly can now click turf to scoop up ore."
- code_imp: "Miner borg sleeper belly now dynamically updates how much it can hold based on the ore bag it contains."
- bugfix: "Ore can now be scooped from any turf, not just mineral turf."
- bugfix: "Ore bags will no longer pick up archeo debris"
- bugfix: "Miner borg sleeper belly now properly picks up ore."
- code_imp: "Ore bag signal override removed."
@@ -1,6 +0,0 @@
author: "Will"
delete-after: True
changes:
- rscadd: "hoistkit added to techweb"
- rscadd: "borgs can now use unpacked hoist kits"
- refactor: "General improvements to hoist kits"
+43
View File
@@ -72,3 +72,46 @@
- bugfix: enraged arachnid slammer tagged as a drink in bingle wiki
- bugfix: blondie mix tagged as a food in bingle wiki
- code_imp: Small death alarm null safety tweak
2026-04-12:
CHOMPStation2StaffMirrorBot:
- bugfix: fixed weapon cell icons in examine when guns/etc. are unloaded
- bugfix: a bunch of runtimes
Diana:
- refactor: Ore bags refactored from /storage to just /item
- qol: Miner borg sleeper belly can now click turf to scoop up ore.
- code_imp: Miner borg sleeper belly now dynamically updates how much it can hold
based on the ore bag it contains.
- bugfix: Ore can now be scooped from any turf, not just mineral turf.
- bugfix: Ore bags will no longer pick up archeo debris
- bugfix: Miner borg sleeper belly now properly picks up ore.
- code_imp: Ore bag signal override removed.
- bugfix: Swoopies no longer runtime
- bugfix: Environmental message works now.
- bugfix: Antag NT opposed now considers broke instead of just underpaid/poor
- bugfix: EMPs will no longer doubletap things.
- bugfix: Biogenerator no longer can go negative when dispensing reagents
- bugfix: Biogenerator will never go below 1 point per 1unit of reagent
- bugfix: Biogenerator will dispense 1 unit of reagent per amount selected
- qol: Prices for gardening nutriments decreased
- rscadd: Biogenerator can now dispense Salt, Soy, Plant-B-Gone, Mutagen, and Diethylamine
- rscadd: Biogenerator can dispense Mystery Seeds and Kudzu (Botanists can already
use L4Z to get kudzu)
Guti:
- bugfix: Fixed mob offset
- rscadd: EMPs can pulse random wires now
- refactor: Refactored EMPs
- code_imp: Added var/datum/wires to /atom
- code_imp: Added EMP Protection Element
- code_imp: EMP defines instead of magic numbers
Nova:
- bugfix: fixed powernet circuit outputs
Will:
- rscadd: AI players can now hear local sounds and area ambiences through their
holograms
- rscadd: TTS device now shows a typing indicator while in use.
- rscadd: hoistkit added to techweb
- rscadd: borgs can now use unpacked hoist kits
- refactor: General improvements to hoist kits
- bugfix: Guns with nonstandard firemode selection properly set firemode properties
during init
- spellcheck: tape roll lathe entry