mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Renamed kitchen utensils.
This commit is contained in:
@@ -635,6 +635,7 @@
|
||||
#include "code\game\objects\items\weapons\tape.dm"
|
||||
#include "code\game\objects\items\weapons\teleportation.dm"
|
||||
#include "code\game\objects\items\weapons\tools.dm"
|
||||
#include "code\game\objects\items\weapons\trays.dm"
|
||||
#include "code\game\objects\items\weapons\weaponry.dm"
|
||||
#include "code\game\objects\items\weapons\weldbackpack.dm"
|
||||
#include "code\game\objects\items\weapons\wires.dm"
|
||||
|
||||
@@ -910,8 +910,8 @@
|
||||
desc = "A kitchen and restaurant equipment vendor."
|
||||
product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..."
|
||||
icon_state = "dinnerware"
|
||||
products = list(/obj/item/weapon/tray = 8,/obj/item/weapon/kitchen/utensil/fork = 6,/obj/item/weapon/material/knife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/chef/classic = 2)
|
||||
contraband = list(/obj/item/weapon/kitchen/utensil/spoon = 2,/obj/item/weapon/kitchen/utensil/knife = 2,/obj/item/weapon/kitchen/rollingpin = 2, /obj/item/weapon/material/knife/butch = 2)
|
||||
products = list(/obj/item/weapon/tray = 8,/obj/item/weapon/material/kitchen/utensil/fork = 6,/obj/item/weapon/material/knife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/chef/classic = 2)
|
||||
contraband = list(/obj/item/weapon/material/kitchen/utensil/spoon = 2,/obj/item/weapon/material/kitchen/utensil/knife = 2,/obj/item/weapon/material/kitchen/rollingpin = 2, /obj/item/weapon/material/knife/butch = 2)
|
||||
|
||||
/obj/machinery/vending/sovietsoda
|
||||
name = "BODA"
|
||||
|
||||
@@ -92,7 +92,7 @@
|
||||
|
||||
/obj/item/stack/sheet/animalhide/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if( istype(W, /obj/item/weapon/material/knife) || \
|
||||
istype(W, /obj/item/weapon/kitchen/utensil/knife) || \
|
||||
istype(W, /obj/item/weapon/material/kitchen/utensil/knife) || \
|
||||
istype(W, /obj/item/weapon/material/twohanded/fireaxe) || \
|
||||
istype(W, /obj/item/weapon/hatchet) )
|
||||
|
||||
|
||||
@@ -42,9 +42,9 @@ var/global/list/datum/stack_recipe/phoron_recipes = list ( \
|
||||
var/global/list/datum/stack_recipe/plastic_recipes = list ( \
|
||||
new/datum/stack_recipe("plastic crate", /obj/structure/closet/crate/plastic, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic ashtray", /obj/item/ashtray/plastic, 2, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic fork", /obj/item/weapon/kitchen/utensil/pfork, 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic spoon", /obj/item/weapon/kitchen/utensil/pspoon, 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic knife", /obj/item/weapon/kitchen/utensil/pknife, 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic fork", /obj/item/weapon/material/kitchen/utensil/fork/plastic, 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic spoon", /obj/item/weapon/material/kitchen/utensil/spoon/plastic, 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic knife", /obj/item/weapon/material/kitchen/utensil/knife/plastic, 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic bag", /obj/item/weapon/storage/bag/plasticbag, 3, on_floor = 1), \
|
||||
new/datum/stack_recipe("blood pack", /obj/item/weapon/reagent_containers/blood/empty, 4, on_floor = 0), \
|
||||
new/datum/stack_recipe("reagent dispenser cartridge (large)", /obj/item/weapon/reagent_containers/chem_disp_cartridge, 5, on_floor=0), // 500u
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
/obj/item/weapon/kitchen
|
||||
/obj/item/weapon/material/kitchen
|
||||
icon = 'icons/obj/kitchen.dmi'
|
||||
|
||||
/*
|
||||
* Utensils
|
||||
*/
|
||||
/obj/item/weapon/kitchen/utensil
|
||||
/obj/item/weapon/material/kitchen/utensil
|
||||
force = 5.0
|
||||
w_class = 1.0
|
||||
throwforce = 5.0
|
||||
@@ -14,17 +14,16 @@
|
||||
origin_tech = "materials=1"
|
||||
attack_verb = list("attacked", "stabbed", "poked")
|
||||
sharp = 0
|
||||
|
||||
var/loaded //Descriptive string for currently loaded food object.
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/New()
|
||||
/obj/item/weapon/material/kitchen/utensil/New()
|
||||
if (prob(60))
|
||||
src.pixel_y = rand(0, 4)
|
||||
|
||||
create_reagents(5)
|
||||
return
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
/obj/item/weapon/material/kitchen/utensil/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
if(!istype(M))
|
||||
return ..()
|
||||
|
||||
@@ -52,32 +51,27 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/fork
|
||||
/obj/item/weapon/material/kitchen/utensil/fork
|
||||
name = "fork"
|
||||
desc = "It's a fork. Sure is pointy."
|
||||
icon_state = "fork"
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/pfork
|
||||
name = "plastic fork"
|
||||
desc = "Yay, no washing up to do."
|
||||
icon_state = "pfork"
|
||||
/obj/item/weapon/material/kitchen/utensil/fork/plastic
|
||||
default_material = "plastic"
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/spoon
|
||||
/obj/item/weapon/material/kitchen/utensil/spoon
|
||||
name = "spoon"
|
||||
desc = "It's a spoon. You can see your own upside-down face in it."
|
||||
icon_state = "spoon"
|
||||
attack_verb = list("attacked", "poked")
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/pspoon
|
||||
name = "plastic spoon"
|
||||
desc = "It's a plastic spoon. How dull."
|
||||
icon_state = "pspoon"
|
||||
attack_verb = list("attacked", "poked")
|
||||
/obj/item/weapon/material/kitchen/utensil/spoon/plastic
|
||||
default_material = "plastic"
|
||||
|
||||
/*
|
||||
* Knives
|
||||
*/
|
||||
/obj/item/weapon/kitchen/utensil/knife
|
||||
/obj/item/weapon/material/kitchen/utensil/knife
|
||||
name = "knife"
|
||||
desc = "Can cut through any food."
|
||||
icon_state = "knife"
|
||||
@@ -92,7 +86,7 @@
|
||||
"\red <b>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</b>")
|
||||
return (BRUTELOSS)
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
|
||||
/obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
|
||||
if ((CLUMSY in user.mutations) && prob(50))
|
||||
user << "\red You accidentally cut yourself with the [src]."
|
||||
user.take_organ_damage(20)
|
||||
@@ -100,16 +94,7 @@
|
||||
playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1)
|
||||
return ..()
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/pknife
|
||||
name = "plastic knife"
|
||||
desc = "The bluntest of blades."
|
||||
icon_state = "pknife"
|
||||
force = 1
|
||||
throwforce = 1
|
||||
sharp = 0
|
||||
edge = 1 //for cutting pizzas
|
||||
|
||||
/obj/item/weapon/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
|
||||
/obj/item/weapon/material/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob)
|
||||
if ((CLUMSY in user.mutations) && prob(50))
|
||||
user << "\red You somehow managed to cut yourself with the [src]."
|
||||
user.take_organ_damage(20)
|
||||
@@ -117,11 +102,14 @@
|
||||
playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1)
|
||||
return ..()
|
||||
|
||||
/obj/item/weapon/material/kitchen/utensil/knife/plastic
|
||||
default_material = "plastic"
|
||||
|
||||
/*
|
||||
* Rolling Pins
|
||||
*/
|
||||
|
||||
/obj/item/weapon/kitchen/rollingpin
|
||||
/obj/item/weapon/material/kitchen/rollingpin
|
||||
name = "rolling pin"
|
||||
desc = "Used to knock out the Bartender."
|
||||
icon_state = "rolling_pin"
|
||||
@@ -132,7 +120,7 @@
|
||||
w_class = 3.0
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked") //I think the rollingpin attackby will end up ignoring this anyway.
|
||||
|
||||
/obj/item/weapon/kitchen/rollingpin/attack(mob/living/M as mob, mob/living/user as mob)
|
||||
/obj/item/weapon/material/kitchen/rollingpin/attack(mob/living/M as mob, mob/living/user as mob)
|
||||
if ((CLUMSY in user.mutations) && prob(50))
|
||||
user << "\red The [src] slips out of your hand and hits your head."
|
||||
user.take_organ_damage(10)
|
||||
@@ -165,228 +153,3 @@
|
||||
H.eye_blurry += 3
|
||||
return ..()
|
||||
|
||||
/*
|
||||
* Trays - Agouri
|
||||
*/
|
||||
/obj/item/weapon/tray
|
||||
name = "tray"
|
||||
icon = 'icons/obj/food.dmi'
|
||||
icon_state = "tray"
|
||||
desc = "A metal tray to lay food on."
|
||||
throwforce = 12.0
|
||||
throwforce = 10.0
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 3.0
|
||||
flags = CONDUCT
|
||||
matter = list(DEFAULT_WALL_MATERIAL = 3000)
|
||||
/* // NOPE
|
||||
var/food_total= 0
|
||||
var/burger_amt = 0
|
||||
var/cheese_amt = 0
|
||||
var/fries_amt = 0
|
||||
var/classyalcdrink_amt = 0
|
||||
var/alcdrink_amt = 0
|
||||
var/bottle_amt = 0
|
||||
var/soda_amt = 0
|
||||
var/carton_amt = 0
|
||||
var/pie_amt = 0
|
||||
var/meatbreadslice_amt = 0
|
||||
var/salad_amt = 0
|
||||
var/miscfood_amt = 0
|
||||
*/
|
||||
var/list/carrying = list() // List of things on the tray. - Doohl
|
||||
var/max_carry = 10 // w_class = 1 -- takes up 1
|
||||
// w_class = 2 -- takes up 3
|
||||
// w_class = 3 -- takes up 5
|
||||
|
||||
/obj/item/weapon/tray/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
|
||||
// Drop all the things. All of them.
|
||||
overlays.Cut()
|
||||
for(var/obj/item/I in carrying)
|
||||
I.loc = M.loc
|
||||
carrying.Remove(I)
|
||||
if(isturf(I.loc))
|
||||
spawn()
|
||||
for(var/i = 1, i <= rand(1,2), i++)
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
|
||||
|
||||
if((CLUMSY in user.mutations) && prob(50)) //What if he's a clown?
|
||||
M << "\red You accidentally slam yourself with the [src]!"
|
||||
M.Weaken(1)
|
||||
user.take_organ_damage(2)
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
return
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin'
|
||||
return //it always returns, but I feel like adding an extra return just for safety's sakes. EDIT; Oh well I won't :3
|
||||
|
||||
var/mob/living/carbon/human/H = M ///////////////////////////////////// /Let's have this ready for later.
|
||||
|
||||
|
||||
if(!(user.zone_sel.selecting == ("eyes" || "head"))) //////////////hitting anything else other than the eyes
|
||||
if(prob(33))
|
||||
src.add_blood(H)
|
||||
var/turf/location = H.loc
|
||||
if (istype(location, /turf/simulated))
|
||||
location.add_blood(H) ///Plik plik, the sound of blood
|
||||
|
||||
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been attacked with [src.name] by [user.name] ([user.ckey])</font>")
|
||||
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to attack [M.name] ([M.ckey])</font>")
|
||||
msg_admin_attack("[user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
|
||||
|
||||
if(prob(15))
|
||||
M.Weaken(3)
|
||||
M.take_organ_damage(3)
|
||||
else
|
||||
M.take_organ_damage(5)
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] with the tray!</B>", user, M), 1)
|
||||
return
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //we applied the damage, we played the sound, we showed the appropriate messages. Time to return and stop the proc
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] with the tray!</B>", user, M), 1)
|
||||
return
|
||||
|
||||
|
||||
if(istype(M, /mob/living/carbon/human) && ((H.head && H.head.flags & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || (H.glasses && H.glasses.flags & GLASSESCOVERSEYES)))
|
||||
M << "\red You get slammed in the face with the tray, against your mask!"
|
||||
if(prob(33))
|
||||
src.add_blood(H)
|
||||
if (H.wear_mask)
|
||||
H.wear_mask.add_blood(H)
|
||||
if (H.head)
|
||||
H.head.add_blood(H)
|
||||
if (H.glasses && prob(33))
|
||||
H.glasses.add_blood(H)
|
||||
var/turf/location = H.loc
|
||||
if (istype(location, /turf/simulated)) //Addin' blood! At least on the floor and item :v
|
||||
location.add_blood(H)
|
||||
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] with the tray!</B>", user, M), 1)
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin'
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] with the tray!</B>", user, M), 1)
|
||||
if(prob(10))
|
||||
M.Stun(rand(1,3))
|
||||
M.take_organ_damage(3)
|
||||
return
|
||||
else
|
||||
M.take_organ_damage(5)
|
||||
return
|
||||
|
||||
else //No eye or head protection, tough luck!
|
||||
M << "\red You get slammed in the face with the tray!"
|
||||
if(prob(33))
|
||||
src.add_blood(M)
|
||||
var/turf/location = H.loc
|
||||
if (istype(location, /turf/simulated))
|
||||
location.add_blood(H)
|
||||
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] in the face with the tray!</B>", user, M), 1)
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin' again
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] in the face with the tray!</B>", user, M), 1)
|
||||
if(prob(30))
|
||||
M.Stun(rand(2,4))
|
||||
M.take_organ_damage(4)
|
||||
return
|
||||
else
|
||||
M.take_organ_damage(8)
|
||||
if(prob(30))
|
||||
M.Weaken(2)
|
||||
return
|
||||
return
|
||||
|
||||
/obj/item/weapon/tray/var/cooldown = 0 //shield bash cooldown. based on world.time
|
||||
|
||||
/obj/item/weapon/tray/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(istype(W, /obj/item/weapon/kitchen/rollingpin))
|
||||
if(cooldown < world.time - 25)
|
||||
user.visible_message("<span class='warning'>[user] bashes [src] with [W]!</span>")
|
||||
playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1)
|
||||
cooldown = world.time
|
||||
else
|
||||
..()
|
||||
|
||||
/*
|
||||
===============~~~~~================================~~~~~====================
|
||||
= =
|
||||
= Code for trays carrying things. By Doohl for Doohl erryday Doohl Doohl~ =
|
||||
= =
|
||||
===============~~~~~================================~~~~~====================
|
||||
*/
|
||||
/obj/item/weapon/tray/proc/calc_carry()
|
||||
// calculate the weight of the items on the tray
|
||||
var/val = 0 // value to return
|
||||
|
||||
for(var/obj/item/I in carrying)
|
||||
if(I.w_class == 1.0)
|
||||
val ++
|
||||
else if(I.w_class == 2.0)
|
||||
val += 3
|
||||
else
|
||||
val += 5
|
||||
|
||||
return val
|
||||
|
||||
/obj/item/weapon/tray/pickup(mob/user)
|
||||
|
||||
if(!isturf(loc))
|
||||
return
|
||||
|
||||
for(var/obj/item/I in loc)
|
||||
if( I != src && !I.anchored && !istype(I, /obj/item/clothing/under) && !istype(I, /obj/item/clothing/suit) && !istype(I, /obj/item/projectile) )
|
||||
var/add = 0
|
||||
if(I.w_class == 1.0)
|
||||
add = 1
|
||||
else if(I.w_class == 2.0)
|
||||
add = 3
|
||||
else
|
||||
add = 5
|
||||
if(calc_carry() + add >= max_carry)
|
||||
break
|
||||
|
||||
I.loc = src
|
||||
carrying.Add(I)
|
||||
overlays += image("icon" = I.icon, "icon_state" = I.icon_state, "layer" = 30 + I.layer)
|
||||
|
||||
/obj/item/weapon/tray/dropped(mob/user)
|
||||
|
||||
var/mob/living/M
|
||||
for(M in src.loc) //to handle hand switching
|
||||
return
|
||||
|
||||
var/foundtable = 0
|
||||
for(var/obj/structure/table/T in loc)
|
||||
foundtable = 1
|
||||
break
|
||||
|
||||
overlays.Cut()
|
||||
|
||||
for(var/obj/item/I in carrying)
|
||||
I.loc = loc
|
||||
carrying.Remove(I)
|
||||
if(!foundtable && isturf(loc))
|
||||
// if no table, presume that the person just shittily dropped the tray on the ground and made a mess everywhere!
|
||||
spawn()
|
||||
for(var/i = 1, i <= rand(1,2), i++)
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/obj/item/weapon/star
|
||||
/obj/item/weapon/material/star
|
||||
name = "shuriken"
|
||||
desc = "A sharp, perfectly weighted piece of metal."
|
||||
icon_state = "star"
|
||||
@@ -10,22 +10,16 @@
|
||||
edge = 1
|
||||
matter = list(DEFAULT_WALL_MATERIAL = 500)
|
||||
|
||||
var/poisoned = 0
|
||||
|
||||
/obj/item/weapon/star/New()
|
||||
/obj/item/weapon/material/star/New()
|
||||
..()
|
||||
src.pixel_x = rand(-12, 12)
|
||||
src.pixel_y = rand(-12, 12)
|
||||
|
||||
//TODO: consider making this something done with reagents.
|
||||
/obj/item/weapon/star/throw_impact(atom/hit_atom)
|
||||
/obj/item/weapon/material/star/throw_impact(atom/hit_atom)
|
||||
..()
|
||||
if(poisoned && istype(hit_atom,/mob/living))
|
||||
if(material.radioactivity>0 && istype(hit_atom,/mob/living))
|
||||
var/mob/living/M = hit_atom
|
||||
M.adjustToxLoss(rand(20,40))
|
||||
poisoned = 0
|
||||
color = null
|
||||
|
||||
/obj/item/weapon/star/ninja
|
||||
color = "#007700"
|
||||
poisoned = 1
|
||||
/obj/item/weapon/material/star/ninja
|
||||
default_material = "uranium"
|
||||
@@ -492,8 +492,8 @@
|
||||
/obj/item/weapon/screwdriver,
|
||||
/obj/item/weapon/wrench,
|
||||
/obj/item/weapon/wirecutters,
|
||||
/obj/item/weapon/kitchen/utensil/knife,
|
||||
/obj/item/weapon/kitchen/utensil/fork,
|
||||
/obj/item/weapon/material/kitchen/utensil/knife,
|
||||
/obj/item/weapon/material/kitchen/utensil/fork,
|
||||
/obj/item/weapon/hatchet
|
||||
)
|
||||
var/list/tools = list()
|
||||
|
||||
208
code/game/objects/items/weapons/trays.dm
Normal file
208
code/game/objects/items/weapons/trays.dm
Normal file
@@ -0,0 +1,208 @@
|
||||
/*
|
||||
* Trays - Agouri
|
||||
*/
|
||||
/obj/item/weapon/tray
|
||||
name = "tray"
|
||||
icon = 'icons/obj/food.dmi'
|
||||
icon_state = "tray"
|
||||
desc = "A metal tray to lay food on."
|
||||
throwforce = 12.0
|
||||
throwforce = 10.0
|
||||
throw_speed = 1
|
||||
throw_range = 5
|
||||
w_class = 3.0
|
||||
flags = CONDUCT
|
||||
matter = list(DEFAULT_WALL_MATERIAL = 3000)
|
||||
var/list/carrying = list() // List of things on the tray. - Doohl
|
||||
var/max_carry = 10
|
||||
|
||||
/obj/item/weapon/tray/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
|
||||
// Drop all the things. All of them.
|
||||
overlays.Cut()
|
||||
for(var/obj/item/I in carrying)
|
||||
I.loc = M.loc
|
||||
carrying.Remove(I)
|
||||
if(isturf(I.loc))
|
||||
spawn()
|
||||
for(var/i = 1, i <= rand(1,2), i++)
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
|
||||
|
||||
if((CLUMSY in user.mutations) && prob(50)) //What if he's a clown?
|
||||
M << "\red You accidentally slam yourself with the [src]!"
|
||||
M.Weaken(1)
|
||||
user.take_organ_damage(2)
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
return
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin'
|
||||
return //it always returns, but I feel like adding an extra return just for safety's sakes. EDIT; Oh well I won't :3
|
||||
|
||||
var/mob/living/carbon/human/H = M ///////////////////////////////////// /Let's have this ready for later.
|
||||
|
||||
|
||||
if(!(user.zone_sel.selecting == ("eyes" || "head"))) //////////////hitting anything else other than the eyes
|
||||
if(prob(33))
|
||||
src.add_blood(H)
|
||||
var/turf/location = H.loc
|
||||
if (istype(location, /turf/simulated))
|
||||
location.add_blood(H) ///Plik plik, the sound of blood
|
||||
|
||||
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been attacked with [src.name] by [user.name] ([user.ckey])</font>")
|
||||
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to attack [M.name] ([M.ckey])</font>")
|
||||
msg_admin_attack("[user.name] ([user.ckey]) used the [src.name] to attack [M.name] ([M.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
|
||||
|
||||
if(prob(15))
|
||||
M.Weaken(3)
|
||||
M.take_organ_damage(3)
|
||||
else
|
||||
M.take_organ_damage(5)
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] with the tray!</B>", user, M), 1)
|
||||
return
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //we applied the damage, we played the sound, we showed the appropriate messages. Time to return and stop the proc
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] with the tray!</B>", user, M), 1)
|
||||
return
|
||||
|
||||
|
||||
if(istype(M, /mob/living/carbon/human) && ((H.head && H.head.flags & HEADCOVERSEYES) || (H.wear_mask && H.wear_mask.flags & MASKCOVERSEYES) || (H.glasses && H.glasses.flags & GLASSESCOVERSEYES)))
|
||||
M << "\red You get slammed in the face with the tray, against your mask!"
|
||||
if(prob(33))
|
||||
src.add_blood(H)
|
||||
if (H.wear_mask)
|
||||
H.wear_mask.add_blood(H)
|
||||
if (H.head)
|
||||
H.head.add_blood(H)
|
||||
if (H.glasses && prob(33))
|
||||
H.glasses.add_blood(H)
|
||||
var/turf/location = H.loc
|
||||
if (istype(location, /turf/simulated)) //Addin' blood! At least on the floor and item :v
|
||||
location.add_blood(H)
|
||||
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] with the tray!</B>", user, M), 1)
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin'
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] with the tray!</B>", user, M), 1)
|
||||
if(prob(10))
|
||||
M.Stun(rand(1,3))
|
||||
M.take_organ_damage(3)
|
||||
return
|
||||
else
|
||||
M.take_organ_damage(5)
|
||||
return
|
||||
|
||||
else //No eye or head protection, tough luck!
|
||||
M << "\red You get slammed in the face with the tray!"
|
||||
if(prob(33))
|
||||
src.add_blood(M)
|
||||
var/turf/location = H.loc
|
||||
if (istype(location, /turf/simulated))
|
||||
location.add_blood(H)
|
||||
|
||||
if(prob(50))
|
||||
playsound(M, 'sound/items/trayhit1.ogg', 50, 1)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] in the face with the tray!</B>", user, M), 1)
|
||||
else
|
||||
playsound(M, 'sound/items/trayhit2.ogg', 50, 1) //sound playin' again
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red <B>[] slams [] in the face with the tray!</B>", user, M), 1)
|
||||
if(prob(30))
|
||||
M.Stun(rand(2,4))
|
||||
M.take_organ_damage(4)
|
||||
return
|
||||
else
|
||||
M.take_organ_damage(8)
|
||||
if(prob(30))
|
||||
M.Weaken(2)
|
||||
return
|
||||
return
|
||||
|
||||
/obj/item/weapon/tray/var/cooldown = 0 //shield bash cooldown. based on world.time
|
||||
|
||||
/obj/item/weapon/tray/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(istype(W, /obj/item/weapon/material/kitchen/rollingpin))
|
||||
if(cooldown < world.time - 25)
|
||||
user.visible_message("<span class='warning'>[user] bashes [src] with [W]!</span>")
|
||||
playsound(user.loc, 'sound/effects/shieldbash.ogg', 50, 1)
|
||||
cooldown = world.time
|
||||
else
|
||||
..()
|
||||
|
||||
/*
|
||||
===============~~~~~================================~~~~~====================
|
||||
= =
|
||||
= Code for trays carrying things. By Doohl for Doohl erryday Doohl Doohl~ =
|
||||
= =
|
||||
===============~~~~~================================~~~~~====================
|
||||
*/
|
||||
/obj/item/weapon/tray/proc/calc_carry()
|
||||
// calculate the weight of the items on the tray
|
||||
var/val = 0 // value to return
|
||||
|
||||
for(var/obj/item/I in carrying)
|
||||
if(I.w_class == 1.0)
|
||||
val ++
|
||||
else if(I.w_class == 2.0)
|
||||
val += 3
|
||||
else
|
||||
val += 5
|
||||
|
||||
return val
|
||||
|
||||
/obj/item/weapon/tray/pickup(mob/user)
|
||||
|
||||
if(!isturf(loc))
|
||||
return
|
||||
|
||||
for(var/obj/item/I in loc)
|
||||
if( I != src && !I.anchored && !istype(I, /obj/item/clothing/under) && !istype(I, /obj/item/clothing/suit) && !istype(I, /obj/item/projectile) )
|
||||
var/add = 0
|
||||
if(I.w_class == 1.0)
|
||||
add = 1
|
||||
else if(I.w_class == 2.0)
|
||||
add = 3
|
||||
else
|
||||
add = 5
|
||||
if(calc_carry() + add >= max_carry)
|
||||
break
|
||||
|
||||
I.loc = src
|
||||
carrying.Add(I)
|
||||
overlays += image("icon" = I.icon, "icon_state" = I.icon_state, "layer" = 30 + I.layer)
|
||||
|
||||
/obj/item/weapon/tray/dropped(mob/user)
|
||||
|
||||
var/mob/living/M
|
||||
for(M in src.loc) //to handle hand switching
|
||||
return
|
||||
|
||||
var/foundtable = 0
|
||||
for(var/obj/structure/table/T in loc)
|
||||
foundtable = 1
|
||||
break
|
||||
|
||||
overlays.Cut()
|
||||
|
||||
for(var/obj/item/I in carrying)
|
||||
I.loc = loc
|
||||
carrying.Remove(I)
|
||||
if(!foundtable && isturf(loc))
|
||||
// if no table, presume that the person just shittily dropped the tray on the ground and made a mess everywhere!
|
||||
spawn()
|
||||
for(var/i = 1, i <= rand(1,2), i++)
|
||||
if(I)
|
||||
step(I, pick(NORTH,SOUTH,EAST,WEST))
|
||||
sleep(rand(2,4))
|
||||
@@ -620,7 +620,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(M), slot_shoes)
|
||||
M.equip_to_slot_or_del(new /obj/item/clothing/head/chefhat(M), slot_head)
|
||||
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/kitchen/rollingpin(M), slot_r_hand)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/material/kitchen/rollingpin(M), slot_r_hand)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/material/knife(M), slot_l_hand)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/material/knife(M), slot_r_store)
|
||||
M.equip_to_slot_or_del(new /obj/item/weapon/material/knife(M), slot_s_store)
|
||||
|
||||
@@ -212,7 +212,7 @@
|
||||
interface_name = "death blossom launcher"
|
||||
interface_desc = "An integrated microfactory that produces poisoned throwing stars from thin air and electricity."
|
||||
|
||||
var/fabrication_type = /obj/item/weapon/star/ninja
|
||||
var/fabrication_type = /obj/item/weapon/material/star/ninja
|
||||
var/fire_force = 30
|
||||
var/fire_distance = 10
|
||||
|
||||
|
||||
@@ -73,8 +73,8 @@
|
||||
..()
|
||||
hold.max_storage_space = 4
|
||||
hold.can_hold = list(/obj/item/weapon/hatchet/unathiknife,\
|
||||
/obj/item/weapon/kitchen/utensil/knife,\
|
||||
/obj/item/weapon/kitchen/utensil/pknife,\
|
||||
/obj/item/weapon/material/kitchen/utensil/knife,\
|
||||
/obj/item/weapon/material/kitchen/utensil/knife/plastic,\
|
||||
/obj/item/weapon/material/knife,\
|
||||
/obj/item/weapon/material/knife/ritual)
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
|
||||
/obj/item/weapon/corncob/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
..()
|
||||
if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/kitchen/utensil/knife) || istype(W, /obj/item/weapon/material/knife) || istype(W, /obj/item/weapon/material/knife/ritual))
|
||||
if(istype(W, /obj/item/weapon/circular_saw) || istype(W, /obj/item/weapon/hatchet) || istype(W, /obj/item/weapon/material/kitchen/utensil/knife) || istype(W, /obj/item/weapon/material/knife) || istype(W, /obj/item/weapon/material/knife/ritual))
|
||||
user << "<span class='notice'>You use [W] to fashion a pipe out of the corn cob!</span>"
|
||||
new /obj/item/clothing/mask/smokable/pipe/cobpipe (user.loc)
|
||||
qdel(src)
|
||||
|
||||
@@ -48,12 +48,12 @@
|
||||
if(H.species.flags & IS_SYNTHETIC)
|
||||
H << "<span class='danger'>You have a monitor for a head, where do you think you're going to put that?</span>"
|
||||
return
|
||||
|
||||
|
||||
var/obj/item/blocked = H.check_mouth_coverage()
|
||||
if(blocked)
|
||||
user << "<span class='warning'>\The [blocked] is in the way!</span>"
|
||||
return
|
||||
|
||||
|
||||
if (fullness <= 50)
|
||||
M << "<span class='danger'>You hungrily chew out a piece of [src] and gobble it!</span>"
|
||||
if (fullness > 50 && fullness <= 150)
|
||||
@@ -71,7 +71,7 @@
|
||||
if(H.species.flags & IS_SYNTHETIC)
|
||||
user << "<span class='danger'>They have a monitor for a head, where do you think you're going to put that?</span>"
|
||||
return
|
||||
|
||||
|
||||
var/obj/item/blocked = H.check_mouth_coverage()
|
||||
if(blocked)
|
||||
user << "<span class='warning'>\The [blocked] is in the way!</span>"
|
||||
@@ -128,8 +128,8 @@
|
||||
return
|
||||
|
||||
// Eating with forks
|
||||
if(istype(W,/obj/item/weapon/kitchen/utensil))
|
||||
var/obj/item/weapon/kitchen/utensil/U = W
|
||||
if(istype(W,/obj/item/weapon/material/kitchen/utensil))
|
||||
var/obj/item/weapon/material/kitchen/utensil/U = W
|
||||
|
||||
if(!U.reagents)
|
||||
U.create_reagents(5)
|
||||
@@ -186,9 +186,9 @@
|
||||
|
||||
var/reagents_per_slice = reagents.total_volume/slices_num
|
||||
for(var/i=1 to (slices_num-slices_lost))
|
||||
var/obj/slice = new slice_path (src.loc)
|
||||
var/obj/slice = new slice_path (src.loc)
|
||||
reagents.trans_to_obj(slice, reagents_per_slice)
|
||||
qdel(src)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/proc/is_sliceable()
|
||||
@@ -2819,7 +2819,7 @@
|
||||
|
||||
// Dough + rolling pin = flat dough
|
||||
/obj/item/weapon/reagent_containers/food/snacks/dough/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(istype(W,/obj/item/weapon/kitchen/rollingpin))
|
||||
if(istype(W,/obj/item/weapon/material/kitchen/rollingpin))
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough(src)
|
||||
user << "You flatten the dough."
|
||||
qdel(src)
|
||||
@@ -2964,7 +2964,7 @@
|
||||
|
||||
// potato + knife = raw sticks
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if(istype(W,/obj/item/weapon/kitchen/utensil/knife))
|
||||
if(istype(W,/obj/item/weapon/material/kitchen/utensil/knife))
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/rawsticks(src)
|
||||
user << "You cut the potato."
|
||||
qdel(src)
|
||||
|
||||
@@ -136,11 +136,11 @@
|
||||
if(3)
|
||||
item_type = "[pick("fork","spoon","knife")]"
|
||||
if(prob(25))
|
||||
new_item = new /obj/item/weapon/kitchen/utensil/fork(src.loc)
|
||||
new_item = new /obj/item/weapon/material/kitchen/utensil/fork(src.loc)
|
||||
else if(prob(50))
|
||||
new_item = new /obj/item/weapon/kitchen/utensil/knife(src.loc)
|
||||
new_item = new /obj/item/weapon/material/kitchen/utensil/knife(src.loc)
|
||||
else
|
||||
new_item = new /obj/item/weapon/kitchen/utensil/spoon(src.loc)
|
||||
new_item = new /obj/item/weapon/material/kitchen/utensil/spoon(src.loc)
|
||||
additional_desc = "[pick("It's like no [item_type] you've ever seen before",\
|
||||
"It's a mystery how anyone is supposed to eat with this",\
|
||||
"You wonder what the creator's mouth was shaped like")]."
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
allowed_tools = list(
|
||||
/obj/item/weapon/hemostat = 100, \
|
||||
/obj/item/weapon/wirecutters = 75, \
|
||||
/obj/item/weapon/kitchen/utensil/fork = 20
|
||||
/obj/item/weapon/material/kitchen/utensil/fork = 20
|
||||
)
|
||||
|
||||
priority = 3
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
/datum/surgery_step/eye/lift_eyes
|
||||
allowed_tools = list(
|
||||
/obj/item/weapon/retractor = 100, \
|
||||
/obj/item/weapon/kitchen/utensil/fork = 50
|
||||
/obj/item/weapon/material/kitchen/utensil/fork = 50
|
||||
)
|
||||
|
||||
min_duration = 30
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
allowed_tools = list(
|
||||
/obj/item/weapon/retractor = 100, \
|
||||
/obj/item/weapon/crowbar = 55, \
|
||||
/obj/item/weapon/kitchen/utensil/fork = 75)
|
||||
/obj/item/weapon/material/kitchen/utensil/fork = 75)
|
||||
|
||||
min_duration = 80
|
||||
max_duration = 100
|
||||
|
||||
@@ -185,7 +185,7 @@
|
||||
allowed_tools = list(
|
||||
/obj/item/weapon/retractor = 100, \
|
||||
/obj/item/weapon/crowbar = 75, \
|
||||
/obj/item/weapon/kitchen/utensil/fork = 50
|
||||
/obj/item/weapon/material/kitchen/utensil/fork = 50
|
||||
)
|
||||
|
||||
min_duration = 30
|
||||
|
||||
@@ -150,7 +150,7 @@
|
||||
allowed_tools = list(
|
||||
/obj/item/weapon/hemostat = 100, \
|
||||
/obj/item/weapon/wirecutters = 75, \
|
||||
/obj/item/weapon/kitchen/utensil/fork = 20
|
||||
/obj/item/weapon/material/kitchen/utensil/fork = 20
|
||||
)
|
||||
|
||||
min_duration = 80
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
allowed_tools = list(
|
||||
/obj/item/weapon/hemostat = 100, \
|
||||
/obj/item/weapon/wirecutters = 75, \
|
||||
/obj/item/weapon/kitchen/utensil/fork = 20
|
||||
/obj/item/weapon/material/kitchen/utensil/fork = 20
|
||||
)
|
||||
blood_level = 2
|
||||
|
||||
@@ -267,7 +267,7 @@
|
||||
allowed_tools = list(
|
||||
/obj/item/weapon/hemostat = 100, \
|
||||
/obj/item/weapon/wirecutters = 75, \
|
||||
/obj/item/weapon/kitchen/utensil/fork = 20
|
||||
/obj/item/weapon/material/kitchen/utensil/fork = 20
|
||||
)
|
||||
|
||||
min_duration = 60
|
||||
|
||||
@@ -2504,7 +2504,7 @@
|
||||
"aWh" = (/obj/structure/bed/chair/wood/wings{icon_state = "wooden_chair_wings"; dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aWi" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aWj" = (/obj/item/weapon/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Gardener"},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics/garden)
|
||||
"aWk" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aWk" = (/obj/structure/table/woodentable,/obj/item/weapon/material/kitchen/utensil/fork,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aWl" = (/obj/structure/bed/chair/comfy/black,/turf/simulated/floor/wood,/area/library)
|
||||
"aWm" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aWn" = (/obj/structure/table/reinforced,/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
|
||||
@@ -2555,7 +2555,7 @@
|
||||
"aXg" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/wardrobe/white,/turf/simulated/floor,/area/crew_quarters/locker)
|
||||
"aXh" = (/obj/item/weapon/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main)
|
||||
"aXi" = (/obj/structure/table/standard,/obj/machinery/chemical_dispenser/bar_soft/full,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
"aXj" = (/obj/structure/table/standard,/obj/item/weapon/kitchen/rollingpin,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aXj" = (/obj/structure/table/woodentable,/obj/item/weapon/material/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aXk" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
"aXl" = (/obj/machinery/door/morgue{dir = 2; name = "Private Study"; req_access = list(37)},/turf/simulated/floor{icon_state = "cult"; dir = 2},/area/library)
|
||||
"aXm" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "centcom_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 26; req_one_access = list(13)},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 4; icon_state = "map"; tag = "icon-manifold-f (EAST)"},/turf/simulated/floor,/area/hallway/secondary/entry/aft)
|
||||
@@ -2586,7 +2586,7 @@
|
||||
"aXL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
|
||||
"aXM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/primary/central_two)
|
||||
"aXN" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access = list(28)},/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aXO" = (/obj/structure/table/woodentable,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aXO" = (/obj/structure/table/standard,/obj/item/weapon/material/kitchen/rollingpin,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aXP" = (/obj/structure/disposalpipe/segment,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aXQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/obj/item/weapon/deck{pixel_y = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aXR" = (/obj/item/weapon/stool,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main)
|
||||
@@ -7498,9 +7498,9 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaT
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaGeaGgaGgaGiaSUaGhaSdaOYaLDaDPaHxaHxaSfaLDaOYaLDaHyaHAaHzaLEaSkaPiaPiaNkaPiaNlaIAaSmaNnaSnaIAaLKaLKaSZaLKaLKaLKaLKaLKaLKaSpaSqaLKaLKaLKaLKaLKaLKaSraSsaSraLKaTPaLKaNraQPawbauoaSwaSxaNraReaUlaMbaMbaMkaSzaKOaSAaMnaMnaSBaSBaSBaSBaSCaJeasfasNarVarXarXavParXarXarVasNawFaJeaSJaSKaSKaSKaSKaSLaSLaSMaSNaRqaRpaJlaQqaQaaQaaQaaQaaQaaQaaSQaSRaSSaSTaUOaSVaSWaSXaSYaKZaKZaVeaTaaTbaTcaTdaTeaTeaTeaTfaTgaTfaTeaTeaTeaTeaJRaIgaThaONaRLaRMaONaONaTiaIgaTjaQzaTlaGGaIoaTmaTnaToaTpaTqaIoaTraQKaGGaTtaTuaRZaTvaTwaTxaafaaaaaaaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaIvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaVfaVraVkaVIazkaSgaSeaSiaShaSjaSiaTzaTyaTBaTAaTEaTCaTAaTFcozaTIaTJaTKaTLaTLaTLaTMaTLaTNaTOaIAaVLaTQaTRaTSaTTaTUaTVaTWaTXaTUaTYaTZaUaaUbaUcaUdaUeazBaUgaUhaUeaUiaLKaLKaWoaLKaLKaLKaLKaUkaWwaLKaUmaMbaUnaSzaKOaUoaaaaaaaaaaaaaaaaaaaaaaUpaUqaUraUsaUtaUvaUuaUxaUwaUzaUyaVUaUpaaaaaaaaaaaaaaaaaaaaaaUAaSNaRqaUBaUCaUDaUEaUFaUFaUFaUFaUGaUHaUIaUFaUFaUFaUJaUKaULaUMaUNaWFaUPaUQayOaySaUTaTfaUUaUVaRCaUXaUYaUZaVaaVbaTeaJRaIgaVcaVcaRLaRMaVdaVdaWKaIgaIgaXlaIgaGGaVgaVhaViaViaViaVjaXnaGGaGGaGGaVlaVmaVnaVoaVpaVqaafaafaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDawdcmVaXzaXCaDPaVsaVsaVtaVsaVsaVsaVDaVsaVsaVtaVsaVsaYEaWYaVuaVvaKdaKdaKdaKdaKdaVwaVxaVyaXGaIAaTQaTQaVAaTSaVBaTUaTUaTUaTUaTUaTYaVCaTUaTUaTUaUdaUeawgaVEaVFaUeaUiaVGaVHaKeaKcaVKaUmaXIaVMaVNaVOaxwaVQaMkaSzaKOaUoaaaaaaaaaaaaaUpaUpaUpaUpaVRaSlaVTaXEaVVaSDaVXaXFaVZaSOaWbaUpaUpaUpaUpaaaaaaaaaaaaaUAaSNaRqaRpaWcaSSaSPaWeaTkaSSaTsaUWaWiaVSaWkaVWaWmaWnaQbaXNaWpaWqaWraWsaWtaWtaWuaWvaXXaWaaWyaWdaWAaWBaWCaWDaWEaTeaJRaIgaThaONaRLaRMaONaONaONaYqaWGaONaWHaGGaWIaWJaToaToaToaTqaIoaYsaGGaWfaVoaLuaWQaVoaWRaWSaWTaWTaWUaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTGaGgaTHaGiaBIaBIaBIaWVaWWaWWaWWaWWaWWaWWaWWaWXaBIaBLcpSaWZaIAaXcaXbaXbaXbaYraXdaIAaIAaIAaIAaTQaXeaXfaTSaXgaTUaTUaWgaNXaHIaQlaWgaTUaTUaTUaYwaUeaRyaUfaSvaUeaUiaVGaXpaKfaXraXsaUmaXtaxwaURaXvaUjaXxaMkaSzaKOaMmaSCaMbaXyaUpaUpaVYaXAaYyaYAaXDaXDaXEaXFaYMaXEaXFaXDaXDaXHaYVaXJaXBaUpaUpaXyaJlaXLaXMaSNaRqaRpaJlaZgaSPaXOaTkaSSaXPaXQaSSaWhaXSaTkaSSaXTaOtaXUaXVaUQaXkaXiaXjaVPaYaaYbaYcaYdaYeaWjaYgaWBaYhaWDaYiaTeaJRaIgaYjaYjaRLaRMaWlaONaONaYlaONaWzaWxaGGaIoaXRaXhaToaYfaYkaZXaWLbaOaYmaWOaZcaVoaYvaUSbaBbanaYzaVzaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTGaGgaTHaGiaBIaBIaBIaWVaWWaWWaWWaWWaWWaWWaWWaWXaBIaBLcpSaWZaIAaXcaXbaXbaXbaYraXdaIAaIAaIAaIAaTQaXeaXfaTSaXgaTUaTUaWgaNXaHIaQlaWgaTUaTUaTUaYwaUeaRyaUfaSvaUeaUiaVGaXpaKfaXraXsaUmaXtaxwaURaXvaUjaXxaMkaSzaKOaMmaSCaMbaXyaUpaUpaVYaXAaYyaYAaXDaXDaXEaXFaYMaXEaXFaXDaXDaXHaYVaXJaXBaUpaUpaXyaJlaXLaXMaSNaRqaRpaJlaZgaSPaXjaTkaSSaXPaXQaSSaWhaXSaTkaSSaXTaOtaXUaXVaUQaXkaXiaXOaVPaYaaYbaYcaYdaYeaWjaYgaWBaYhaWDaYiaTeaJRaIgaYjaYjaRLaRMaWlaONaONaYlaONaWzaWxaGGaIoaXRaXhaToaYfaYkaZXaWLbaOaYmaWOaZcaVoaYvaUSbaBbanaYzaVzaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaafaYCaYDcpKaYFaWPaEfaEfaYIaKpaKQaYLbaPaKxaYOaYPaYQaYRaYSaTSaYTaTUaTUaWgaHIaIKaISaWgaTUaTUaYWaUdaUeaUeaUeaUeaUeaUiaVGaVGaVGaVGaVGaUmaYYaXvaYZaXvaXvaXxaMkaSzaKOaNSaNSaZaaZbaWNaUpaZdaYnaZfbaTbaSbaVbaUbaXbaWbaZbaYbbbbbabbcaZfaYoaZjaUpaWMaZbaZlaZmbbeaSNaRqaRpaWcaSSaSSaSSaSSaSSaXPaZoaSSaWhaZpaTkaSSaXTaOtaZqaXVaUQaNcaNeaNPaLwaYaaYpaZwaYdaYeaWjaYgaWBaYhaZxaZyaZzbbfaZzaZzaZzaZBaZCaZDaYtaOOaZFaZGaZHaZIaGGaZJaYXaYGaToaZeaYGaIoaIoaXaaZiaVoaYuaVoaZNaZOaZPaZQaWTaZRaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaZSaZTaZUbjnaZWaSFaXwaZkbaaaZvaXWbadbaeaXYaYObagbahbaibajaTSbakbalbambbhbaobapbaqbarbarbarbasbataTSbaubavbawbaxaKgbajbnZaKhbajbkZaUmbaDbaEbaFbaGbaHbaIaMkbaJbaKaMkbaLbaMbbDbcybbPbbLbaRbaQbbQaUpaUpaUpaUpaUpbcDaUpaUpaUpbbRbaQbbdbbSbbWbeobcabbibbjbbkbblbbmbbnaJlaUDaSPbboaTkaSSaZAaZEbbraZKaXOaTkaSSaXTbbtaULaXVbbubbvbbwaUQaUQaYaaXZbbybbzbbAbbBaYgaWBbbCaWDbcuaZzaZLbbFbbFbbGbbHbbIaRLaRLaRLaRLaRLaRLaRLaGGbbJaXRaXhaToaYfaXhaIobbKaGGbcBaVoaYuaVoaZNbbMbbNbbOaafaafaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaZSaZTaZUbjnaZWaSFaXwaZkbaaaZvaXWbadbaeaXYaYObagbahbaibajaTSbakbalbambbhbaobapbaqbarbarbarbasbataTSbaubavbawbaxaKgbajbnZaKhbajbkZaUmbaDbaEbaFbaGbaHbaIaMkbaJbaKaMkbaLbaMbbDbcybbPbbLbaRbaQbbQaUpaUpaUpaUpaUpbcDaUpaUpaUpbbRbaQbbdbbSbbWbeobcabbibbjbbkbblbbmbbnaJlaUDaSPbboaTkaSSaZAaZEbbraZKaXjaTkaSSaXTbbtaULaXVbbubbvbbwaUQaUQaYaaXZbbybbzbbAbbBaYgaWBbbCaWDbcuaZzaZLbbFbbFbbGbbHbbIaRLaRLaRLaRLaRLaRLaRLaGGbbJaXRaXhaToaYfaXhaIobbKaGGbcBaVoaYuaVoaZNbbMbbNbbOaafaafaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaXubcFbcZaXmbbUaSFbaabaabaabaabaabbVbaaaXoaYObbXbbYbaibbZbbZbbZbbZbdKbbZbcbaTUbccbcdbcebcebcfbcgaTSaXebchbcibcjaKibdQblcaKkbcobcobcpbcpbcpbcpbcpbcqaMbbcrbcsbctbeabcvbcwbcxbbgaUpbczbcAbeeaUpaUpaaaaaaaafaafbekaaaaaaaUpaUpbezbcGbczaUpbbgbcxbcHbcIbcJbcKbcLaRpaWcaSSaSSaSSaSSaSSaGpbcMaSSbcNaSSbcObcObcObcObeBbcQbcRbcSaUQaUQaUQbeMbcUaTeaZMbcWbcXaYgaWBaYhaWDbcYaZzaZZbdabdbbdcbddbdebddbddbddbddbddbdfbdgbdhbdibdjbdkbdlbdmbdnbdobdpbdqbdraVoaYubdsaZNaVobeNbbOaafaaaaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBbdubdvaZUbdwbdxaSFaEfbabbaaaZvaDobbVbaabdAaYObbpbdCbaibbZbdDbdEbdFbdGbbZaEgbdIbdJaTSbeRbdLbdMbdNaTSaXebdObdPbdPbeVbdPbdPbdPbdPbdRbdSbdSbdSbdTbdSbdUaMbbdVbdWbdXbdYbdYbdYbdYbdYbdYbdZbeWbdZbdYbebbebbebbebbebbecbebbebbebbedbedbfobedaUpaUpaUpaJiaJiaJibcKbcLaRpaJlbefbegaDmbehaSSbeibcMbejbfqbelbcObcObembenaZzaZzaZzbfwaSGaSGaSGaZzaZzaZzbeqberbesbetaWBaYhaYhbeuaZzbevbewbbqaZzbeybbsbeAaYtbfxbbEbeDbcmaONaGGaIobeFbeGbeHbeFbeIaIoaIoaGGbeJaVoaYuaVoaZNbeKbeLbbOaafaafaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaTDaaaaaaaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaYBaafbeObePbeQbfWaRtaEfaEdbeUaEcaDobbVbgNbgMaYObeXbeYbaibbZbbZbbZbeZbfabbZbfbbdIbfcaTSbeRbdLbdMbfdaTSaXebdObdPbfebffbfgbfgbfhbdPbfibcVbfkbflbfmbfmbfmaMbaMkbcsbctbdYbfnbgUbfpbgWbfrbfsbftbfubdYbebbfvbgXbfvbhebhCbfvbdybebbedbfCbfDbfEbfFbfGbfHbfIbfJaJibfKbfLbfMaJlaZzaZzaZzaZzbfNbfObfPbfQaZzaZzbfRaZzaZzaZzaZzbfSbfTbfUbfVbfVbfVbhJbfXaZzbfYbfZbgabgbbgcbgcbgcbgdaZzbevbewbdBaZzaZzaZzaZzaZzaZzaZzaZzaZzaZzaZzbgfbggbghbgibgjbgfbggaZzaRZbgkaVoaYuaVoaZNaZObglbgmaWTaZRaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaIuaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -802,7 +802,7 @@
|
||||
"pv" = (/obj/item/device/multitool,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"pw" = (/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/table/reinforced{icon_state = "table"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"px" = (/obj/machinery/vending/cigarette{name = "hacked cigarette machine"; prices = list(); products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
|
||||
"py" = (/obj/structure/table/standard,/obj/item/weapon/kitchen/utensil/knife{pixel_x = -6},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = -1},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 4},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 9},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
|
||||
"py" = (/obj/structure/table/standard,/obj/item/weapon/material/kitchen/utensil/knife{pixel_x = -6},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = -1},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 4},/obj/item/weapon/reagent_containers/syringe/drugs{pixel_x = 3; pixel_y = 9},/obj/machinery/light{dir = 8; icon_state = "tube1"; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
|
||||
"pz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_station/start)
|
||||
"pA" = (/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "admin_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
|
||||
"pB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
@@ -963,7 +963,7 @@
|
||||
"sA" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
|
||||
"sB" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
|
||||
"sC" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/living)
|
||||
"sD" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
|
||||
"sD" = (/obj/structure/table/standard,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/material/kitchen/rollingpin,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
|
||||
"sE" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/shuttle/floor,/area/supply/dock)
|
||||
"sF" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/door/airlock/external{frequency = 1380; icon_state = "door_locked"; id_tag = "supply_shuttle_hatch"; locked = 1; name = "Shuttle Hatch"; req_access = list(13)},/turf/simulated/shuttle/plating,/area/supply/dock)
|
||||
"sG" = (/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start)
|
||||
|
||||
Reference in New Issue
Block a user